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				https://github.com/raysan5/raylib.git
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	Updated makefiles for templates
Now support multiple platforms
This commit is contained in:
		| @@ -23,7 +23,7 @@ | ||||
|  | ||||
| # define raylib platform to compile for | ||||
| # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | ||||
| # WARNING: To compile examples to HTML5, they must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| PLATFORM ?= PLATFORM_DESKTOP | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
|   | ||||
| @@ -2,7 +2,7 @@ | ||||
| # | ||||
| #   raylib - Advance Game | ||||
| # | ||||
| #   makefile to compile advance game | ||||
| #   makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) | ||||
| #     | ||||
| @@ -23,49 +23,133 @@ | ||||
| # | ||||
| #************************************************************************************************** | ||||
|  | ||||
| # define raylib platform if not defined (by default, compile for RPI) | ||||
| # Other possible platform: PLATFORM_DESKTOP | ||||
| PLATFORM ?= PLATFORM_RPI | ||||
| # define raylib platform to compile for | ||||
| # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | ||||
| # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| PLATFORM ?= PLATFORM_DESKTOP | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows | ||||
|     ifeq ($(OS),Windows_NT) | ||||
|         PLATFORM_OS=WINDOWS | ||||
|         LIBPATH=win32 | ||||
|     else | ||||
|         UNAMEOS:=$(shell uname) | ||||
|         ifeq ($(UNAMEOS),Linux) | ||||
|             PLATFORM_OS=LINUX | ||||
|             LIBPATH=linux | ||||
|         else | ||||
|         ifeq ($(UNAMEOS),Darwin) | ||||
|             PLATFORM_OS=OSX | ||||
|             LIBPATH=osx | ||||
|         endif | ||||
|         endif | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define compiler: gcc for C program, define as g++ for C++ | ||||
| CC = gcc | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # define emscripten compiler | ||||
|     CC = emcc | ||||
| else | ||||
| ifeq ($(PLATFORM_OS),OSX) | ||||
|     # define llvm compiler for mac | ||||
|     CC = clang | ||||
| else | ||||
|     # define default gcc compiler | ||||
|     CC = gcc | ||||
| endif | ||||
| endif | ||||
|  | ||||
| # define compiler flags: | ||||
| #  -O2         defines optimization level | ||||
| #  -Wall       turns on most, but not all, compiler warnings | ||||
| #  -std=c99    use standard C from 1999 revision | ||||
| CFLAGS = -O2 -Wall -std=c99 | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline | ||||
| else | ||||
|     CFLAGS = -O2 -Wall -std=c99 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources | ||||
|     #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing | ||||
|     #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) | ||||
| endif | ||||
|  | ||||
| #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes | ||||
|  | ||||
| # define any directories containing required header files | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     INCLUDES = -I. -I./screens -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
|     INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| else | ||||
|     INCLUDES = -I. -I./screens -I../../src | ||||
|     INCLUDES = -I. -I../../src | ||||
| # external libraries headers | ||||
| # GLFW3 | ||||
|     INCLUDES += -I../../external/glfw3/include | ||||
| # GLEW | ||||
|     INCLUDES += -I../../external/glew/include | ||||
| # OpenAL Soft | ||||
|     INCLUDES += -I../../external/openal_soft/include | ||||
| endif | ||||
|  | ||||
| # define library paths containing required libs | ||||
| LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| else | ||||
|     LFLAGS = -L. -L../../src | ||||
|     # external libraries to link with | ||||
|     # GLFW3 | ||||
|     LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) | ||||
|     ifneq ($(PLATFORM_OS),OSX) | ||||
|     # OpenAL Soft | ||||
|         LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) | ||||
| 	# GLEW | ||||
|         LFLAGS += -L../../external/glew/lib/$(LIBPATH) | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define any libraries to link into executable | ||||
| # if you want to link libraries (libname.so or libname.a), use the -lname | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # libraries for Debian GNU/Linux desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|     	# libraries for OS X 10.9 desktop compiling | ||||
