Resolveed conflicts

This commit is contained in:
Ray
2026-03-13 18:55:36 +01:00
6 changed files with 312 additions and 111 deletions

107
build.zig
View File

@@ -90,41 +90,7 @@ fn setDesktopPlatform(raylib: *std.Build.Step.Compile, platform: PlatformBackend
}
}
/// A list of all flags from `src/config.h` that one may override
const config_h_flags = outer: {
// Set this value higher if compile errors happen as `src/config.h` gets larger
@setEvalBranchQuota(1 << 20);
const config_h = @embedFile("src/config.h");
var flags: [std.mem.count(u8, config_h, "\n") + 1][]const u8 = undefined;
var i = 0;
var lines = std.mem.tokenizeScalar(u8, config_h, '\n');
while (lines.next()) |line| {
if (!std.mem.containsAtLeast(u8, line, 1, "SUPPORT")) continue;
if (std.mem.containsAtLeast(u8, line, 1, "MODULE")) continue;
if (std.mem.startsWith(u8, line, "//")) continue;
if (std.mem.startsWith(u8, line, "#if")) continue;
var flag = std.mem.trimStart(u8, line, " \t"); // Trim whitespace
flag = flag["#define ".len - 1 ..]; // Remove #define
flag = std.mem.trimStart(u8, flag, " \t"); // Trim whitespace
flag = flag[0 .. std.mem.indexOf(u8, flag, " ") orelse continue]; // Flag is only one word, so capture till space
flag = "-D" ++ flag; // Prepend with -D
flags[i] = flag;
i += 1;
}
// Uncomment this to check what flags normally get passed
//@compileLog(flags[0..i].*);
break :outer flags[0..i].*;
};
fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode, options: Options) !*std.Build.Step.Compile {
var raylib_flags_arr: std.ArrayList([]const u8) = .empty;
defer raylib_flags_arr.deinit(b.allocator);
const raylib = b.addLibrary(.{
.name = "raylib",
.linkage = options.linkage,
@@ -135,29 +101,27 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
}),
});
try raylib_flags_arr.appendSlice(
raylib.root_module.addCMacro("_GNU_SOURCE", "");
raylib.root_module.addCMacro("GL_SILENCE_DEPRECATION", "199309L");
var raylib_flags_arr: std.ArrayList([]const u8) = .empty;
defer raylib_flags_arr.deinit(b.allocator);
try raylib_flags_arr.append(
b.allocator,
&[_][]const u8{
"-std=gnu99",
"-D_GNU_SOURCE",
"-DGL_SILENCE_DEPRECATION=199309L",
"-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/3674
},
"-std=gnu99",
);
if (options.linkage == .dynamic) {
try raylib_flags_arr.appendSlice(
try raylib_flags_arr.append(
b.allocator,
&[_][]const u8{
"-fPIC",
"-DBUILD_LIBTYPE_SHARED",
},
"-fPIC",
);
raylib.root_module.addCMacro("BUILD_LIBTYPE_SHARED", "");
}
if (options.config.len > 0) {
// Sets a flag indicating the use of a custom `config.h`
try raylib_flags_arr.append(b.allocator, "-DEXTERNAL_CONFIG_FLAGS");
// Splits a space-separated list of config flags into multiple flags
//
// Note: This means certain flags like `-x c++` won't be processed properly.
@@ -165,30 +129,9 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
var config_iter = std.mem.tokenizeScalar(u8, options.config, ' ');
// Apply config flags supplied by the user
while (config_iter.next()) |config_flag|
while (config_iter.next()) |config_flag| {
try raylib_flags_arr.append(b.allocator, config_flag);
// Apply all relevant configs from `src/config.h` *except* the user-specified ones
//
// Note: Currently using a suboptimal `O(m*n)` time algorithm where:
// `m` corresponds roughly to the number of lines in `src/config.h`
// `n` corresponds to the number of user-specified flags
outer: for (config_h_flags) |flag| {
// If a user already specified the flag, skip it
config_iter.reset();
while (config_iter.next()) |config_flag| {
// For a user-specified flag to match, it must share the same prefix and have the
// same length or be followed by an equals sign
if (!std.mem.startsWith(u8, config_flag, flag)) continue;
if (config_flag.len == flag.len or config_flag[flag.len] == '=') continue :outer;
}
// Otherwise, append default value from config.h to compile flags
try raylib_flags_arr.append(b.allocator, flag);
}
} else {
// Set default config if no custom config got set
try raylib_flags_arr.appendSlice(b.allocator, &config_h_flags);
}
// No GLFW required on PLATFORM_DRM
@@ -200,24 +143,38 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
c_source_files.appendSliceAssumeCapacity(&.{"src/rcore.c"});
if (options.rshapes) {
raylib.root_module.addCMacro("SUPPORT_MODULE_RSHAPES", "1");
try c_source_files.append(b.allocator, "src/rshapes.c");
try raylib_flags_arr.append(b.allocator, "-DSUPPORT_MODULE_RSHAPES");
} else {
raylib.root_module.addCMacro("SUPPORT_MODULE_RSHAPES", "0");
}
if (options.rtextures) {
raylib.root_module.addCMacro("SUPPORT_MODULE_RTEXTURES", "1");
try c_source_files.append(b.allocator, "src/rtextures.c");
try raylib_flags_arr.append(b.allocator, "-DSUPPORT_MODULE_RTEXTURES");
} else {
raylib.root_module.addCMacro("SUPPORT_MODULE_RTEXTURES", "0");
}
if (options.rtext) {
raylib.root_module.addCMacro("SUPPORT_MODULE_RTEXT", "1");
try c_source_files.append(b.allocator, "src/rtext.c");
try raylib_flags_arr.append(b.allocator, "-DSUPPORT_MODULE_RTEXT");
} else {
raylib.root_module.addCMacro("SUPPORT_MODULE_RTEXT", "0");
}
if (options.rmodels) {
raylib.root_module.addCMacro("SUPPORT_MODULE_RMODELS", "1");
try c_source_files.append(b.allocator, "src/rmodels.c");
try raylib_flags_arr.append(b.allocator, "-DSUPPORT_MODULE_RMODELS");
} else {
raylib.root_module.addCMacro("SUPPORT_MODULE_RMODELS", "0");
}
if (options.raudio) {
raylib.root_module.addCMacro("SUPPORT_MODULE_RAUDIO", "1");
try c_source_files.append(b.allocator, "src/raudio.c");
try raylib_flags_arr.append(b.allocator, "-DSUPPORT_MODULE_RAUDIO");
} else {
raylib.root_module.addCMacro("SUPPORT_MODULE_RAUDIO", "0");
}
if (options.opengl_version != .auto) {

