REXM: RENAME: example: shaders_eratosthenes --> shaders_eratosthenes_sieve

This commit is contained in:
Ray
2025-09-08 20:37:27 +02:00
parent 851bb3120d
commit c7f8843200
8 changed files with 574 additions and 574 deletions

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@@ -630,7 +630,7 @@ SHADERS = \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
shaders/shaders_deferred_rendering \
shaders/shaders_eratosthenes \
shaders/shaders_eratosthenes_sieve \
shaders/shaders_fog_rendering \
shaders/shaders_hot_reloading \
shaders/shaders_hybrid_rendering \
@@ -1157,7 +1157,7 @@ shaders/shaders_deferred_rendering: shaders/shaders_deferred_rendering.c
--preload-file shaders/resources/shaders/glsl100/deferred_shading.vs@resources/shaders/glsl100/deferred_shading.vs \
--preload-file shaders/resources/shaders/glsl100/deferred_shading.fs@resources/shaders/glsl100/deferred_shading.fs
shaders/shaders_eratosthenes: shaders/shaders_eratosthenes.c
shaders/shaders_eratosthenes_sieve: shaders/shaders_eratosthenes_sieve.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/eratosthenes.fs@resources/shaders/glsl100/eratosthenes.fs