REVIEWED: example: text_unicode_ranges

This commit is contained in:
Ray
2025-09-02 18:34:58 +02:00
parent 0fd5a1a3f5
commit 9fab2c8a13
2 changed files with 7 additions and 4 deletions

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@@ -114,6 +114,7 @@ int main(void)
}
prevUnicodeRange = unicodeRange;
SetTextureFilter(font.texture, TEXTURE_FILTER_BILINEAR); // Set font atlas scale filter
}
if (IsKeyPressed(KEY_ZERO)) unicodeRange = 0;
@@ -130,7 +131,7 @@ int main(void)
ClearBackground(RAYWHITE);
DrawText("ADD CODEPOINTS: 1,2,3,4", 20, 20, 20, MAROON);
DrawText("ADD CODEPOINTS: [1][2][3][4]", 20, 20, 20, MAROON);
// Render test strings in different languages
DrawTextEx(font, "> English: Hello World!", (Vector2){ 50, 70 }, 32, 1, DARKGRAY); // English
@@ -142,11 +143,13 @@ int main(void)
//DrawTextEx(font, "देवनागरी: होला मुंडो!", (Vector2){ 50, 350 }, 32, 1, DARKGRAY); // Devanagari (glyphs not available in font)
// Draw font texture scaled to screen
DrawRectangle(400, 16, 380, 400, BLACK);
float atlasScale = 380.0f/font.texture.width;
DrawRectangle(400, 16, font.texture.width*atlasScale, font.texture.height*atlasScale, BLACK);
DrawTexturePro(font.texture, (Rectangle){ 0, 0, font.texture.width, font.texture.height },
(Rectangle){ 400, 16, font.texture.width*0.5f, font.texture.height*0.5f }, (Vector2){ 0, 0 }, 0.0f, WHITE);
(Rectangle){ 400, 16, font.texture.width*atlasScale, font.texture.height*atlasScale }, (Vector2){ 0, 0 }, 0.0f, WHITE);
DrawRectangleLines(400, 16, 380, 380, RED);
DrawText(TextFormat("ATLAS SIZE: %ix%i px", font.texture.width, font.texture.height), 20, 380, 20, BLUE);
DrawText(TextFormat("ATLAS SIZE: %ix%i px (x%02.1f)", font.texture.width, font.texture.height, atlasScale), 20, 380, 20, BLUE);
// Display font attribution
DrawText("Font: Noto Sans TC. License: SIL Open Font License 1.1", screenWidth - 300, screenHeight - 20, 10, GRAY);

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