View File

@@ -4,14 +4,14 @@
*
* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 1.6, last time updated with raylib 4.2
* Example originally created with raylib 1.6, last time updated with raylib 6.0
*
* Example created by Ramon Santamaria (@raysan5) and reviewed by James Hofmann (@triplefox)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2015-2025 Ramon Santamaria (@raysan5) and James Hofmann (@triplefox)
* Copyright (c) 2015-2026 Ramon Santamaria (@raysan5) and James Hofmann (@triplefox)
*
********************************************************************************************/
@@ -109,26 +109,26 @@ int main(void)
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
DrawText(TextFormat("sine frequency: %i", sineFrequency), screenWidth - 220, 10, 20, RED);
DrawText(TextFormat("pan: %.2f", pan), screenWidth - 220, 30, 20, RED);
DrawText("Up/down to change frequency", 10, 10, 20, DARKGRAY);
DrawText("Left/right to pan", 10, 30, 20, DARKGRAY);
int windowStart = (GetTime() - sineStartTime)*SAMPLE_RATE;
int windowSize = 0.1f*SAMPLE_RATE;
int wavelength = SAMPLE_RATE/sineFrequency;
// Draw a sine wave with the same frequency as the one being sent to the audio stream
for (int i = 0; i < screenWidth; i++)
{
int t0 = windowStart + i*windowSize/screenWidth;
int t1 = windowStart + (i + 1)*windowSize/screenWidth;
Vector2 startPos = { i, 250 + 50*sin(2*PI*t0/wavelength) };
Vector2 endPos = { i + 1, 250 + 50*sin(2*PI*t1/wavelength) };
DrawLineV(startPos, endPos, RED);
}
ClearBackground(RAYWHITE);
DrawText(TextFormat("sine frequency: %i", sineFrequency), screenWidth - 220, 10, 20, RED);
DrawText(TextFormat("pan: %.2f", pan), screenWidth - 220, 30, 20, RED);
DrawText("Up/down to change frequency", 10, 10, 20, DARKGRAY);
DrawText("Left/right to pan", 10, 30, 20, DARKGRAY);
int windowStart = (GetTime() - sineStartTime)*SAMPLE_RATE;
int windowSize = 0.1f*SAMPLE_RATE;
int wavelength = SAMPLE_RATE/sineFrequency;
// Draw a sine wave with the same frequency as the one being sent to the audio stream
for (int i = 0; i < screenWidth; i++)
{
int t0 = windowStart + i*windowSize/screenWidth;
int t1 = windowStart + (i + 1)*windowSize/screenWidth;
Vector2 startPos = { i, 250 + 50*sin(2*PI*t0/wavelength) };
Vector2 endPos = { i + 1, 250 + 50*sin(2*PI*t1/wavelength) };
DrawLineV(startPos, endPos, RED);
}
EndDrawing();
//----------------------------------------------------------------------------------

