Jopestpe
|
4cfae99a74
|
[examples] Added shapes_triangle_strip (#5240)
* [examples] Add shapes_triangle_strip
* Remove functions
|
2025-10-07 20:25:22 +02:00 |
|
Jopestpe
|
b99a6cc6bd
|
[examples] Added shapes_recursive_tree (#5229)
* ADDED: example: shapes_recursive_tree
* [examples] Added shapes_recursive_tree
* [examples] shapes_recursive_tree: adjustments
* Reduced tree depth from 12 to 10
* new shapes_recursive_tree.png
* follow the conventions
* follow the conventions 2
|
2025-10-06 22:35:18 +02:00 |
|
Ray
|
718a841cfb
|
REXM: Update examples
|
2025-10-02 13:54:11 +02:00 |
|
Ray
|
78a79a8523
|
Update list
|
2025-10-02 13:40:36 +02:00 |
|
Ray
|
377853bb32
|
REXM: Updated new examples requried files
|
2025-10-02 13:16:00 +02:00 |
|
Ray
|
de20076d36
|
Update examples_list.txt
|
2025-10-02 13:02:58 +02:00 |
|
Jopestpe
|
1cdf1dcbbe
|
[examples] Add models_geometry_textures_cube (#5221)
* ADDED: example: models_geometry_textures_cube
* FIXED: example: models_geometry_textures_cube - removed leftover TODO and aligned title with header
|
2025-10-01 18:31:53 +02:00 |
|
Luís Almeida
|
f680776941
|
feat:Added DrawLineDashed() and a new example explaining how to use this new function. (#5222)
|
2025-10-01 11:43:38 +02:00 |
|
zero
|
56e32f2c3e
|
ADDED: example: shapes_bullet_hell (#5218)
* add shapes_bullet_hell example
* adjust example count
|
2025-09-30 11:59:44 +02:00 |
|
Tim Little
|
c551fb7118
|
Add models_basic_voxel example (#5212)
|
2025-09-28 23:40:09 +02:00 |
|
Ray
|
7d780d18b5
|
REVIEWED: New example format and requirements: core_input_actions #5211
|
2025-09-28 23:31:07 +02:00 |
|
Ray
|
068978d5b3
|
REXM: RENAME: example: models_gpu_skinning --> models_animation_gpu_skinning
|
2025-09-14 10:26:04 +02:00 |
|
Ray
|
36824b6c0a
|
REXM: ADDED: example: core_undo_redo
|
2025-09-13 20:58:27 +02:00 |
|
Ray
|
adac5f7770
|
REXM: RENAME: example: shaders_write_depth --> shaders_depth_writing
|
2025-09-13 10:41:25 +02:00 |
|
Ray
|
109b3b2d2e
|
REXM: ADDED: example: text_inline_styling
|
2025-09-10 18:31:49 +02:00 |
|
Ray
|
ffe74658ab
|
REXM: ADDED: example: core_render_texture
|
2025-09-10 18:26:43 +02:00 |
|
Ray
|
84e2cbccc4
|
Update complexity level for shapes_digital_clock
|
2025-09-09 17:33:19 +02:00 |
|
Ray
|
c7f8843200
|
REXM: RENAME: example: shaders_eratosthenes --> shaders_eratosthenes_sieve
|
2025-09-08 20:37:27 +02:00 |
|
Ray
|
851bb3120d
|
REXM: RENAME: example: shaders_view_depth --> shaders_depth_rendering
|
2025-09-08 20:37:11 +02:00 |
|
Ray
|
adda398e65
|
REXM: RENAME: example: shapes_easings_rectangle_array --> shapes_easings_rectangles
|
2025-09-08 20:36:48 +02:00 |
|
Ray
|
5ac0539481
|
REXM: RENAME: example: shapes_easings_box_anim --> shapes_easings_box
|
2025-09-08 20:36:41 +02:00 |
|
Ray
|
84baaa6ee7
|
REXM: RENAME: example: shapes_easings_ball_anim --> shapes_easings_ball
|
2025-09-08 20:36:29 +02:00 |
|
Ray
|
ede4547015
|
REXM: RENAME: example: models_draw_cube_texture --> models_textured_cube
|
2025-09-08 20:35:37 +02:00 |
|
Ray
|
d8f3b51a3f
|
REXM: RENAME: example: models_animation --> models_animation_playing
|
2025-09-08 20:35:27 +02:00 |
|
Ray
|
4a23ed698f
|
