mirror of
https://github.com/raysan5/raylib.git
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rlparser: update raylib_api.* by CI
This commit is contained in:
@@ -5489,7 +5489,7 @@
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},
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{
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"type": "Rectangle",
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"name": "source"
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"name": "rec"
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}
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]
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},
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@@ -8913,7 +8913,7 @@
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},
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{
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"type": "Rectangle",
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"name": "source"
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"name": "rec"
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},
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{
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"type": "Vector2",
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@@ -8927,7 +8927,7 @@
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},
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{
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"name": "DrawTexturePro",
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"description": "Draw a part of a texture defined by a rectangle with 'pro' parameters",
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"description": "Draw a part of a texture defined by a source rectangle to destination rectangle, with scaling and rotation",
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"returnType": "void",
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"params": [
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{
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@@ -8936,11 +8936,11 @@
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},
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{
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"type": "Rectangle",
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"name": "source"
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"name": "srcrec"
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},
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{
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"type": "Rectangle",
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"name": "dest"
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"name": "dstrec"
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},
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{
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"type": "Vector2",
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@@ -8971,7 +8971,7 @@
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},
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{
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"type": "Rectangle",
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"name": "dest"
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"name": "dstrec"
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},
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{
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"type": "Vector2",
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@@ -10983,7 +10983,7 @@
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},
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{
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"name": "DrawBillboardRec",
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"description": "Draw a billboard texture defined by source",
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"description": "Draw a billboard texture defined by rectangle",
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"returnType": "void",
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"params": [
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{
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@@ -10996,7 +10996,7 @@
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},
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{
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"type": "Rectangle",
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"name": "source"
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"name": "rec"
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},
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{
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"type": "Vector3",
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@@ -11014,7 +11014,7 @@
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},
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{
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"name": "DrawBillboardPro",
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"description": "Draw a billboard texture defined by source and rotation",
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"description": "Draw a billboard texture defined by source rectangle with scaling and rotation",
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"returnType": "void",
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"params": [
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{
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@@ -11027,7 +11027,7 @@
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},
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{
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"type": "Rectangle",
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"name": "source"
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"name": "rec"
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},
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{
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"type": "Vector3",
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@@ -4752,7 +4752,7 @@ return {
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returnType = "void",
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params = {
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{type = "Texture2D", name = "texture"},
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{type = "Rectangle", name = "source"}
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{type = "Rectangle", name = "rec"}
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}
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},
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{
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@@ -6475,19 +6475,19 @@ return {
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returnType = "void",
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params = {
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{type = "Texture2D", name = "texture"},
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{type = "Rectangle", name = "source"},
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{type = "Rectangle", name = "rec"},
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{type = "Vector2", name = "position"},
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{type = "Color", name = "tint"}
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}
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},
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{
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name = "DrawTexturePro",
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description = "Draw a part of a texture defined by a rectangle with 'pro' parameters",
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description = "Draw a part of a texture defined by a source rectangle to destination rectangle, with scaling and rotation",
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returnType = "void",
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params = {
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{type = "Texture2D", name = "texture"},