View File

@@ -0,0 +1,236 @@
/*******************************************************************************************
*
* raylib [audio] example - stream callback
*
* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 6.0, last time updated with raylib 6.0
*
* Example created by Dan Hoang (@dan-hoang) and reviewed by
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2015-2026
*
********************************************************************************************/
#include "raylib.h"
#include <stdlib.h>
#include <math.h>
#define BUFFER_SIZE 4096
#define SAMPLE_RATE 44100
// This example sends a wave to the audio device
// The user gets the choice of four waves: sine, square, triangle, and sawtooth
// A stream is set up to play to the audio device
// The stream is hooked to a callback that generates a wave
// The callback used is determined by user choice
typedef enum
{
SINE,
SQUARE,
TRIANGLE,
SAWTOOTH
} WaveType;
int waveFrequency = 440;
int newWaveFrequency = 440;
int waveIndex = 0;
// Buffer for keeping the last second of uploaded audio, part of which will be drawn on the screen
float buffer[SAMPLE_RATE] = {};
void SineCallback(void *framesOut, unsigned int frameCount)
{
int wavelength = SAMPLE_RATE/waveFrequency;
// Synthesize the sine wave
for (int i = 0; i < frameCount; i++)
{
((float *)framesOut)[i] = sin(2*PI*waveIndex/wavelength);
waveIndex++;
if (waveIndex >= wavelength)
{
waveFrequency = newWaveFrequency;
waveIndex = 0;
}
}
// Save the synthesized samples for later drawing
for (int i = 0; i < SAMPLE_RATE - frameCount; i++) buffer[i] = buffer[i + frameCount];
for (int i = 0; i < frameCount; i++) buffer[SAMPLE_RATE - frameCount + i] = ((float *)framesOut)[i];
}
void SquareCallback(void *framesOut, unsigned int frameCount)
{
int wavelength = SAMPLE_RATE/waveFrequency;
// Synthesize the square wave
for (int i = 0; i < frameCount; i++)
{
((float *)framesOut)[i] = (waveIndex < wavelength/2)? 1 : -1;
waveIndex++;
if (waveIndex >= wavelength)
{
waveFrequency = newWaveFrequency;
waveIndex = 0;
}
}
// Save the synthesized samples for later drawing
for (int i = 0; i < SAMPLE_RATE - frameCount; i++) buffer[i] = buffer[i + frameCount];
for (int i = 0; i < frameCount; i++) buffer[SAMPLE_RATE - frameCount + i] = ((float *)framesOut)[i];
}
void TriangleCallback(void *framesOut, unsigned int frameCount)
{
int wavelength = SAMPLE_RATE/waveFrequency;
// Synthesize the triangle wave
for (int i = 0; i < frameCount; i++)
{
((float *)framesOut)[i] = (waveIndex < wavelength/2)? (-1 + 2.0f*waveIndex/(wavelength/2)) : (1 - 2.0f*(waveIndex - wavelength/2)/(wavelength/2));
waveIndex++;
if (waveIndex >= wavelength)
{
waveFrequency = newWaveFrequency;
waveIndex = 0;
}
}
// Save the synthesized samples for later drawing
for (int i = 0; i < SAMPLE_RATE - frameCount; i++) buffer[i] = buffer[i + frameCount];
for (int i = 0; i < frameCount; i++) buffer[SAMPLE_RATE - frameCount + i] = ((float *)framesOut)[i];
}
void SawtoothCallback(void *framesOut, unsigned int frameCount)
{
