mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-05 19:08:13 +00:00
Fix bug where default shaders was not linking. (#3261)
This commit is contained in:
@@ -4550,6 +4550,7 @@ static void rlLoadShaderDefault(void)
|
||||
#endif
|
||||
#if defined(GRAPHICS_API_OPENGL_ES2)
|
||||
"#version 100 \n"
|
||||
"precision mediump float; \n" // Precision required for OpenGL ES2 (WebGL) (on some browsers)
|
||||
"attribute vec3 vertexPosition; \n"
|
||||
"attribute vec2 vertexTexCoord; \n"
|
||||
"attribute vec4 vertexColor; \n"
|
||||
|
Reference in New Issue
Block a user