JordSant 
							
						 
					 
					
						
						
							
						
						8604085b6e 
					 
					
						
						
							
							[examples] Fixed shaders_mandelbrot_set for WebGL ( #5286 )  
						
						 
						
						
						
						
					 
					
						2025-10-20 15:18:15 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JordSant 
							
						 
					 
					
						
						
							
						
						aeafce5db4 
					 
					
						
						
							
							[examples] Added: shaders_mandelbrot_set ( #5282 )  
						
						 
						
						... 
						
						
						
						* [examples] Added: `shaders_mandelbrot_set`
* Simplified shader code and added comments
* Comments starting with a capital letter, and some minor fixes to adhere to the convention 
						
						
					 
					
						2025-10-18 19:50:52 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jeffery Myers 
							
						 
					 
					
						
						
							
						
						7191749d66 
					 
					
						
						
							
							[examples] Fix examples to work in MSVC ( #5267 )  
						
						 
						
						... 
						
						
						
						* Fix warnings in many examples
Add examples to MSVC solution correctly
* fix CI error
---------
Co-authored-by: Ray <raysan5@gmail.com > 
						
						
					 
					
						2025-10-15 19:02:52 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						377853bb32 
					 
					
						
						
							
							REXM: Updated new examples requried files  
						
						 
						
						
						
						
					 
					
						2025-10-02 13:16:00 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						6966ad5717 
					 
					
						
						
							
							Update shaders_ascii_rendering.c  
						
						 
						
						
						
						
					 
					
						2025-09-30 18:39:27 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Maicon Santana 
							
						 
					 
					
						
						
							
						
						a553fbd0c7 
					 
					
						
						
							
							[examples] Fix shaders_ascii_rendering ( #5219 )  
						
						 
						
						... 
						
						
						
						* Add ascii post processing
* Fix broken characters and add more comments
* Rename example
* Refactored as requested 
						
						
					 
					
						2025-09-30 18:34:06 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						218a806ec2 
					 
					
						
						
							
							REVIEWED: example: shaders_ascii_rendering  
						
						 
						
						
						
						
					 
					
						2025-09-29 18:01:42 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Maicon Santana 
							
						 
					 
					
						
						
							
						
						317c1eaeeb 
					 
					
						
						
							
							Add ascii post processing ( #5213 )  
						
						 
						
						
						
						
					 
					
						2025-09-29 17:44:48 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Smallz3201 
							
						 
					 
					
						
						
							
						
						fe8c83b57d 
					 
					
						
						
							
							Update palette_switch.fs ( #5205 )  
						
						 
						
						... 
						
						
						
						Removed unnecessary `a` in palette_switch.fs `note` comment 
						
						
					 
					
						2025-09-26 20:56:54 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						bb28d7fd0e 
					 
					
						
						
							
							Update normalmap.fs  
						
						 
						
						
						
						
					 
					
						2025-09-21 20:37:01 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						8ada37d967 
					 
					
						
						
							
							Update depth_write.fs  
						
						 
						
						
						
						
					 
					
						2025-09-21 13:28:30 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						e7cfd3d4a3 
					 
					
						
						
							
							Update depth_render.fs  
						
						 
						
						
						
						
					 
					
						2025-09-21 13:28:27 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						b8420d4821 
					 
					
						
						
							
							REXM: Update examples  
						
						 
						
						
						
						
					 
					
						2025-09-13 10:46:14 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						3148206758 
					 
					
						
						
							
							Renamed shaders for consistency  
						
						 
						
						
						
						
					 
					
						2025-09-13 10:44:12 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						adac5f7770 
					 
					
						
						
							
							REXM: RENAME: example: shaders_write_depth --> shaders_depth_writing  
						
						 
						
						
						
						
					 
					
						2025-09-13 10:41:25 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						698d37c57a 
					 
					
						
						
							
							Update shaders_normalmap_rendering.c  
						
						 
						
						
						
						
					 
					
						2025-09-09 17:30:25 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						28c5d16000 
					 
					
						
						
							
							Update shaders_shadowmap_rendering.c  
						
						 
						
						
						
						
					 
					
						2025-09-09 00:15:26 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						811ec4fb1e 
					 
					
						
						
							
							REVIEWED: shaders_shadowmap_rendering example  
						
						 
						
						
						
						
					 
					
						2025-09-08 21:02:58 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						ef0dd5f774 
					 
					
						
						
							
							REXM: Updated examples after some renames  
						
						 
						
						
						
						
					 
					
						2025-09-08 21:01:59 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						c7f8843200 
					 
					
						
						
							
							REXM: RENAME: example: shaders_eratosthenes --> shaders_eratosthenes_sieve  
						
						 
						
						
						
						
					 
					
						2025-09-08 20:37:27 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						851bb3120d 
					 
					
						
						
							
							REXM: RENAME: example: shaders_view_depth --> shaders_depth_rendering  
						
						 
						
						
						
						
					 
					
						2025-09-08 20:37:11 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						4a23ed698f 
					 
					
						
						
							
							REXM: RENAME: example: shaders_raymarching --> shaders_raymarching_rendering  
						
						 
						
						
						
						
					 
					
						2025-09-08 20:34:48 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						f4f3325e1e 
					 
					
						
						
							
							REXM: RENAME: example: shaders_spotlight --> shaders_spotlight_rendering  
						
						 
						
						
						
						
					 
					
						2025-09-08 20:34:33 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						11ca32493a 
					 
					
						
						
							