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{type = "Rectangle", name = "source"},
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{type = "Rectangle", name = "dest"},
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{type = "Rectangle", name = "srcrec"},
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{type = "Rectangle", name = "dstrec"},
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{type = "Vector2", name = "origin"},
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{type = "float", name = "rotation"},
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{type = "Color", name = "tint"}
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@@ -6500,7 +6500,7 @@ return {
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params = {
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{type = "Texture2D", name = "texture"},
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{type = "NPatchInfo", name = "nPatchInfo"},
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{type = "Rectangle", name = "dest"},
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{type = "Rectangle", name = "dstrec"},
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{type = "Vector2", name = "origin"},
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{type = "float", name = "rotation"},
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{type = "Color", name = "tint"}
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@@ -7572,12 +7572,12 @@ return {
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},
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{
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name = "DrawBillboardRec",
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description = "Draw a billboard texture defined by source",
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description = "Draw a billboard texture defined by rectangle",
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returnType = "void",
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params = {
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{type = "Camera", name = "camera"},
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{type = "Texture2D", name = "texture"},
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{type = "Rectangle", name = "source"},
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{type = "Rectangle", name = "rec"},
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{type = "Vector3", name = "position"},
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{type = "Vector2", name = "size"},
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{type = "Color", name = "tint"}
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@@ -7585,12 +7585,12 @@ return {
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},
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{
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name = "DrawBillboardPro",
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description = "Draw a billboard texture defined by source and rotation",
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description = "Draw a billboard texture defined by source rectangle with scaling and rotation",
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returnType = "void",
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params = {
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{type = "Camera", name = "camera"},
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{type = "Texture2D", name = "texture"},
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{type = "Rectangle", name = "source"},
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{type = "Rectangle", name = "rec"},
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{type = "Vector3", name = "position"},
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{type = "Vector3", name = "up"},
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{type = "Vector2", name = "size"},
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@@ -2182,7 +2182,7 @@ Function 219: SetShapesTexture() (2 input parameters)
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Return type: void
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Description: Set texture and rectangle to be used on shapes drawing
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Param[1]: texture (type: Texture2D)
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Param[2]: source (type: Rectangle)
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Param[2]: rec (type: Rectangle)
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Function 220: GetShapesTexture() (0 input parameters)
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Name: GetShapesTexture
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Return type: Texture2D
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@@ -3416,16 +3416,16 @@ Function 385: DrawTextureRec() (4 input parameters)
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Return type: void
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Description: Draw a part of a texture defined by a rectangle
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Param[1]: texture (type: Texture2D)
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Param[2]: source (type: Rectangle)
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Param[2]: rec (type: Rectangle)
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Param[3]: position (type: Vector2)
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Param[4]: tint (type: Color)
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Function 386: DrawTexturePro() (6 input parameters)
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Name: DrawTexturePro
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Return type: void
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Description: Draw a part of a texture defined by a rectangle with 'pro' parameters
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Description: Draw a part of a texture defined by a source rectangle to destination rectangle, with scaling and rotation
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Param[1]: texture (type: Texture2D)
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Param[2]: source (type: Rectangle)
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Param[3]: dest (type: Rectangle)
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Param[2]: srcrec (type: Rectangle)
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Param[3]: dstrec (type: Rectangle)
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Param[4]: origin (type: Vector2)
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Param[5]: rotation (type: float)
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Param[6]: tint (type: Color)
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@@ -3435,7 +3435,7 @@ Function 387: DrawTextureNPatch() (6 input parameters)
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Description: Draw a texture (or part of it) that stretches or shrinks nicely
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Param[1]: texture (type: Texture2D)
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Param[2]: nPatchInfo (type: NPatchInfo)
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Param[3]: dest (type: Rectangle)
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Param[3]: dstrec (type: Rectangle)
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Param[4]: origin (type: Vector2)
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Param[5]: rotation (type: float)
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Param[6]: tint (type: Color)
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@@ -4185,20 +4185,20 @@ Function 495: DrawBillboard() (5 input parameters)
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Function 496: DrawBillboardRec() (6 input parameters)
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Name: DrawBillboardRec
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Return type: void
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Description: Draw a billboard texture defined by source
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Description: Draw a billboard texture defined by rectangle
