Update raygui.h

This commit is contained in:
Ray
2026-02-24 12:40:17 +01:00
parent 25e521553d
commit aec6e85ec3

View File

@@ -5128,11 +5128,11 @@ static const char *GetTextIcon(const char *text, int *iconId)
// Get text divided into lines (by line-breaks '\n')
// WARNING: It returns pointers to new lines but it does not add NULL ('\0') terminator!
static char **GetTextLines(const char *text, int *count)
static const char **GetTextLines(const char *text, int *count)
{
#define RAYGUI_MAX_TEXT_LINES 128
static char *lines[RAYGUI_MAX_TEXT_LINES] = { 0 };
static const char *lines[RAYGUI_MAX_TEXT_LINES] = { 0 };
for (int i = 0; i < RAYGUI_MAX_TEXT_LINES; i++) lines[i] = NULL; // Init NULL pointers to substrings
int textLength = (int)strlen(text);
@@ -5202,7 +5202,7 @@ static void GuiDrawText(const char *text, Rectangle textBounds, int alignment, C
// WARNING: GuiTextSplit() function can't be used now because it can have already been used
// before the GuiDrawText() call and its buffer is static, it would be overriden :(
int lineCount = 0;
char **lines = GetTextLines(text, &lineCount);
const char **lines = GetTextLines(text, &lineCount);
// Text style variables
//int alignment = GuiGetStyle(DEFAULT, TEXT_ALIGNMENT);