| 	# requires the following packages: | ||||
| 	# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
| 	LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa | ||||
|  | ||||
|     else | ||||
|         # libraries for Windows desktop compiling | ||||
|         # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|         LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     # libraries for Raspberry Pi compiling | ||||
|     # NOTE: OpenAL Soft library should be installed (libopenal1 package) | ||||
|     LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal | ||||
| else | ||||
|     # libraries for Windows desktop compiling | ||||
|     # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|     LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     LIBS = ../../src/libraylib.bc | ||||
| endif | ||||
|  | ||||
| # define additional parameters and flags for windows | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
| ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|     # resources file contains windows exe icon | ||||
|     # -Wl,--subsystem,windows hides the console window | ||||
|     WINFLAGS = ../../src/resources -Wl,--subsystem,windows | ||||
| endif | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     EXT = .html | ||||
| endif | ||||
|  | ||||
| # define all screen object files required | ||||
| SCREENS = \ | ||||
| 	screens/screen_logo.o \ | ||||
| @@ -80,7 +164,7 @@ default: advance_game | ||||
|  | ||||
| # compile template - advance_game | ||||
| advance_game: advance_game.c $(SCREENS) | ||||
| 	$(CC) -o $@ $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
|  | ||||
| # compile screen LOGO | ||||
| screens/screen_logo.o: screens/screen_logo.c | ||||
| @@ -104,11 +188,25 @@ screens/screen_ending.o: screens/screen_ending.c | ||||
|  | ||||
| # clean everything | ||||
| clean: | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
| 		find . -type f -perm +ugo+x -delete | ||||
| 		rm -f *.o | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
| 		find . -type f -executable -delete | ||||
| 		rm -f *.o | ||||
|     else | ||||
| 		del *.o *.exe | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
| 	rm -f screens/*.o | ||||
| #	find . -executable -delete | ||||
| else | ||||
| 	del screens/*.o *.exe | ||||
| 	find . -type f -executable -delete | ||||
| 	rm -f *.o | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
| 	del *.o *.html *.js | ||||
| endif | ||||
| 	@echo Cleaning done | ||||
|  | ||||
|   | ||||
| @@ -2,7 +2,7 @@ | ||||
| # | ||||
| #   raylib - Basic Game | ||||
| # | ||||
| #   makefile to compile basic game | ||||
| #   makefile to compile basic game for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) | ||||
| #     | ||||
| @@ -23,18 +23,60 @@ | ||||
| # | ||||
| #************************************************************************************************** | ||||
|  | ||||
| # define raylib platform (by default, compile for RPI) | ||||
| # Other possible platform: PLATFORM_DESKTOP | ||||
| PLATFORM ?= PLATFORM_RPI | ||||
| # define raylib platform to compile for | ||||
| # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | ||||
| # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| PLATFORM ?= PLATFORM_DESKTOP | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows | ||||
|     ifeq ($(OS),Windows_NT) | ||||
|         PLATFORM_OS=WINDOWS | ||||
|         LIBPATH=win32 | ||||
|     else | ||||
|         UNAMEOS:=$(shell uname) | ||||
|         ifeq ($(UNAMEOS),Linux) | ||||
|             PLATFORM_OS=LINUX | ||||
|             LIBPATH=linux | ||||
|         else | ||||
|         ifeq ($(UNAMEOS),Darwin) | ||||
|             PLATFORM_OS=OSX | ||||
|             LIBPATH=osx | ||||
|         endif | ||||
|         endif | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define compiler: gcc for C program, define as g++ for C++ | ||||
| CC = gcc | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # define emscripten compiler | ||||
|     CC = emcc | ||||
| else | ||||
| ifeq ($(PLATFORM_OS),OSX) | ||||
|     # define llvm compiler for mac | ||||
|     CC = clang | ||||
| else | ||||
|     # define default gcc compiler | ||||
|     CC = gcc | ||||
| endif | ||||
| endif | ||||
|  | ||||
| # define compiler flags: | ||||
| #  -O2         defines optimization level | ||||
| #  -Wall       turns on most, but not all, compiler warnings | ||||
| #  -std=c99    use standard C from 1999 revision | ||||
| CFLAGS = -O2 -Wall -std=c99 | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline | ||||
| else | ||||