REXM: RENAME: example: shaders_raymarching --> shaders_raymarching_rendering
|
2025-09-08 20:34:48 +02:00 |
|
Ray
|
f4f3325e1e
|
REXM: RENAME: example: shaders_spotlight --> shaders_spotlight_rendering
|
2025-09-08 20:34:33 +02:00 |
|
Ray
|
11ca32493a
|
REXM: RENAME: example: shaders_lightmap --> shaders_lightmap_rendering
|
2025-09-08 20:34:16 +02:00 |
|
Ray
|
07070b81e8
|
REXM: RENAME: example: shaders_shadowmap --> shaders_shadowmap_rendering
|
2025-09-08 20:33:36 +02:00 |
|
Ray
|
6afc608477
|
REXM: RENAME: example: shaders_normal_map --> shaders_normalmap_rendering
|
2025-09-08 20:33:18 +02:00 |
|
Ray
|
4cf4c6645e
|
REXM: RENAME: example: shaders_hybrid_render --> shaders_hybrid_rendering
|
2025-09-08 20:30:45 +02:00 |
|
Ray
|
14bef50464
|
REXM: RENAME: example: shaders_deferred_render --> shaders_deferred_rendering
|
2025-09-08 20:30:26 +02:00 |
|
Ray
|
ab3e99fd30
|
REXM: RENAME: example: models_cubicmap --> models_cubicmap_rendering
|
2025-09-08 20:30:07 +02:00 |
|
Ray
|
463d069eff
|
REXM: RENAME: example: models_heightmap --> models_heightmap_rendering
|
2025-09-08 20:29:53 +02:00 |
|
Ray
|
b67e7ffc44
|
REXM: RENAME: example: shapes_draw_circle_sector --> shapes_circle_sector_drawing
|
2025-09-08 20:28:17 +02:00 |
|
Ray
|
16fbca2e8b
|
REXM: RENAME: example: shapes_draw_rectangle_rounded --> shapes_rounded_rectangle_drawing
|
2025-09-08 20:27:00 +02:00 |
|
Ray
|
688cf680c0
|
Update examples_list.txt
|
2025-09-07 12:03:16 +02:00 |
|
Ray
|
25f4e544d1
|
REXM: UPDATED: Examples source code header info, aligned with name
|
2025-09-07 12:01:51 +02:00 |
|
Ray
|
1bbd4c3566
|
REXM: RENAME: example: shapes_draw_ring --> shapes_ring_drawing
|
2025-09-07 11:19:29 +02:00 |
|
Ray
|
c0234e5e3d
|
REXM: RENAME: example: textures_sprite_anim --> textures_sprite_animation
|
2025-09-07 11:14:56 +02:00 |
|
Ray
|
2d19abb2cf
|
REXM: REVIEWED: Examples header info inconsistencies
|
2025-09-07 11:04:00 +02:00 |
|
Ray
|
424cdebda5
|
Updated examples_list.txt to include example year created/reviewed
Reviewed star used, aligned with empty star and examples header
|
2025-09-05 14:04:28 +02:00 |
|
Ray
|
a51cb7fe30
|
REXM: Updated some examples inconsistencies
|
2025-09-04 19:15:37 +02:00 |
|
Ray
|
7646d08751
|
Updated some examples with inconsistencies
|
2025-09-04 18:57:00 +02:00 |
|
Ray
|
293477e2b5
|
Reorganized examples list
|
2025-09-04 16:05:54 +02:00 |
|
Ray
|
e21093d434
|
REXM: RENAME: example: core_input_gestures_web --> core_input_gestures_testbed
|
2025-09-04 15:59:53 +02:00 |
|
Ray
|
c17f82a78c
|
REMOVED: core_basic_window_web
The example is not following examples conventions and it will be moved to `others` with a new name
|
2025-09-04 15:43:54 +02:00 |
|
Ray
|
d97e0a8ac7
|
REXM: RENAME: example: shaders_texture_drawing --> shaders_texture_rendering
|
2025-09-04 11:27:32 +02:00 |
|
Ray
|
41dee9e9f9
|
REXM: RENAME: example: shaders_fog --> shaders_fog_rendering
|
2025-09-04 11:12:01 +02:00 |
|
Ray
|
3cbe911613
|
REXM: RENAME: example: models_billboard --> models_billboard_rendering
|
2025-09-04 11:04:00 +02:00 |
|
Ray
|
b17936de22
|
REXM: RENAME: example: models_billboard --> models_billboard_rendering
|
2025-09-04 10:55:48 +02:00 |
|