							REXM: RENAME: example: shaders_lightmap --> shaders_lightmap_rendering  
						
						 
						
						
						
						
					 
					
						2025-09-08 20:34:16 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						07070b81e8 
					 
					
						
						
							
							REXM: RENAME: example: shaders_shadowmap --> shaders_shadowmap_rendering  
						
						 
						
						
						
						
					 
					
						2025-09-08 20:33:36 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						6afc608477 
					 
					
						
						
							
							REXM: RENAME: example: shaders_normal_map --> shaders_normalmap_rendering  
						
						 
						
						
						
						
					 
					
						2025-09-08 20:33:18 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						4cf4c6645e 
					 
					
						
						
							
							REXM: RENAME: example: shaders_hybrid_render --> shaders_hybrid_rendering  
						
						 
						
						
						
						
					 
					
						2025-09-08 20:30:45 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						14bef50464 
					 
					
						
						
							
							REXM: RENAME: example: shaders_deferred_render --> shaders_deferred_rendering  
						
						 
						
						
						
						
					 
					
						2025-09-08 20:30:26 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						25f4e544d1 
					 
					
						
						
							
							REXM: UPDATED: Examples source code header info, aligned with name  
						
						 
						
						
						
						
					 
					
						2025-09-07 12:01:51 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						e1dfb4cd4e 
					 
					
						
						
							
							Update shaders_normal_map.c  
						
						 
						
						
						
						
					 
					
						2025-09-07 11:44:03 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						2d19abb2cf 
					 
					
						
						
							
							REXM: REVIEWED: Examples header info inconsistencies  
						
						 
						
						
						
						
					 
					
						2025-09-07 11:04:00 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						e5cef3c0d8 
					 
					
						
						
							
							REXM: Reviewed examples source code headers metadata  
						
						 
						
						
						
						
					 
					
						2025-09-07 10:46:51 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						eb816898e5 
					 
					
						
						
							
							Revert "Added creation-review years to examples"  
						
						 
						
						... 
						
						
						
						This reverts commit b5e25916fc . 
						
						
					 
					
						2025-09-05 23:02:06 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						b5e25916fc 
					 
					
						
						
							
							Added creation-review years to examples  
						
						 
						
						
						
						
					 
					
						2025-09-05 11:25:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						a51cb7fe30 
					 
					
						
						
							
							REXM: Updated some examples inconsistencies  
						
						 
						
						
						
						
					 
					
						2025-09-04 19:15:37 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						d97e0a8ac7 
					 
					
						
						
							
							REXM: RENAME: example: shaders_texture_drawing --> shaders_texture_rendering  
						
						 
						
						
						
						
					 
					
						2025-09-04 11:27:32 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						41dee9e9f9 
					 
					
						
						
							
							REXM: RENAME: example: shaders_fog --> shaders_fog_rendering  
						
						 
						
						
						
						
					 
					
						2025-09-04 11:12:01 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						dd0587e12a 
					 
					
						
						
							
							Update shaders_texture_drawing.c  
						
						 
						
						
						
						
					 
					
						2025-09-04 10:33:22 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						2e376c6f5b 
					 
					
						
						
							
							Update shaders_spotlight.c  
						
						 
						
						
						
						
					 
					
						2025-09-04 10:33:14 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						2a295210fb 
					 
					
						
						
							
							Update shaders_spotlight.c  
						
						 
						
						
						
						
					 
					
						2025-09-03 19:58:38 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						c579eef4b7 
					 
					
						
						
							
							REVIEWED: Examples section comments, for better organization and consistency  
						
						 
						
						
						
						
					 
					
						2025-09-03 10:40:31 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						aa475b1046 
					 
					
						
						
							
							REVIEWED: Code sections description for consistency  
						
						 
						
						
						
						
					 
					
						2025-09-02 12:34:04 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						b6ae380260 
					 
					
						
						
							
							REVIEWED: Examples comments, consistent code sections  
						
						 
						
						
						
						
					 
					
						2025-09-02 12:10:16 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JohnnyCena123 
							
						 
					 
					
						
						
							
						
						0e73e0ea64 
					 
					
						
						
							
							reviewed ALL non-external files to follow raylib's convention of no spaces around / or * ( #5153 )  
						
						 
						
						
						
						
					 
					
						2025-08-29 14:53:16 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						a72b4b177b 
					 
					
						
						
							
							Updated examples short description  
						
						 
						
						
						
						
					 
					
						2025-08-26 00:32:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Maicon Santana 
							
						 
					 
					
						
						
							
						
						69021939e6 
					 
					
						
						
							
							fix write_depth.fs glsl120  
						
						 
						
						
						
						
					 
					
						2025-08-23 13:06:56 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Maicon Santana 
							
						 
					 
					
						
						
							
						
						c6d7694286 
					 
					
						
						
							
							set glsl100 back to 100  
						
						 
						
						
						
						
					 
					
						2025-08-23 10:17:11 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						a8dfd9db76 
					 
					
						
						
							
							REXM: RENAMED: shaders_normalmap --> shaders_normal_map  
						
						 
						
						
						
						
					 
					
						2025-08-18 14:35:04 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						503e6d8bb5 
					 
					
						
						
							
							Merge branch 'master' into julia_set  
						
						 
						
						
						
						
					 
					
						2025-08-11 20:26:16 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						9b598f6bcf 
					 
					
						
						
							
							REVIEWED: Shaders formating to follow raylib code conventions  
						
						 
						
						
						
						
					 
					
						2025-08-11 20:22:31 +02:00