|     CFLAGS = -O2 -Wall -std=c99 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources | ||||
|     #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing | ||||
|     #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) | ||||
| endif | ||||
|  | ||||
| #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes | ||||
|  | ||||
| # define any directories containing required header files | ||||
| @@ -42,45 +84,101 @@ ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| else | ||||
|     INCLUDES = -I. -I../../src | ||||
| # external libraries headers | ||||
| # GLFW3 | ||||
|     INCLUDES += -I../../external/glfw3/include | ||||
| # GLEW | ||||
|     INCLUDES += -I../../external/glew/include | ||||
| # OpenAL Soft | ||||
|     INCLUDES += -I../../external/openal_soft/include | ||||
| endif | ||||
|  | ||||
| # define library paths containing required libs | ||||
| LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| else | ||||
|     LFLAGS = -L. -L../../src | ||||
|     # external libraries to link with | ||||
|     # GLFW3 | ||||
|     LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) | ||||
|     ifneq ($(PLATFORM_OS),OSX) | ||||
|     # OpenAL Soft | ||||
|         LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) | ||||
| 	# GLEW | ||||
|         LFLAGS += -L../../external/glew/lib/$(LIBPATH) | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define any libraries to link into executable | ||||
| # if you want to link libraries (libname.so or libname.a), use the -lname | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # libraries for Debian GNU/Linux desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|     	# libraries for OS X 10.9 desktop compiling | ||||
| 	# requires the following packages: | ||||
| 	# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
| 	LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa | ||||
|  | ||||
|     else | ||||
|         # libraries for Windows desktop compiling | ||||
|         # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|         LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     # libraries for Raspberry Pi compiling | ||||
|     # NOTE: OpenAL Soft library should be installed (libopenal1 package) | ||||
|     LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal | ||||
| else | ||||
|     # libraries for Windows desktop compiling | ||||
|     # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|     LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     LIBS = ../../src/libraylib.bc | ||||
| endif | ||||
|  | ||||
| # define additional parameters and flags for windows | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
| ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|     # resources file contains windows exe icon | ||||
|     # -Wl,--subsystem,windows hides the console window | ||||
|     WINFLAGS = ../../src/resources -Wl,--subsystem,windows | ||||
| endif | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     EXT = .html | ||||
| endif | ||||
|  | ||||
| # typing 'make' will invoke the first target entry in the file, | ||||
| # in this case, the 'default' target entry is basic_game | ||||
| default: basic_game | ||||
|  | ||||
| # compile template - basic_game | ||||
| basic_game: basic_game.c | ||||
| 	$(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
|  | ||||
| # clean everything | ||||
| clean: | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
| 		find . -type f -perm +ugo+x -delete | ||||
| 		rm -f *.o | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
| 		find . -type f -executable -delete | ||||
| 		rm -f *.o | ||||
|     else | ||||
| 		del *.o *.exe | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
| 	find . -type f -executable -delete | ||||
| 	rm -f *.o | ||||
| #	find . -executable -delete | ||||
| else | ||||
| 	del *.o *.exe | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
| 	del *.o *.html *.js | ||||
| endif | ||||
| 	@echo Cleaning done | ||||
|  | ||||
|   | ||||
| @@ -2,7 +2,7 @@ | ||||
| # | ||||
| #   raylib - Basic Test | ||||
| # | ||||
| #   makefile to compile basic test | ||||
| #   makefile to compile basic test for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) | ||||
| #     | ||||
| @@ -23,18 +23,60 @@ | ||||
| # | ||||
| #************************************************************************************************** | ||||
|  | ||||
| # define raylib platform if not defined (by default, compile for RPI) | ||||
| # Other possible platform: PLATFORM_DESKTOP | ||||
| PLATFORM ?= PLATFORM_RPI | ||||
