Commit Graph

  • 84f75785ee Update rcore.c Ray 2026-02-09 22:29:13 +01:00
  • f190c6a4d4 Update rcore.c Ray 2026-02-09 22:27:16 +01:00
  • 9861baf4b7 Update textures_framebuffer_rendering.c Ray 2026-02-09 22:26:07 +01:00
  • e67dc15a52 Update rcore_desktop_glfw.c Ray 2026-02-09 22:25:55 +01:00
  • f6910bc1e0 Update rcore_drm.c Ray 2026-02-09 22:25:52 +01:00
  • a654beb565 REVIEWED: Comments Ray 2026-02-09 22:25:20 +01:00
  • eba1fca933 Update rcore.c Ray 2026-02-09 22:24:44 +01:00
  • 49cd2ddaa1 Update rcore.c Ray 2026-02-09 22:24:07 +01:00
  • c4baa5b81d REVIEWED: Comments Ray 2026-02-09 22:23:23 +01:00
  • c0829bc69e Add raylib bindings for Wave language (#5539) LunaStev 2026-02-09 21:27:51 +09:00
  • 5a36ce5e7c [rcore] Implemented SetWindowMaxSize, SetWindowMinSize, and SetWindowSize (#5536) mikeemm 2026-02-09 13:00:18 +01:00
  • b29d6ee462 Update BINDINGS.md (#5538) SabeDoesThings 2026-02-09 05:51:43 -06:00
  • a6fa8b9ff4 Fix out of bound Memory read in Material.maps (#5534) Ross Martin 2026-02-06 13:58:27 +01:00
  • 4f76b896d5 REVIEWED: CheckCollisionLines(), formating and follow raylib conventions Ray 2026-02-06 10:55:42 +01:00
  • 3881d2aac2 Fix: Detect collision if one line is almost vertical (#5510) (#5531) bielern 2026-02-05 19:21:45 +01:00
  • f43e049444 Refactor removing extra space and add break line for { (#5533) Maicon Santana 2026-02-05 14:10:55 +00:00
  • d4f636151b refactor to follow the CONVENTIONS.md (#5530) Maicon Santana 2026-02-04 18:43:55 +00:00
  • a96cbe0183 Close opened directory (#5529) Alexander Fasching 2026-02-04 19:42:44 +01:00
  • 4c1efc2bd3 [rcore] Fix native win32 window minimizing/maximizing (#5524) mikeemm 2026-02-04 19:37:12 +01:00
  • ccfa3f762a fixed an issue when using an empty window title (#5526) Thomas Anderson 2026-02-03 16:12:13 -06:00
  • 54b12ed56d update cmake for rgfw (#5527) Thomas Anderson 2026-02-03 16:11:20 -06:00
  • 33dcd62663 Added documentation comments for (#5525) Aly 2026-02-02 03:21:10 -07:00
  • 403c2cbccf trivial: Correct typo in log message. (#5523) Eddy Jansson 2026-01-31 23:18:52 +01:00
  • 1aafd3c4a4 fixed win32 vsync flag not being applied (#5521) mikeemm 2026-01-31 23:17:55 +01:00
  • 242dfee5ef Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-01-29 19:51:25 +01:00
  • e56cdc2684 Update raylib_144x144.png Ray 2026-01-29 19:51:04 +01:00
  • d5ae12f3eb Update raylib_1024x1024.png Ray 2026-01-29 19:50:59 +01:00
  • 08e79a16b0 Refactoring {0} to { 0 } to follow conventions (#5519) Maicon Santana 2026-01-29 16:30:03 +00:00
  • de7fc12be0 REVIEWED: IsGamepadButton*() for consistency with key and mouse equivalents Ray 2026-01-28 19:35:54 +01:00
  • 8a2da96eed Reviewed formating and spacing Ray 2026-01-28 19:34:55 +01:00
  • af37fa2a96 Refactoring based on Coding Style Conventions (#5517) Maicon Santana 2026-01-28 18:27:03 +00:00
  • d0a6892989 [rcore] IsMouseButton*(), random key codes return unexpected results (#5516) Jason Mao 2026-01-28 13:26:07 -05:00
  • 63e4fd838d fixed typos preventing launch of native win32 backend (#5515) mikeemm 2026-01-27 17:38:51 +01:00
