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Fix initial macOS window size (#5967)
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@@ -1693,6 +1693,14 @@ int InitPlatform(void)
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return -1;
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}
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#if defined(__APPLE__)
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// AppKit can constrain the requested window size to the visible work area during creation
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int windowWidth = 0;
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int windowHeight = 0;
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glfwGetWindowSize(platform.handle, &windowWidth, &windowHeight);
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if ((windowWidth > 0) && (windowHeight > 0)) CORE.Window.screen = (Size){ windowWidth, windowHeight };
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#endif
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// NOTE: Not considering scale factor now, considered below
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CORE.Window.render.width = CORE.Window.screen.width;
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CORE.Window.render.height = CORE.Window.screen.height;
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