| # define raylib platform to compile for | ||||
| # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | ||||
| # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| PLATFORM ?= PLATFORM_DESKTOP | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows | ||||
|     ifeq ($(OS),Windows_NT) | ||||
|         PLATFORM_OS=WINDOWS | ||||
|         LIBPATH=win32 | ||||
|     else | ||||
|         UNAMEOS:=$(shell uname) | ||||
|         ifeq ($(UNAMEOS),Linux) | ||||
|             PLATFORM_OS=LINUX | ||||
|             LIBPATH=linux | ||||
|         else | ||||
|         ifeq ($(UNAMEOS),Darwin) | ||||
|             PLATFORM_OS=OSX | ||||
|             LIBPATH=osx | ||||
|         endif | ||||
|         endif | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define compiler: gcc for C program, define as g++ for C++ | ||||
| CC = gcc | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # define emscripten compiler | ||||
|     CC = emcc | ||||
| else | ||||
| ifeq ($(PLATFORM_OS),OSX) | ||||
|     # define llvm compiler for mac | ||||
|     CC = clang | ||||
| else | ||||
|     # define default gcc compiler | ||||
|     CC = gcc | ||||
| endif | ||||
| endif | ||||
|  | ||||
| # define compiler flags: | ||||
| #  -O2         defines optimization level | ||||
| #  -Wall       turns on most, but not all, compiler warnings | ||||
| #  -std=c99    use standard C from 1999 revision | ||||
| CFLAGS = -O2 -Wall -std=c99 | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline | ||||
| else | ||||
|     CFLAGS = -O2 -Wall -std=c99 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources | ||||
|     #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing | ||||
|     #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) | ||||
| endif | ||||
|  | ||||
| #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes | ||||
|  | ||||
| # define any directories containing required header files | ||||
| @@ -42,45 +84,101 @@ ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| else | ||||
|     INCLUDES = -I. -I../../src | ||||
| # external libraries headers | ||||
| # GLFW3 | ||||
|     INCLUDES += -I../../external/glfw3/include | ||||
| # GLEW | ||||
|     INCLUDES += -I../../external/glew/include | ||||
| # OpenAL Soft | ||||
|     INCLUDES += -I../../external/openal_soft/include | ||||
| endif | ||||
|  | ||||
| # define library paths containing required libs | ||||
| LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| else | ||||
|     LFLAGS = -L. -L../../src | ||||
|     # external libraries to link with | ||||
|     # GLFW3 | ||||
|     LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) | ||||
|     ifneq ($(PLATFORM_OS),OSX) | ||||
|     # OpenAL Soft | ||||
|         LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) | ||||
| 	# GLEW | ||||
|         LFLAGS += -L../../external/glew/lib/$(LIBPATH) | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define any libraries to link into executable | ||||
| # if you want to link libraries (libname.so or libname.a), use the -lname | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # libraries for Debian GNU/Linux desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|     	# libraries for OS X 10.9 desktop compiling | ||||
| 	# requires the following packages: | ||||
| 	# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
| 	LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa | ||||
|  | ||||
|     else | ||||
|         # libraries for Windows desktop compiling | ||||
|         # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|         LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     # libraries for Raspberry Pi compiling | ||||
|     # NOTE: OpenAL Soft library should be installed (libopenal1 package) | ||||
|     LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal | ||||
| else | ||||
|     # libraries for Windows desktop compiling | ||||
|     # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|     LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     LIBS = ../../src/libraylib.bc | ||||
| endif | ||||
|  | ||||
| # define additional parameters and flags for windows | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
| ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|     # resources file contains windows exe icon | ||||
|     # -Wl,--subsystem,windows hides the console window | ||||
|     WINFLAGS = ../../src/resources -Wl,--subsystem,windows | ||||
| endif | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     EXT = .html | ||||
| endif | ||||
|  | ||||
