Adjust segment calculation in DrawRectangleRounded to be consistent with DrawRectangleRoundedLinesEx (#5875)

This commit is contained in:
Anstro Pleuton
2026-05-19 22:18:28 +05:30
committed by GitHub
parent c04e57399a
commit d31c10a01e

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@@ -960,7 +960,7 @@ void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color co
{
// Calculate the maximum angle between segments based on the error rate (usually 0.5f)
float th = acosf(2*powf(1 - SMOOTH_CIRCLE_ERROR_RATE/radius, 2) - 1);
segments = (int)(ceilf(2*PI/th)/4.0f);
segments = (int)(ceilf(2*PI/th)/2.0f);
if (segments <= 0) segments = 4;
}