  • 4c71625730 [CI] Removing double zip and misleading zip type (#5512) Maicon Santana 2026-01-26 11:04:45 +00:00
  • 3568b6e293 [rtext] Fix and enhance TextReplace() function (#5511) ssszcmawo 2026-01-26 12:04:22 +01:00
  • 6986183858 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-01-25 19:06:11 +01:00
  • 65cddc852e Reviewed comments Ray 2026-01-25 19:06:08 +01:00
  • afe74c1c70 Refactor int to float missing parse (#5503) Maicon Santana 2026-01-24 20:53:22 +00:00
  • 70a63f7c62 [web] Fix Emscripten's Closure compiler error: undeclared canvas variable (#5507) Viktor Demčák 2026-01-24 21:21:43 +01:00
  • a33ae4a8ef Update raymath.h Ray 2026-01-23 17:11:37 +01:00
  • b21d7f234b [raymath] QuaternionFromVector3ToVector3(), math is wrong (#5508) The4codeblocks 2026-01-23 11:08:10 -05:00
  • eda915232d Update miniaudio to v0.11.24 (#5506) Viktor Demčák 2026-01-23 14:13:17 +01:00
  • e16467e8b6 Clean up Matrix handling and rl* functions to follow convention (#5505) nate 2026-01-23 22:53:57 +10:00
  • 594f5429b2 [rcore] LoadDirectoryFilesEx(), count files if not recursive (#5496) Catania 2026-01-23 13:48:26 +01:00
  • c610d228a2 Update text_inline_styling.c Ray 2026-01-20 21:01:41 +01:00
  • 29896a2403 REVIEWED: Some comments (Code Gardening) Ray 2026-01-19 12:40:32 +01:00
  • a8c75f2bc5 Update models_first_person_maze.c Ray 2026-01-17 20:15:48 +01:00
  • fbed591a6f Reviewed example Ray 2026-01-17 20:15:45 +01:00
  • 9621c3d395 Add QNX EGL2.0 Library configuration (#5499) jscaff 2026-01-16 03:42:15 -05:00
  • 10b94b02ad Fix opengl interop single header library not having it's implementation loaded (#5498) jscaff 2026-01-15 17:30:13 -05:00
  • 439448ad7c Update rcore.c Ray 2026-01-15 10:43:08 +01:00
  • 0df2fe981b REVIEWED: ExportFontAsCode() #5497 Ray 2026-01-15 10:42:58 +01:00
  • a938a7c97a chore: add GetAppDir for wasm returning root VFS (#5495) base 2026-01-15 06:08:03 -03:00
  • 026b7e808a fix drm resources leak (#5494) Matthew Kennedy 2026-01-15 01:03:54 -08:00
  • 4b74312860 Update ROADMAP.md Ray 2026-01-13 20:03:30 +01:00
  • 4be6815b3b Revert "fix zig build accessing env vars (#5490)" Ray 2026-01-13 16:27:51 +01:00
  • 533a17e283 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-01-13 16:27:30 +01:00
  • 132151cf28 Revert "Update build.zig to work with 0.16 (#5487)" Ray 2026-01-13 16:27:16 +01:00
  • cfb81e4a00 fix zig build accessing env vars (#5490) Iisakki Rotko 2026-01-12 22:58:41 +01:00
  • 644ff28f87 Update shaders_deferred_rendering.c Ray 2026-01-12 13:36:40 +01:00
  • 28b9411e9d REMOVED: RLGL_RENDER_TEXTURES_HINT, enabled by default and no complaints of anyone having issues #5479 Ray 2026-01-12 13:23:27 +01:00
  • 0c33c603f4 REVIEWED: EXTERNAL_CONFIG_FLAGS usage, check moved to config.h Ray 2026-01-12 13:04:38 +01:00
  • 32e7732061 Update build.zig to work with 0.16 (#5487) Morgan Moore 2026-01-11 17:43:38 -05:00
  • d7c38cfbe4 fix rglfw.c path in build.zig for bsd platforms (#5486) James Mintram 2026-01-11 21:01:14 +00:00
  • 4badbe2b17 REVIEWED: Variable scope #5485 Ray 2026-01-11 21:02:59 +01:00
  • 51bdaa34fa Update raylib.vcxproj Ray 2026-01-11 16:56:47 +01:00
  • 483b26ef84 Update rexm.c Ray 2026-01-11 01:04:32 +01:00