int wavelength = SAMPLE_RATE/waveFrequency;
// Synthesize the sawtooth wave
for (int i = 0; i < frameCount; i++)
{
((float *)framesOut)[i] = -1 + 2.0f*waveIndex/wavelength;
waveIndex++;
if (waveIndex >= wavelength)
{
waveFrequency = newWaveFrequency;
waveIndex = 0;
}
}
// Save the synthesized samples for later drawing
for (int i = 0; i < SAMPLE_RATE - frameCount; i++) buffer[i] = buffer[i + frameCount];
for (int i = 0; i < frameCount; i++) buffer[SAMPLE_RATE - frameCount + i] = ((float *)framesOut)[i];
}
AudioCallback waveCallbacks[] = { SineCallback, SquareCallback, TriangleCallback, SawtoothCallback };
char *waveTypesAsString[] = { "sine", "square", "triangle", "sawtooth" };
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [audio] example - stream callback");
InitAudioDevice();
// Set the number of samples the stream will keep in memory at a time to BUFFER_SIZE
SetAudioStreamBufferSizeDefault(BUFFER_SIZE);
// Init raw audio stream (sample rate: 44100, sample size: 32bit-float, channels: 1-mono)
AudioStream stream = LoadAudioStream(SAMPLE_RATE, 32, 1);
PlayAudioStream(stream);
// Configure it so that waveCallbacks[waveType] is called whenever stream is out of samples
WaveType waveType = SINE;
SetAudioStreamCallback(stream, waveCallbacks[waveType]);
SetTargetFPS(30);
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
if (IsKeyDown(KEY_UP))
{
newWaveFrequency += 10;
if (newWaveFrequency > 12500) newWaveFrequency = 12500;
}
if (IsKeyDown(KEY_DOWN))
{
newWaveFrequency -= 10;
if (newWaveFrequency < 20) newWaveFrequency = 20;
}
if (IsKeyPressed(KEY_LEFT))
{
if (waveType == SINE) waveType = SAWTOOTH;
else if (waveType == SQUARE) waveType = SINE;
else if (waveType == TRIANGLE) waveType = SQUARE;
else waveType = TRIANGLE;
SetAudioStreamCallback(stream, waveCallbacks[waveType]);
}
if (IsKeyPressed(KEY_RIGHT))
{
if (waveType == SINE) waveType = SQUARE;
else if (waveType == SQUARE) waveType = TRIANGLE;
else if (waveType == TRIANGLE) waveType = SAWTOOTH;
else waveType = SINE;
SetAudioStreamCallback(stream, waveCallbacks[waveType]);
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
DrawText(TextFormat("frequency: %i", newWaveFrequency), screenWidth - 220, 10, 20, RED);
DrawText(TextFormat("wave type: %s", waveTypesAsString[waveType]), screenWidth - 220, 30, 20, RED);
DrawText("Up/down to change frequency", 10, 10, 20, DARKGRAY);
DrawText("Left/right to change wave type", 10, 30, 20, DARKGRAY);
// Draw the last 10 ms of uploaded audio
for (int i = 0; i < screenWidth; i++)
{
Vector2 startPos = { i, 250 - 50*buffer[SAMPLE_RATE - SAMPLE_RATE/100 + i*SAMPLE_RATE/100/screenWidth] };
Vector2 endPos = { i + 1, 250 - 50*buffer[SAMPLE_RATE - SAMPLE_RATE/100 + (i + 1)*SAMPLE_RATE/100/screenWidth] };
DrawLineV(startPos, endPos, RED);
}
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
UnloadAudioStream(stream); // Close raw audio stream and delete buffers from RAM
CloseAudioDevice(); // Close audio device (music streaming is automatically stopped)
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}

