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Add _glfwConnectNull() function to rglfw.c
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@@ -69,6 +69,15 @@
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#define _WIN32_WINNT_WINXP 0x0501
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#endif
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#include "external/glfw/src/internal.h"
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// We do not use GLFW's "null" platform, but the absence of this function
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// causes the build to fail
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GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform)
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{
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return GLFW_TRUE;
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}
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// Common modules to all platforms
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#include "external/glfw/src/init.c"
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#include "external/glfw/src/platform.c"
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