| # typing 'make' will invoke the first target entry in the file, | ||||
| # in this case, the 'default' target entry is basic_test | ||||
| default: basic_test | ||||
|  | ||||
| # compile template - basic_test | ||||
| basic_test: basic_test.c | ||||
| 	$(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
|  | ||||
| # clean everything | ||||
| clean: | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
| 		find . -type f -perm +ugo+x -delete | ||||
| 		rm -f *.o | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
| 		find . -type f -executable -delete | ||||
| 		rm -f *.o | ||||
|     else | ||||
| 		del *.o *.exe | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
| 	find . -type f -executable -delete | ||||
| 	rm -f *.o | ||||
| #	find . -executable -delete | ||||
| else | ||||
| 	del *.o *.exe | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
| 	del *.o *.html *.js | ||||
| endif | ||||
| 	@echo Cleaning done | ||||
|  | ||||
|   | ||||
| @@ -2,7 +2,7 @@ | ||||
| # | ||||
| #   raylib - Simple Game | ||||
| # | ||||
| #   makefile to compile simple game | ||||
| #   makefile to compile simple game for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) | ||||
| #     | ||||
| @@ -23,12 +23,44 @@ | ||||
| # | ||||
| #************************************************************************************************** | ||||
|  | ||||
| # define raylib platform (by default, compile for RPI) | ||||
| # Other possible platform: PLATFORM_DESKTOP | ||||
| PLATFORM ?= PLATFORM_RPI | ||||
| # define raylib platform to compile for | ||||
| # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | ||||
| # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| PLATFORM ?= PLATFORM_DESKTOP | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows | ||||
|     ifeq ($(OS),Windows_NT) | ||||
|         PLATFORM_OS=WINDOWS | ||||
|         LIBPATH=win32 | ||||
|     else | ||||
|         UNAMEOS:=$(shell uname) | ||||
|         ifeq ($(UNAMEOS),Linux) | ||||
|             PLATFORM_OS=LINUX | ||||
|             LIBPATH=linux | ||||
|         else | ||||
|         ifeq ($(UNAMEOS),Darwin) | ||||
|             PLATFORM_OS=OSX | ||||
|             LIBPATH=osx | ||||
|         endif | ||||
|         endif | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define compiler: gcc for C program, define as g++ for C++ | ||||
| CC = gcc | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # define emscripten compiler | ||||
|     CC = emcc | ||||
| else | ||||
| ifeq ($(PLATFORM_OS),OSX) | ||||
|     # define llvm compiler for mac | ||||
|     CC = clang | ||||
| else | ||||
|     # define default gcc compiler | ||||
|     CC = gcc | ||||
| endif | ||||
| endif | ||||
|  | ||||
| # define compiler flags: | ||||
| #  -O2         defines optimization level | ||||
| @@ -39,6 +71,12 @@ ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
| else | ||||
|     CFLAGS = -O2 -Wall -std=c99 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources | ||||
|     #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing | ||||
|     #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) | ||||
| endif | ||||
|  | ||||
| #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes | ||||
|  | ||||
| # define any directories containing required header files | ||||
| @@ -46,37 +84,79 @@ ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| else | ||||
|     INCLUDES = -I. -I../../src | ||||
| # external libraries headers | ||||
| # GLFW3 | ||||
|     INCLUDES += -I../../external/glfw3/include | ||||
| # GLEW | ||||
|     INCLUDES += -I../../external/glew/include | ||||
| # OpenAL Soft | ||||
|     INCLUDES += -I../../external/openal_soft/include | ||||
| endif | ||||
|  | ||||
| # define library paths containing required libs | ||||
| LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| else | ||||
|     LFLAGS = -L. -L../../src | ||||
|     # external libraries to link with | ||||
|     # GLFW3 | ||||
|     LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) | ||||
|     ifneq ($(PLATFORM_OS),OSX) | ||||
|     # OpenAL Soft | ||||
|         LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) | ||||
| 	# GLEW | ||||
|         LFLAGS += -L../../external/glew/lib/$(LIBPATH) | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define any libraries to link into executable | ||||
| # if you want to link libraries (libname.so or libname.a), use the -lname | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # libraries for Debian GNU/Linux desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|     	# libraries for OS X 10.9 desktop compiling | ||||
