Ray
ab36fbf24a
Reviewed defines, try to avoid elif statements
2021-03-02 12:45:23 +01:00
Jeffery Myers
2375464213
[Physics] Fix typecast warnings generated by visual studio 2019 ( #1599 )
...
* More warning fixes for physics and math
* fix a crash introduced with the warning changed.
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com >
2021-02-20 11:15:40 +01:00
raysan5
f3df64210b
Update physac.h
2021-02-14 16:47:47 +01:00
Ray
677f420bf0
REVIEWED: physac module and examples #1525
2021-01-20 20:55:12 +01:00
Dmitry Matveyev
04a1bb1390
Reorder typedefs in physac.h to be in header part ( #1528 )
2021-01-12 20:12:14 +01:00
Ray
a4ea9f872f
Review "aggregate initializations" #1403
2020-10-05 20:04:33 +02:00
raysan5
884e868e92
Review DEBUG trace log and custom allocators
...
Not exposing some data structures
2020-02-10 10:56:39 +01:00
Ray
c3f06b7470
Remove all trail spaces
2020-02-03 19:26:28 +01:00
Ray
af3df8bdd6
Review PHYSAC_NO_THREADS on WebAssembly
2020-01-29 12:10:50 +01:00
Ray
02a533768c
Review bool type check
2020-01-29 12:10:09 +01:00
Ray
46046bf018
Review spacing
2020-01-29 12:09:56 +01:00
Ray
bc29720024
Renamed Mat2 to Matrix2x2
2020-01-29 12:09:35 +01:00
Ray
dc6136e820
Review formatting for PR #1004
2019-10-29 16:03:21 +01:00
João Coelho
75b0264f35
fix various problems, thanks CppCheck :) ( #1005 )
...
* explained a bit more the core_window_letterbox example
* fixed a few 'ups' moments that could lead to mild head pain and time loss
2019-10-29 15:57:19 +01:00
Ray
b75511248d
Remove trailing spaces
2019-10-17 17:18:03 +02:00
Ray
72ab65277b
Avoid some warnings
2019-05-20 16:37:44 +02:00
raysan5
561c486ceb
Add WinMM library for linkage
...
Now it's required on Windows if not using a busy wait loop
2019-05-10 20:51:48 +02:00
noshbar
7f7f3b7cd5
Physac.h fix for variable array size declaration.
...
Generating the projects using CMake, targeting VS2017, results in an error when compiling.
This is due to physac.h trying to make a 'vertices' array of size 'int count', making it const does not work, either.
This changes the static declaration to a malloc/free combo.
Tested using the physics-demo.
2018-10-10 21:52:50 +02:00
Pablo Marcos Oltra
35634f37c8
Fix physac's fixed time step
2018-10-04 18:29:50 +02:00
Pablo Marcos Oltra
907e27ef4e
Fix Physac examples to be run without creating new thread
2018-07-29 21:32:39 +02:00
Ray
d873314c27
Reviewed Windows resource file name
2018-05-29 00:52:08 +02:00
victorfisac
d6fee9da29
Fixed compilation code comment in header
2018-03-10 19:30:25 +01:00
victorfisac
3201bad65a
Fixed memory leaks in physics step operations
2018-03-10 19:25:17 +01:00
Ahmad Fatoum
520f317a75
#include header for time() on Windows
2018-01-25 23:12:03 +01:00
raysan5
f44dbf21cf
Review physac timming system
2017-12-24 15:59:03 +01:00
Ahmad Fatoum
899e1fbd94
Avoid duplicate definition of feature macro
...
Feature macros need to be defined before #including any headers,
preferably through the build system, but this is good enough.
Fixes a compile error on my fork's Travis CI.
2017-11-22 22:58:18 +01:00
Benjamin Summerton
71d9426565
Make physac work on OS X
...
Physac wasn't working on OS X. It looks like the necessary timing code wasn't being compiled in by the preprocessor.
fixes #340
2017-07-30 23:56:58 -04:00
Michael Vetter
272073785f
Add define to have CLOCK_MONOTONIC work in c99
...
If we compile with c99 without gnu extensions (gnu99) we need this
define, to have CLOCK_MONOTONIC and similar macros available
2017-06-11 11:20:30 +02:00
Ray
a5bfd7db22
Some reviews for RPI
2017-05-16 15:23:01 +02:00
Ray
fd5c36fc32
Avoid math function duplicates
2017-05-11 17:22:25 +02:00
raysan5
3e082f1d62
Updated physac to latest version
2017-04-16 19:08:34 +02:00
RDR8
9875198a56
c99 fix, some linux housekeeping
2017-03-24 01:20:24 -05:00
victorfisac
c964559bc9
Update physac source and examples with new changes
2017-03-06 22:57:33 +01:00
victorfisac
f88a943418
Fix bug in isGrounded state calculations
2017-03-06 09:58:28 +01:00
Ray
05cff44d0a
Improved modules description -IN PROGRESS-
...
Working in modules configuration flags...
2017-02-16 00:50:02 +01:00
Saggi Mizrahi
1aa775eca8
Fix physac.h building on linux
...
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc >
2016-12-22 03:26:54 +02:00
victorfisac
aa9353feb4
Updated Physac library
2016-11-21 20:30:46 +01:00
victorfisac
1b0996fb0b
Updated physac header documentation
2016-06-14 20:54:20 +02:00
victorfisac
4e84ded7ef
Fixed spacing and set UpdatePhysics() function as static...
...
and remove static from PhysicsThread().
2016-06-14 20:38:49 +02:00
victorfisac
5a1cbb2842
Fix current time value
2016-06-14 20:25:08 +02:00
victorfisac
54537e8f0b
Fixed bug in delta time calculation...
...
and added PHYSAC_NO_THREADS define. Improved physac example drawing
frames per second in screen.
2016-06-14 20:23:46 +02:00
victorfisac
5625c11e99
Added internal hi-resolution timer to physac...
...
... and now physac thread creation is done in InitPhysics() and it is
destroyed in ClosePhysics(). User just need to call these functions to
use physac module.
2016-06-12 22:07:06 +02:00
victorfisac
c10c49e44f
Convert physac module from static steps to fixed time steps
...
Old physics update system used a static number of steps to calculate
physics (450 for desktop and 64 for android). It was too much and it was
limited by target frame time...
Now physics update runs in a secondary thread using a fixed delta time
value to update steps. Collisions are perfectly detected and resolved
and performance has been improved so much.
2016-06-11 18:35:46 +02:00
raysan5
c46c0fc652
Corrected keywords usage
2016-06-11 12:18:08 +02:00
raysan5
e2cfc6b838
Reduced physic steps resolution
2016-06-09 21:00:21 +02:00
raysan5
558ec3891b
Converted physac module to header only
2016-06-09 20:01:59 +02:00
raysan5
2168d8aa1a
Removed DrawPhysicObjectInfo() function
...
To avoid additional dependencies
2016-06-02 19:16:11 +02:00
raysan5
af890cf210
Updated to avoid pointers
2016-05-20 10:53:58 +02:00
victorfisac
60223a358b
Physac redesign (3/3)
...
Finally, physics update is handled in main thread using steps to get
accuracy in collisions detection instead of moving it to a new thread.
Examples are finished as simple and clear as I could. Finally, physac
module is MORE simpler than in the first version, calculation everything
by the same way for both types of physic objects.
I tryed to add rotated physics a couple of times but I didn't get
anything good to get a base to improve it. Maybe for the next version...
No bugs or strange behaviours found during testing.
2016-03-23 15:50:41 +01:00
victorfisac
0caf925d5d
Updated headers
2016-03-16 12:48:30 +01:00