  • 972d6f0775 REXM: Fix raylib building Ray 2026-01-11 00:32:16 +01:00
  • d94ea00a97 Update raylib.sln Ray 2026-01-11 00:27:24 +01:00
  • f2c8a9c085 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-01-10 12:20:37 +01:00
  • 1606dca0cb Update CMakeLists.txt Ray 2026-01-10 12:20:26 +01:00
  • 21f026a484 rlparser: update raylib_api.* by CI github-actions[bot] 2026-01-10 11:13:29 +00:00
  • dd7a1948f1 WARNING: REDESIGN: REMOVED: utils module, functionality moved to rcore module: logging and file-system #4551 Ray 2026-01-10 12:13:07 +01:00
  • 2f6feb74d4 Update raylib.sln Ray 2026-01-10 11:53:46 +01:00
  • c7de5c9d4b Updated examples VCXPROJ UUID, not correctly calculated by REXM Ray 2026-01-10 11:53:29 +01:00
  • 6833305826 REVIEWED: android_fopen() Ray 2026-01-10 10:59:22 +01:00
  • 8de88c71da fix: fall back on dirent filename when all route fails on Android (#5484) lucas150670 2026-01-10 17:54:54 +08:00
  • 5b0a799769 fix (#5482) Pîrvu Mihai Cristian 2026-01-10 00:09:06 +02:00
  • 1284d68721 Update core_highdpi_testbed.png Ray 2026-01-09 20:18:45 +01:00
  • a6dd2af9e9 Update rexm.c Ray 2026-01-09 20:06:57 +01:00
  • 11f7db2dd8 REXM: ADDED: core_keyboard_testbed Ray 2026-01-09 20:06:53 +01:00
  • 7218b674e5 REXM: Updated: textures_framebuffer_rendering Ray 2026-01-09 20:05:46 +01:00
  • cfd5c3f2ab Update examples_list.txt Ray 2026-01-09 20:02:29 +01:00
  • b365d23f49 Update examples_list.txt Ray 2026-01-09 19:59:38 +01:00
  • 4cf844b74e Update raylib.h Ray 2026-01-09 19:55:31 +01:00
  • 5cc42c1b80 Updated file name Ray 2026-01-09 19:55:26 +01:00
  • 16e6d325b9 [raudio] Fix freeing the wrong memory (#5481) Marcos Paccor 2026-01-08 18:04:09 -03:00
  • 0bcf79ce28 [#5455] Fix for: Fix window width calculation by adding wOffset (#5480) Krzysztof Szenk 2026-01-08 17:26:56 +01:00
  • 5398b8c9b0 Update rexm.c Ray 2026-01-07 23:09:51 +01:00
  • c814625c00 Update models_first_person_maze.c Ray 2026-01-07 22:40:28 +01:00
  • 5e1f5d5b74 examples/models: optimize collision check in first_person_maze (#5478) Paul de Mascarel 2026-01-07 22:38:04 +01:00
  • 229f82699b Reviewed change #5476 Ray 2026-01-07 22:36:40 +01:00
  • c256f146b4 added saving to memory buffer and SaveFileData for binary files (#5476) ssszcmawo 2026-01-07 22:32:58 +01:00
  • 23bc037c37 Revert change, trying to follow DRM implementation but not needed on Android #5477 Ray 2026-01-07 22:32:09 +01:00
  • c78ac65786 Don't require a M3d animation only file to have a mesh. There are valid use cases for animation only files that can be applied to N other meshes. (#5475) Jeffery Myers 2026-01-06 13:32:42 -08:00
  • 3678c2d157 REMOVE: TRACELOGD(), hardly ever used Ray 2026-01-05 20:47:25 +01:00
  • 35fc8ece44 Update models_decals.c Ray 2026-01-03 23:01:37 +01:00
  • af544c24b9 [rcore] Fix touch position automation event handling (#5470) ssszcmawo 2026-01-03 22:57:22 +01:00
  • c4b11a30cd Fix DrawMeshInstanced breaking if instanceTransform is unused (#5469) Michael Kolupaev 2026-01-03 13:52:04 -08:00
  • a44157c2a8 [example] Added textures_frame_buffer_rendering (#5468) Jack Boakes 2026-01-04 08:41:52 +11:00