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@@ -903,6 +903,10 @@ RLAPI void rlLoadDrawQuad(void); // Load and draw a quad
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#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
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#endif
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#if !defined(GL_PROGRAM_POINT_SIZE)
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#define GL_PROGRAM_POINT_SIZE 0x8642
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#endif
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#if defined(GRAPHICS_API_OPENGL_11)
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#define GL_UNSIGNED_SHORT_5_6_5 0x8363
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#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
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