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ADDED: Working directory info at initialization
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@@ -683,6 +683,8 @@ void InitWindow(int width, int height, const char *title)
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// Initialize random seed
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SetRandomSeed((unsigned int)time(NULL));
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TRACELOG(LOG_INFO, "SYSTEM: Working Directory: %s", GetWorkingDirectory());
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}
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// Close window and unload OpenGL context
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