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@@ -78,7 +78,7 @@ endif()
if (${PLATFORM} MATCHES "Android")
# Wrap fopen at link time so all code (including third-party libs) goes
# through __wrap_fopen, which handles Android APK asset loading
target_link_options(raylib INTERFACE -Wl,--wrap=fopen)
target_link_options(raylib PUBLIC -Wl,--wrap=fopen)
endif()
set_target_properties(raylib PROPERTIES

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@@ -277,20 +277,28 @@ static int android_close(void *cookie);
// WARNING: fopen() calls are intercepted via linker flag -Wl,--wrap=fopen: the linker renames
// the original fopen -> __real_fopen and redirects all call sites to __wrap_fopen
// The flag MUST be applied at every final link step that needs wrapping,
// The flag MUST be applied at every final link step that needs wrapping;
// it has no effect when only building a static archive (.a)
//
// CMake: no action required, raylib's CMakeLists.txt already sets
// target_link_options(raylib INTERFACE -Wl,--wrap=fopen) which propagates to
// the final app link, wrapping app code and all static (.a) dependencies too
// Make (SHARED): no action required for raylib itself, src/Makefile already sets
// LDFLAGS += -Wl,--wrap=fopen wrapping fopen inside libraylib.so only;
// app code and static (.a) dependencies are NOT wrapped unless -Wl,--wrap=fopen
// is also added to the final app link step
// Make (STATIC): pass -Wl,--wrap=fopen to the linker command producing the final artifact
// build.zig: no dedicated wrap helper; pass -Wl,--wrap=fopen to the linker command producing
// the final artifact
// custom: pass -Wl,--wrap=fopen to the linker command producing the final artifact
// STATIC library (.a) — wrapping deferred to consumer's final link step:
// both raylib and consumer fopen calls are wrapped together in one link
// CMake: handled automatically — the PUBLIC flag propagates as INTERFACE_LINK_OPTIONS
// to the consumer's final link via target_link_libraries
// Make: pass -Wl,--wrap=fopen to the linker command producing the final artifact
// build.zig: pass -Wl,--wrap=fopen to the linker command producing the final artifact
// custom: pass -Wl,--wrap=fopen to the linker command producing the final artifact
//
// SHARED library (.so) — wrapping is self-contained:
// only fopen calls linked into the .so are wrapped; the consumer's own fopen calls
// are NOT wrapped unless the consumer also links with -Wl,--wrap=fopen independently
// CMake: handled automatically — CMakeLists.txt sets target_link_options(raylib PUBLIC
// -Wl,--wrap=fopen) which applies the flag to the .so link;
// only raylib internals are wrapped, app code requires a separate flag
// Make: handled automatically — src/Makefile sets LDFLAGS += -Wl,--wrap=fopen;
// only raylib internals are wrapped, app code requires a separate flag
// build.zig: NOT supported — std.Build has no dedicated linker wrap helper, the flag
// is not correctly applied at the .so link step
// custom: apply -Wl,--wrap=fopen to the linker command producing the .so
FILE *__real_fopen(const char *fileName, const char *mode); // Real fopen, provided by the linker (--wrap=fopen)
FILE *__wrap_fopen(const char *fileName, const char *mode); // Replacement for fopen()
@@ -1542,7 +1550,7 @@ static void SetupFramebuffer(int width, int height)
// Replacement for fopen(), used as linker wrap entry point (-Wl,--wrap=fopen)
// REF: https://developer.android.com/ndk/reference/group/asset
FILE *__wrap_fopen(const char *fileName, const char *mode)
__attribute__((visibility("default"))) FILE *__wrap_fopen(const char *fileName, const char *mode)
{
FILE *file = NULL;