REVIEWED: Comments and header

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Ray
2026-02-24 12:48:54 +01:00
parent aec6e85ec3
commit 29b5844119
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*
* Example originally created with raylib 5.5, last time updated with raylib 5.5
*
* Example contributed by dmitrii-brand (@dmitrii-brand) and reviewed by Ramon Santamaria (@raysan5)
*
* DETAILS: Example demonstrates per-bone animation blending, allowing smooth transitions
* between two animations by interpolating bone transforms. This is useful for:
* - Blending movement animations (walk/run) with action animations (jump/attack)
* - Creating smooth animation transitions
* - Layering animations (e.g., upper body attack while lower body walks)
*
* Example contributed by dmitrii-brand (@dmitrii-brand) and reviewed by Ramon Santamaria (@raysan5)
*
* NOTE: Due to limitations in the Apple OpenGL driver, this feature does not work on MacOS
* WARNING: GPU skinning must be enabled in raylib with a compilation flag,
* if not enabled, CPU skinning will be used instead
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software

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*
* raylib [models] example - animation blending
*
* Example complexity rating: [☆☆☆☆] 0/4
* Example complexity rating: [★★★★] 4/4
*
* Example originally created with raylib 5.5, last time updated with raylib 5.6-dev
*
* Example contributed by Kirandeep (@Kirandeep-Singh-Khehra)
* Example contributed by Kirandeep (@Kirandeep-Singh-Khehra) and reviewed by Ramon Santamaria (@raysan5)
*
* WARNING: GPU skinning must be enabled in raylib with a compilation flag,
* if not enabled, CPU skinning will be used instead
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2024 Kirandeep (@Kirandeep-Singh-Khehra)
*
* Note: Due to limitations in the Apple OpenGL driver, this feature does not work on MacOS
* Note: This example uses CPU for updating meshes.
* For GPU skinning see comments with 'INFO:'.
* Copyright (c) 2024-2026 Kirandeep (@Kirandeep-Singh-Khehra) and Ramon Santamaria (@raysan5)
*
********************************************************************************************/

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*
* raylib [models] example - animation timing
*
* Example complexity rating: [★★☆] 2/4
* Example complexity rating: [★★☆] 3/4
*
* Example originally created with raylib 5.6, last time updated with raylib 5.6
*