GetMusicTimePlayed fix for music shorter than buffer size

This commit is contained in:
veins1
2025-07-16 14:18:38 +00:00
committed by GitHub
parent e00c5eb8b1
commit d03ac97eff

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@@ -2086,8 +2086,12 @@ float GetMusicTimePlayed(Music music)
int subBufferSize = (int)music.stream.buffer->sizeInFrames/2;
int framesInFirstBuffer = music.stream.buffer->isSubBufferProcessed[0]? 0 : subBufferSize;
int framesInSecondBuffer = music.stream.buffer->isSubBufferProcessed[1]? 0 : subBufferSize;
int framesInBuffers = framesInFirstBuffer + framesInSecondBuffer;
if (framesInBuffers > music.frameCount) {
if (!music.looping) framesInBuffers = music.frameCount;
}
int framesSentToMix = music.stream.buffer->frameCursorPos%subBufferSize;
int framesPlayed = (framesProcessed - framesInFirstBuffer - framesInSecondBuffer + framesSentToMix)%(int)music.frameCount;
int framesPlayed = (framesProcessed - framesInBuffers + framesSentToMix)%(int)music.frameCount;
if (framesPlayed < 0) framesPlayed += music.frameCount;
secondsPlayed = (float)framesPlayed/music.stream.sampleRate;
ma_mutex_unlock(&AUDIO.System.lock);