Remove some unneeded line breaks

This commit is contained in:
Ray
2024-02-18 11:59:40 +01:00
parent c251e9309e
commit e42e3188f5
5 changed files with 0 additions and 9 deletions

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@@ -1694,7 +1694,6 @@ void WaitTime(double seconds)
// NOTE: Functions with a platform-specific implementation on rcore_<platform>.c // NOTE: Functions with a platform-specific implementation on rcore_<platform>.c
//void OpenURL(const char *url) //void OpenURL(const char *url)
// Set the seed for the random number generator // Set the seed for the random number generator
void SetRandomSeed(unsigned int seed) void SetRandomSeed(unsigned int seed)
{ {

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@@ -120,7 +120,6 @@
#define RLAPI __declspec(dllimport) // We are using the library as a Win32 shared library (.dll) #define RLAPI __declspec(dllimport) // We are using the library as a Win32 shared library (.dll)
#endif #endif
// Function specifiers definition // Function specifiers definition
#ifndef RLAPI #ifndef RLAPI
#define RLAPI // Functions defined as 'extern' by default (implicit specifiers) #define RLAPI // Functions defined as 'extern' by default (implicit specifiers)
@@ -3412,7 +3411,6 @@ void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int
#endif #endif
} }
// Read texture pixel data // Read texture pixel data
void *rlReadTexturePixels(unsigned int id, int width, int height, int format) void *rlReadTexturePixels(unsigned int id, int width, int height, int format)
{ {

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@@ -71,7 +71,6 @@
#define SPLINE_SEGMENT_DIVISIONS 24 // Spline segment divisions #define SPLINE_SEGMENT_DIVISIONS 24 // Spline segment divisions
#endif #endif
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Types and Structures Definition // Types and Structures Definition
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------

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@@ -1112,7 +1112,6 @@ bool ExportFontAsCode(Font font, const char *fileName)
return success; return success;
} }
// Draw current FPS // Draw current FPS
// NOTE: Uses default font // NOTE: Uses default font
void DrawFPS(int posX, int posY) void DrawFPS(int posX, int posY)
@@ -1438,7 +1437,6 @@ const char *TextFormat(const char *text, ...)
return currentBuffer; return currentBuffer;
} }
// Get integer value from text // Get integer value from text
// NOTE: This function replaces atoi() [stdlib.h] // NOTE: This function replaces atoi() [stdlib.h]
int TextToInteger(const char *text) int TextToInteger(const char *text)

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@@ -1648,7 +1648,6 @@ void ImageResizeNN(Image *image,int newWidth,int newHeight)
UnloadImageColors(pixels); UnloadImageColors(pixels);
} }
// Resize and image to new size // Resize and image to new size
// NOTE: Uses stb default scaling filters (both bicubic): // NOTE: Uses stb default scaling filters (both bicubic):
// STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_CATMULLROM // STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_CATMULLROM
@@ -2102,7 +2101,6 @@ void ImageBlurGaussian(Image *image, int blurSize) {
} }
} }
// Reverse premultiply // Reverse premultiply
for (int i = 0; i < (image->width)*(image->height); i++) for (int i = 0; i < (image->width)*(image->height); i++)
{ {
@@ -2152,7 +2150,6 @@ void ImageKernelConvolution(Image *image, float* kernel, int kernelSize)
Vector4 *imageCopy2 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4)); Vector4 *imageCopy2 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4));
Vector4 *temp = RL_MALLOC(kernelSize*sizeof(Vector4)); Vector4 *temp = RL_MALLOC(kernelSize*sizeof(Vector4));
for (int i = 0; i < kernelSize; i++) for (int i = 0; i < kernelSize; i++)
{ {
temp[i].x = 0.0f; temp[i].x = 0.0f;