Jeffery Myers
a18051fdd9
Fix various warnings when building in VC2022 ( #6020 )
2026-07-26 15:10:19 +02:00
Ray
9bd3d84f3d
Update models_basic_voxel.c
2026-06-07 22:59:20 +02:00
Ray
0f0983c065
Remove trailing spaces
2026-03-25 16:51:02 +01:00
Thomas Prowse
8a93587eaa
Fix raycasting logic in models_basic_voxel.c ( #5643 )
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The original logic iterated through the world and broke at the first found voxel that intersected the ray. This broke in some cases, removing a voxel out of view. I changed the algorithm to track the closest found voxel, and remove it at the end of the loop if one was found.
2026-03-12 11:36:53 +01:00
Thomas Prowse
6cebf63cba
Change GetRenderWidth() to GetScreenWidth() for consistency ( #5635 )
2026-03-11 00:21:53 +01:00
Ray
98c7734911
REVIEWED: models_basic_voxel example
2026-02-19 16:46:48 +01:00
Jeffery Myers
7191749d66
[examples] Fix examples to work in MSVC ( #5267 )
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* Fix warnings in many examples
Add examples to MSVC solution correctly
* fix CI error
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Co-authored-by: Ray <raysan5@gmail.com >
2025-10-15 19:02:52 +02:00
Tim Little
c551fb7118
Add models_basic_voxel example ( #5212 )
2025-09-28 23:40:09 +02:00