| 	# requires the following packages: | ||||
| 	# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
| 	LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa | ||||
|  | ||||
|     else | ||||
|         # libraries for Windows desktop compiling | ||||
|         # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|         LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     # libraries for Raspberry Pi compiling | ||||
|     # NOTE: OpenAL Soft library should be installed (libopenal1 package) | ||||
|     LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal | ||||
| else | ||||
|     # libraries for Windows desktop compiling | ||||
|     # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|     LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     LIBS = ../../src/libraylib.bc | ||||
| endif | ||||
|  | ||||
| # define additional parameters and flags for windows | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
| ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|     # resources file contains windows exe icon | ||||
|     # -Wl,--subsystem,windows hides the console window | ||||
|     WINFLAGS = ../../src/resources -Wl,--subsystem,windows | ||||
| endif | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     EXT = .html | ||||
| endif | ||||
|  | ||||
| # typing 'make' will invoke the first target entry in the file, | ||||
| # in this case, the 'default' target entry is simple_game | ||||
| default: simple_game | ||||
|  | ||||
| # compile template - simple_game | ||||
| simple_game: simple_game.c screens.o | ||||
| 	$(CC) -o $@ $< screens.o $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< screens.o $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
|  | ||||
| # compile screens | ||||
| screens.o: screens.c | ||||
| @@ -84,11 +164,25 @@ screens.o: screens.c | ||||
|  | ||||
| # clean everything | ||||
| clean: | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
| 		find . -type f -perm +ugo+x -delete | ||||
| 		rm -f *.o | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
| 		find . -type f -executable -delete | ||||
| 		rm -f *.o | ||||
|     else | ||||
| 		del *.o *.exe | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
| 	find . -type f -executable -delete | ||||
| 	rm -f *.o | ||||
| #	find . -executable -delete | ||||
| else | ||||
| 	del *.o *.exe | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
| 	del *.o *.html *.js | ||||
| endif | ||||
| 	@echo Cleaning done | ||||
|  | ||||
|   | ||||
| @@ -2,7 +2,7 @@ | ||||
| # | ||||
| #   raylib - Standard Game | ||||
| # | ||||
| #   makefile to compile standard game | ||||
| #   makefile to compile standard game for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) | ||||
| #     | ||||
| @@ -23,49 +23,133 @@ | ||||
| # | ||||
| #************************************************************************************************** | ||||
|  | ||||
| # define raylib platform if not defined (by default, compile for RPI) | ||||
| # Other possible platform: PLATFORM_DESKTOP | ||||
| PLATFORM ?= PLATFORM_RPI | ||||
| # define raylib platform to compile for | ||||
| # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | ||||
| # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| PLATFORM ?= PLATFORM_DESKTOP | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows | ||||
|     ifeq ($(OS),Windows_NT) | ||||
|         PLATFORM_OS=WINDOWS | ||||
|         LIBPATH=win32 | ||||
|     else | ||||
|         UNAMEOS:=$(shell uname) | ||||
|         ifeq ($(UNAMEOS),Linux) | ||||
|             PLATFORM_OS=LINUX | ||||
|             LIBPATH=linux | ||||
|         else | ||||
|         ifeq ($(UNAMEOS),Darwin) | ||||
|             PLATFORM_OS=OSX | ||||
|             LIBPATH=osx | ||||
|         endif | ||||
|         endif | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define compiler: gcc for C program, define as g++ for C++ | ||||
| CC = gcc | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # define emscripten compiler | ||||
|     CC = emcc | ||||
| else | ||||
| ifeq ($(PLATFORM_OS),OSX) | ||||
|     # define llvm compiler for mac | ||||
|     CC = clang | ||||
| else | ||||
|     # define default gcc compiler | ||||
|     CC = gcc | ||||
| endif | ||||
| endif | ||||
|  | ||||
| # define compiler flags: | ||||
| #  -O2         defines optimization level | ||||
| #  -Wall       turns on most, but not all, compiler warnings | ||||
| #  -std=c99    use standard C from 1999 revision | ||||
