Commit Graph

  • 72b206624f MSVC warnings (#5595) master Jeffery Myers 2026-02-26 09:33:08 -08:00
  • 7a3cecc010 Fix a 64 bit to 32 bit int cast warning. (#5594) Jeffery Myers 2026-02-26 08:45:40 -08:00
  • 5361265a7d WARNING: BREAKING: REDESIGNED: raylib build features config system #4411 #4554 Ray 2026-02-26 08:19:28 +01:00
  • 304e489edd ANDROID: Fix broken LoadMusicStream due to missing fopen redirect in raudio.c (#5589) ghera 2026-02-26 00:44:00 +01:00
  • b57526d71e update makefile and such (#5591) Thomas Anderson 2026-02-25 17:38:37 -06:00
  • 006216bfcb [raylib.h] renamed SHADER_LOC_VERTEX_INSTANCETRANSFORMS (#5592) Thomas Anderson 2026-02-25 17:35:15 -06:00
  • ecaa1d3d18 REVIEWED: Attribute name and location, for consistency Ray 2026-02-25 23:22:48 +01:00
  • ad82393bb8 Fix reversed window blur/focus logic for web (#5590) Borin Ouch 2026-02-25 03:35:34 -08:00
  • 4ebe7d6215 win32 clipboard: fix for BI_ALPHABITFIELDS narrow support (#5586) Krzysztof Szenk 2026-02-24 12:56:16 +01:00
  • 29b5844119 REVIEWED: Comments and header Ray 2026-02-24 12:48:54 +01:00
  • aec6e85ec3 Update raygui.h Ray 2026-02-24 12:40:17 +01:00
  • 25e521553d Update models_animation_blending.c Ray 2026-02-24 12:33:00 +01:00
  • d504e400ea Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-02-24 12:32:50 +01:00
  • 406861a4a1 Update raudio.c Ray 2026-02-24 12:32:48 +01:00
  • ace4d77bfa New example: textures_magnifying_glass (#5587) BadRAM 2026-02-24 02:26:30 -08:00
  • 7f0cedba63 Update shaders_shadowmap_rendering.c Ray 2026-02-24 01:31:40 +01:00
  • 592cac56f8 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-02-24 01:26:16 +01:00
  • ade81248c3 REVIEWED: Right timing Ray 2026-02-24 01:26:07 +01:00
  • 149062f715 rlparser: update raylib_api.* by CI github-actions[bot] 2026-02-24 00:19:18 +00:00
  • d4dc038e2e WARNING: BREAKING: REDESIGNED: **Animation System** #4606 Ray 2026-02-24 01:18:57 +01:00
  • bee3dc6673 Update models_animation_blending.vcxproj Ray 2026-02-24 00:51:39 +01:00
  • 770677da1f Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-02-24 00:51:22 +01:00
  • 3f36c2d3f5 Update raygui.h Ray 2026-02-24 00:51:20 +01:00
  • 73cb1d5b64 Add Dart binding to BINDINGS.md (#5585) FinnDemonCat 2026-02-23 17:08:46 -03:00
  • e4cbf6b79c make glfw consistent (#5583) Thomas Anderson 2026-02-23 14:07:42 -06:00
  • 43d8933404 Renamed skinning shader variables (new default naming) Ray 2026-02-23 01:45:23 +01:00
  • ae6d34a731 Renamed some models examples for consistency Ray 2026-02-23 01:43:53 +01:00
  • 542333b6d3 Update README.md Ray 2026-02-23 01:41:16 +01:00
  • cd17ed1d09 Update models_animation_blending.c Ray 2026-02-22 23:09:23 +01:00
  • 7ba604eb69 REXM: RENAME: models_animation_playing --> models_loading_iqm Ray 2026-02-22 23:08:41 +01:00
  • fbd83cafc7 [Backend/RGFW] Update RGFW to 2.0.0 (#5582) Thomas Anderson 2026-02-22 15:21:09 -06:00
  • 8b181b1574 Fix for PR #5579 (WebRGFW platform exposed to cmake) (#5581) Krzysztof Szenk 2026-02-22 21:36:37 +01:00
  • d2c4aa11e5 update examples cmakelists (#5580) Thomas Anderson 2026-02-22 14:35:54 -06:00
