Merge pull request #5043 from vinnyhorgan/master

Fix warning log macro in rlgl
This commit is contained in:
Ray
2025-07-15 20:20:27 +02:00
committed by GitHub

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@@ -1885,7 +1885,7 @@ void rlActiveDrawBuffers(int count)
if (count > 0) if (count > 0)
{ {
if (count > 8) TRACELOG(LOG_WARNING, "GL: Max color buffers limited to 8"); if (count > 8) TRACELOG(RL_LOG_WARNING, "GL: Max color buffers limited to 8");
else else
{ {
unsigned int buffers[8] = { unsigned int buffers[8] = {
@@ -1902,7 +1902,7 @@ void rlActiveDrawBuffers(int count)
glDrawBuffers(count, buffers); glDrawBuffers(count, buffers);
} }
} }
else TRACELOG(LOG_WARNING, "GL: One color buffer active by default"); else TRACELOG(RL_LOG_WARNING, "GL: One color buffer active by default");
#endif #endif
} }
@@ -2219,10 +2219,10 @@ static void GLAPIENTRY rlDebugMessageCallback(GLenum source, GLenum type, GLuint
default: break; default: break;
} }
TRACELOG(LOG_WARNING, "GL: OpenGL debug message: %s", message); TRACELOG(RL_LOG_WARNING, "GL: OpenGL debug message: %s", message);
TRACELOG(LOG_WARNING, " > Type: %s", msgType); TRACELOG(RL_LOG_WARNING, " > Type: %s", msgType);
TRACELOG(LOG_WARNING, " > Source = %s", msgSource); TRACELOG(RL_LOG_WARNING, " > Source = %s", msgSource);
TRACELOG(LOG_WARNING, " > Severity = %s", msgSeverity); TRACELOG(RL_LOG_WARNING, " > Severity = %s", msgSeverity);
} }
#endif #endif