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Param[1]: camera (type: Camera)
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Param[2]: texture (type: Texture2D)
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Param[3]: source (type: Rectangle)
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Param[3]: rec (type: Rectangle)
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Param[4]: position (type: Vector3)
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Param[5]: size (type: Vector2)
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Param[6]: tint (type: Color)
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Function 497: DrawBillboardPro() (9 input parameters)
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Name: DrawBillboardPro
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Return type: void
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Description: Draw a billboard texture defined by source and rotation
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Description: Draw a billboard texture defined by source rectangle with scaling and rotation
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Param[1]: camera (type: Camera)
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Param[2]: texture (type: Texture2D)
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Param[3]: source (type: Rectangle)
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Param[3]: rec (type: Rectangle)
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Param[4]: position (type: Vector3)
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Param[5]: up (type: Vector3)
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Param[6]: size (type: Vector2)
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@@ -1352,7 +1352,7 @@
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</Function>
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<Function name="SetShapesTexture" retType="void" paramCount="2" desc="Set texture and rectangle to be used on shapes drawing">
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<Param type="Texture2D" name="texture" desc="" />
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<Param type="Rectangle" name="source" desc="" />
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<Param type="Rectangle" name="rec" desc="" />
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</Function>
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<Function name="GetShapesTexture" retType="Texture2D" paramCount="0" desc="Get texture that is used for shapes drawing">
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</Function>
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@@ -2251,14 +2251,14 @@
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</Function>
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<Function name="DrawTextureRec" retType="void" paramCount="4" desc="Draw a part of a texture defined by a rectangle">
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<Param type="Texture2D" name="texture" desc="" />
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<Param type="Rectangle" name="source" desc="" />
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<Param type="Rectangle" name="rec" desc="" />
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<Param type="Vector2" name="position" desc="" />
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<Param type="Color" name="tint" desc="" />
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</Function>
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<Function name="DrawTexturePro" retType="void" paramCount="6" desc="Draw a part of a texture defined by a rectangle with 'pro' parameters">
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<Function name="DrawTexturePro" retType="void" paramCount="6" desc="Draw a part of a texture defined by a source rectangle to destination rectangle, with scaling and rotation">
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<Param type="Texture2D" name="texture" desc="" />
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<Param type="Rectangle" name="source" desc="" />
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<Param type="Rectangle" name="dest" desc="" />
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<Param type="Rectangle" name="srcrec" desc="" />
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<Param type="Rectangle" name="dstrec" desc="" />
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<Param type="Vector2" name="origin" desc="" />
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<Param type="float" name="rotation" desc="" />
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<Param type="Color" name="tint" desc="" />
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@@ -2266,7 +2266,7 @@
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<Function name="DrawTextureNPatch" retType="void" paramCount="6" desc="Draw a texture (or part of it) that stretches or shrinks nicely">
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<Param type="Texture2D" name="texture" desc="" />
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<Param type="NPatchInfo" name="nPatchInfo" desc="" />
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<Param type="Rectangle" name="dest" desc="" />
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<Param type="Rectangle" name="dstrec" desc="" />
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<Param type="Vector2" name="origin" desc="" />
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<Param type="float" name="rotation" desc="" />
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<Param type="Color" name="tint" desc="" />
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@@ -2797,18 +2797,18 @@
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<Param type="float" name="scale" desc="" />
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<Param type="Color" name="tint" desc="" />
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</Function>
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<Function name="DrawBillboardRec" retType="void" paramCount="6" desc="Draw a billboard texture defined by source">
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<Function name="DrawBillboardRec" retType="void" paramCount="6" desc="Draw a billboard texture defined by rectangle">
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<Param type="Camera" name="camera" desc="" />
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<Param type="Texture2D" name="texture" desc="" />
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<Param type="Rectangle" name="source" desc="" />
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<Param type="Rectangle" name="rec" desc="" />
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<Param type="Vector3" name="position" desc="" />
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<Param type="Vector2" name="size" desc="" />
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<Param type="Color" name="tint" desc="" />
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</Function>
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<Function name="DrawBillboardPro" retType="void" paramCount="9" desc="Draw a billboard texture defined by source and rotation">
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<Function name="DrawBillboardPro" retType="void" paramCount="9" desc="Draw a billboard texture defined by source rectangle with scaling and rotation">
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<Param type="Camera" name="camera" desc="" />
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<Param type="Texture2D" name="texture" desc="" />
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<Param type="Rectangle" name="source" desc="" />
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<Param type="Rectangle" name="rec" desc="" />
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<Param type="Vector3" name="position" desc="" />
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<Param type="Vector3" name="up" desc="" />
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<Param type="Vector2" name="size" desc="" />
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