  • 7a42778e7b Expose PLATFORM_WEB_RGFW to cmake (#5579) Krzysztof Szenk 2026-02-22 10:40:53 +01:00
  • 11e3e6e0b9 REVIEWED: Formating, tested sound examples Ray 2026-02-21 09:09:43 +01:00
  • 0c91f230fd Audio: Fix a glitch at the end of a sound. (#5578) David Reid 2026-02-21 17:04:32 +10:00
  • 005ff74eb0 Audio: Improvements to device configuration (#5577) David Reid 2026-02-21 17:02:40 +10:00
  • c519e9f566 REVIEWED: Simplified char ** approach Ray 2026-02-20 23:56:11 +01:00
  • 09f22f3c86 REVIEWED: Avoid const char ** usage (aligned with raylib) Ray 2026-02-20 23:02:43 +01:00
  • 29b9c050c7 fix example (#5575) Thomas Anderson 2026-02-20 13:18:28 -06:00
  • 0343cb6a37 Update rcore_desktop_sdl.c Ray 2026-02-20 18:47:53 +01:00
  • d148d9515b Fix text input on SDL3 (#5574) TheKodeToad 2026-02-20 17:44:34 +00:00
  • 19e6352d37 Update shapes_easings_testbed.c Ray 2026-02-20 18:16:49 +01:00
  • d03a59ca3e Update core_directory_files.c Ray 2026-02-20 16:36:13 +01:00
  • 2454b3ed4b REVIEWED: TextReplace() and TextLength(), avoid using strcpy() Ray 2026-02-20 16:27:08 +01:00
  • d996bf2bbd Update textures_screen_buffer.c Ray 2026-02-20 16:06:59 +01:00
  • f33823cefe Update textures_screen_buffer.c Ray 2026-02-20 15:55:38 +01:00
  • 0aacd330d4 [raudio] Remove usage of ma_data_converter_get_required_input_frame_count() (#5568) David Reid 2026-02-20 22:46:41 +10:00
  • ce617cd814 Update rlgl.h Ray 2026-02-20 11:46:46 +01:00
  • 4a3c49cdcb REVIEWED: rlLoadTextureDepth(), address inconsistencies with WebGL 2.0 for sized depth formats #5500 Ray 2026-02-19 17:55:13 +01:00
  • 90dd9aef72 REVIEWED: GenImageFontAtlas(), no need for the conservative approach flag Ray 2026-02-19 17:40:22 +01:00
  • 4a89da3300 Update VS2022 examples solution Ray 2026-02-19 17:22:45 +01:00
  • 1a5e22808c REXM: Update examples collection Ray 2026-02-19 17:19:44 +01:00
  • 1f4e1bc477 REXM: Update examples collection Ray 2026-02-19 17:18:50 +01:00
  • dea67fa18a REXM: Update examples collection Ray 2026-02-19 17:15:26 +01:00
  • b9f16a28d3 REXM: Update examples collection Ray 2026-02-19 17:13:20 +01:00
  • 0a7c7569aa Update examples_list.txt Ray 2026-02-19 17:11:32 +01:00
  • 781c37972a Updated examples, removed others category processing Ray 2026-02-19 17:11:02 +01:00
  • d40ad48326 REVIEWED: examples: moved some examples out of others Ray 2026-02-19 17:01:27 +01:00
  • 98c7734911 REVIEWED: models_basic_voxel example Ray 2026-02-19 16:46:48 +01:00
  • 71607db667 Moved easings example to shapes Ray 2026-02-19 16:46:30 +01:00
  • 0e6cb0993d [rmodels] Added implementation of UpdateModelAnimationBonesWithBlending() function (#4578) Kirandeep-Singh-Khehra 2026-02-19 17:27:05 +05:30
  • 97023def48 REVIEWED: GenImageFontAtlas(), scale image to fit all characters, in case it fails size estimation #5542 Ray 2026-02-17 18:45:14 +01:00
  • e8ce00dc0b REVIEWED: LoadGLTF(), log warning about draco compression not supported #5567 Ray 2026-02-17 17:02:19 +01:00
  • 872cfae7ca REVIEWED: LoadDirectoryFilesEx(), minor tweak #5569 Ray 2026-02-17 16:51:50 +01:00
  • 1955516f54 Updated raygui for examples Ray 2026-02-17 16:39:02 +01:00