| CFLAGS = -O2 -Wall -std=c99 | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline | ||||
| else | ||||
|     CFLAGS = -O2 -Wall -std=c99 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources | ||||
|     #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing | ||||
|     #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) | ||||
| endif | ||||
|  | ||||
| #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes | ||||
|  | ||||
| # define any directories containing required header files | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     INCLUDES = -I. -I./screens -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
|     INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| else | ||||
|     INCLUDES = -I. -I./screens -I../../src | ||||
|     INCLUDES = -I. -I../../src | ||||
| # external libraries headers | ||||
| # GLFW3 | ||||
|     INCLUDES += -I../../external/glfw3/include | ||||
| # GLEW | ||||
|     INCLUDES += -I../../external/glew/include | ||||
| # OpenAL Soft | ||||
|     INCLUDES += -I../../external/openal_soft/include | ||||
| endif | ||||
|  | ||||
| # define library paths containing required libs | ||||
| LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| else | ||||
|     LFLAGS = -L. -L../../src | ||||
|     # external libraries to link with | ||||
|     # GLFW3 | ||||
|     LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) | ||||
|     ifneq ($(PLATFORM_OS),OSX) | ||||
|     # OpenAL Soft | ||||
|         LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) | ||||
| 	# GLEW | ||||
|         LFLAGS += -L../../external/glew/lib/$(LIBPATH) | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define any libraries to link into executable | ||||
| # if you want to link libraries (libname.so or libname.a), use the -lname | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # libraries for Debian GNU/Linux desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|     	# libraries for OS X 10.9 desktop compiling | ||||
| 	# requires the following packages: | ||||
| 	# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
| 	LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa | ||||
|  | ||||
|     else | ||||
|         # libraries for Windows desktop compiling | ||||
|         # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|         LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     # libraries for Raspberry Pi compiling | ||||
|     # NOTE: OpenAL Soft library should be installed (libopenal1 package) | ||||
|     LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal | ||||
| else | ||||
|     # libraries for Windows desktop compiling | ||||
|     # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|     LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     LIBS = ../../src/libraylib.bc | ||||
| endif | ||||
|  | ||||
| # define additional parameters and flags for windows | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
| ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|     # resources file contains windows exe icon | ||||
|     # -Wl,--subsystem,windows hides the console window | ||||
|     WINFLAGS = ../../src/resources -Wl,--subsystem,windows | ||||
| endif | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     EXT = .html | ||||
| endif | ||||
|  | ||||
| # define all screen object files required | ||||
| SCREENS = \ | ||||
| 	screens/screen_logo.o \ | ||||
| @@ -80,7 +164,7 @@ default: standard_game | ||||
|  | ||||
| # compile template - standard_game | ||||
| standard_game: standard_game.c $(SCREENS) | ||||
| 	$(CC) -o $@ $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
|  | ||||
| # compile screen LOGO | ||||
| screens/screen_logo.o: screens/screen_logo.c | ||||
| @@ -104,11 +188,25 @@ screens/screen_ending.o: screens/screen_ending.c | ||||
|  | ||||
| # clean everything | ||||
| clean: | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
| 		find . -type f -perm +ugo+x -delete | ||||
| 		rm -f *.o | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
| 		find . -type f -executable -delete | ||||
| 		rm -f *.o | ||||
|     else | ||||
| 		del *.o *.exe | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
| 	rm -f screens/*.o | ||||
| #	find . -executable -delete | ||||
| else | ||||
| 	del screens/*.o *.exe | ||||
| 	find . -type f -executable -delete | ||||
| 	rm -f *.o | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
| 	del *.o *.html *.js | ||||
| endif | ||||
| 	@echo Cleaning done | ||||
|  | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 raysan5
					raysan5