mirror of
https://github.com/raysan5/raylib.git
synced 2025-10-08 10:56:28 +00:00
set glsl100 back to 100
This commit is contained in:
@@ -1,4 +1,6 @@
|
||||
#version 120
|
||||
#version 100
|
||||
|
||||
precision mediump float;
|
||||
|
||||
// Input vertex attributes (from vertex shader)
|
||||
varying vec2 fragTexCoord;
|
||||
|
@@ -1,4 +1,6 @@
|
||||
#version 120
|
||||
#version 100
|
||||
|
||||
precision mediump float;
|
||||
|
||||
// Input vertex attributes (from vertex shader)
|
||||
varying vec2 fragTexCoord;
|
||||
|
Reference in New Issue
Block a user