  • 95edeeccd2 REVIEWED: example: models_animation_bone_blending Ray 2026-02-17 16:17:14 +01:00
  • 4311df1e6d Add bone blending animation example (#5543) dmitrii-brand 2026-02-17 14:43:46 +00:00
  • 5bbb2fc1df REVIEWED: Wayland checks, using compilation flags when possible #5564 Ray 2026-02-17 13:22:11 +01:00
  • 4678a544b6 [rcore][glfw] Fix window scaling on Wayland with GLFW 3.4+ (#5564) paddy 2026-02-17 12:43:52 +01:00
  • b871a556d7 Init framebuffer using render size (should be same as currentFbo) Ray 2026-02-17 12:13:04 +01:00
  • 7c48fa9ac9 Update Makefile Ray 2026-02-15 20:20:53 +01:00
  • 6564cea6a3 Fixed doesn't property load when 1 frame animation. (#5561) Yui Kinomoto / きのもと 結衣 2026-02-16 04:15:25 +09:00
  • 059ebaa6ad REVIEWED: HIghDPI content scaling on macOS Ray 2026-02-15 15:02:04 +01:00
  • d01f158bd5 REVIEWED: Window initialization on HighDPI monitor (Windows) #5549 Ray 2026-02-15 13:21:08 +01:00
  • 180c3c13ba REVIEWED: GetImageColor() #5560 Ray 2026-02-14 22:22:31 +01:00
  • dbca900255 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-02-14 22:18:03 +01:00
  • 1061daf197 REVIEWED: Installed libraries #5550 Ray 2026-02-14 22:17:49 +01:00
  • fb5bc42190 update camera pan speed (#5554) Thomas Anderson 2026-02-14 15:16:09 -06:00
  • b04d2a2268 change d-pad text to shapes (#5557) Thomas Anderson 2026-02-14 15:13:22 -06:00
  • b210d16597 fix y-offset casting (#5556) Thomas Anderson 2026-02-14 15:12:44 -06:00
  • 4d6ef19fcc change on-screen text (#5553) Thomas Anderson 2026-02-14 15:12:11 -06:00
  • fd40d2b374 fix missing alias for PS (#5559) Thomas Anderson 2026-02-14 15:11:47 -06:00
  • a78d575f75 change attenuation distance (#5555) Thomas Anderson 2026-02-14 15:11:18 -06:00
  • 8f1421ee5d fix wrong name (#5552) Thomas Anderson 2026-02-14 15:10:31 -06:00
  • debbb90479 fix extra drawtext() (#5551) Thomas Anderson 2026-02-14 15:09:52 -06:00
  • 8e81ca0e60 Update win32_clipboard.h Ray 2026-02-12 19:08:48 +01:00
  • dcd813068b Update raylib.h Ray 2026-02-12 18:55:42 +01:00
  • 070082f8c9 REVIEWED: Comments to impersonal format Ray 2026-02-12 18:55:40 +01:00
  • 4e7c38ac43 fix SDL SetGamepadMappings (#5548) Yui Kinomoto / きのもと 結衣 2026-02-13 01:04:22 +09:00
  • 85de580527 fix(examples): don't bleed fog when on edge (#5547) Max Coplan 2026-02-12 07:15:47 -08:00
  • 64848bbd4c Update BINDINGS.md (#5546) Vadim Gunko 2026-02-11 23:12:15 +05:00
  • 919ad68ca7 rlparser: update raylib_api.* by CI github-actions[bot] 2026-02-10 17:02:58 +00:00
  • 3aced1fd7c Update rmodels.c Ray 2026-02-10 18:02:42 +01:00
  • 48ec41f0ec Update raylib.h Ray 2026-02-10 18:02:36 +01:00
  • 4b01c23ba6 [build] Zig master branch compatibility for build.zig. (#5520) dtasada 2026-02-10 08:33:31 +01:00
  • efda35b309 Update win32_clipboard.h Ray 2026-02-10 00:37:45 +01:00
  • 3b647c85e1 raymath: wrap float3 and float16 for consistency with other types (#5540) Nikolai S. Kiselev 2026-02-10 00:05:35 +01:00
  • b39cc6bce7 Update win32_clipboard.h Ray 2026-02-09 23:28:02 +01:00
  • 7e59e1d93d REVIEWED: Formating Ray 2026-02-09 22:29:47 +01:00