REVIEWED: New examples added renaming, avoid duplicated .sln GUIDs

This commit is contained in:
Ray
2025-09-01 20:47:59 +02:00
parent 1777da9056
commit e18d167c8f
4 changed files with 34 additions and 34 deletions

View File

@@ -18,7 +18,7 @@
#include "raylib.h"
#include "raymath.h"
#include "rcamera.h"
//#include "rcamera.h"
//----------------------------------------------------------------------------------
// Defines and Macros
@@ -68,7 +68,7 @@ static Vector2 lean = { 0 };
// Module functions declaration
//----------------------------------------------------------------------------------
static void DrawLevel(void);
static void UpdateCameraAngle(Camera *camera);
static void UpdateCameraFPS(Camera *camera);
static void UpdateBody(Body *body, float rot, char side, char forward, bool jumpPressed, bool crouchHold);
//------------------------------------------------------------------------------------
@@ -84,7 +84,7 @@ int main(void)
InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d first-person camera controller");
// Initialize camera variables
// NOTE: UpdateCameraAngle() takes care of the rest
// NOTE: UpdateCameraFPS() takes care of the rest
Camera camera = { 0 };
camera.fovy = 60.0f;
camera.projection = CAMERA_PERSPECTIVE;
@@ -94,7 +94,7 @@ int main(void)
player.position.z,
};
UpdateCameraAngle(&camera); // Update camera parameters
UpdateCameraFPS(&camera); // Update camera parameters
DisableCursor(); // Limit cursor to relative movement inside the window
@@ -138,7 +138,7 @@ int main(void)
lean.x = Lerp(lean.x, sideway*0.02f, 10.0f*delta);
lean.y = Lerp(lean.y, forward*0.015f, 10.0f*delta);
UpdateCameraAngle(&camera);
UpdateCameraFPS(&camera);
//----------------------------------------------------------------------------------
// Draw
@@ -238,7 +238,7 @@ void UpdateBody(Body* body, float rot, char side, char forward, bool jumpPressed
}
// Update camera
static void UpdateCameraAngle(Camera *camera)
static void UpdateCameraFPS(Camera *camera)
{
const Vector3 up = (Vector3){ 0.0f, 1.0f, 0.0f };
const Vector3 targetOffset = (Vector3){ 0.0f, 0.0f, -1.0f };

View File

@@ -51,7 +51,7 @@
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6B1A933E-71B8-4C1F-9E79-02D98830E671}</ProjectGuid>
<ProjectGuid>{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>text_unicode_ranges</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>

View File

@@ -337,7 +337,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_3d_camera_fps", "examp
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normal_map", "examples\shaders_normal_map.vcxproj", "{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "text_unicode_ranges", "examples\text_unicode_ranges.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "text_unicode_ranges", "examples\text_unicode_ranges.vcxproj", "{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -4135,30 +4135,30 @@ Global
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}.Release|x64.Build.0 = Release|x64
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}.Release|x86.ActiveCfg = Release|Win32
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}.Release|x86.Build.0 = Release|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.ActiveCfg = Debug|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.Build.0 = Debug|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.ActiveCfg = Debug|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.Build.0 = Debug|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.ActiveCfg = Debug|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.Build.0 = Debug|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.Build.0 = Release.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.ActiveCfg = Release|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.Build.0 = Release|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.ActiveCfg = Release|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.Build.0 = Release|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.ActiveCfg = Release|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.Build.0 = Release|Win32
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|ARM64.ActiveCfg = Debug|ARM64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|ARM64.Build.0 = Debug|ARM64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|x64.ActiveCfg = Debug|x64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|x64.Build.0 = Debug|x64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|x86.ActiveCfg = Debug|Win32
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|x86.Build.0 = Debug|Win32
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|x64.Build.0 = Release.DLL|x64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|ARM64.ActiveCfg = Release|ARM64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|ARM64.Build.0 = Release|ARM64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|x64.ActiveCfg = Release|x64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|x64.Build.0 = Release|x64
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|x86.ActiveCfg = Release|Win32
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -4327,9 +4327,9 @@ Global
{C54703BF-D68A-480D-BE27-49B62E45D582} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
{9CD8BCAD-F212-4BCC-BA98-899743CE3279} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
{0981CA28-E4A5-4DF1-987F-A41D09131EFC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}