Ray
096fd6f2c3
Converted rlgl module in header-only
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This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded!
Also removed shader_distortion.h, embedded in rlgl.h
2018-07-16 17:53:47 +02:00
Ray
7d7c6fc42d
Reviewed example for clarity
2018-07-15 20:24:18 +02:00
Ray
dfc4baaa35
Added new example: text_font_sdf
2018-07-15 20:04:12 +02:00
Ray
971a7419ec
Start reviewing IQM loader...
2018-07-13 20:29:23 +02:00
Ray
5774d31893
Example tweak
2018-07-12 11:29:41 +02:00
Ray
d34c1285e0
Review Android Makefiles
2018-07-10 11:52:30 +02:00
culacant
b129ba09a6
fixed so it breaks
2018-07-05 23:35:53 +02:00
Ray
311d8b92f5
Upload IQM loader project -WIP-
2018-07-05 21:56:52 +02:00
Ahmad Fatoum
7c36237048
Example: Don't load texture removed from source tree
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Fixes: c3b948b1
("Replaced skybox HDR image")
2018-07-03 23:14:24 +02:00
Ray
a1d9c33995
Reviewed models and examples
2018-06-30 20:02:32 +02:00
Ray
c8b378ae50
Added new example screenshot
2018-06-30 20:01:10 +02:00
Ray
afe81d94ce
Re-added: LoadFontEx()
2018-06-30 19:58:44 +02:00
Ray
64207b11c0
Removed unused textures
2018-06-30 19:58:08 +02:00
maficccc@gmail.com
59ebe1b7c3
Added support OpenBSD, NetBSD, DragonFly
2018-06-23 17:02:07 +02:00
Ray
1630597f08
Review OBJ loading example
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Replaced old dwarf model
2018-06-21 16:48:54 +02:00
Ray
1ff8947864
Reviewed skybox example
2018-06-21 16:48:20 +02:00
Ray
c3b948b1b2
Replaced skybox HDR image
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Note that HDR exposured possibilities are not used on this example...
2018-06-21 00:50:03 +02:00
Ray
d573a5ad60
Removed dwarf 3d model
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Replaced by medieval 3d assets
2018-06-21 00:35:50 +02:00
Ray
d873314c27
Reviewed Windows resource file name
2018-05-29 00:52:08 +02:00
Ray
dbff40944a
Corrected issue with floats on TCC
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It seems TCC was not casting correctly int values to float in some
specific situations
2018-05-28 00:48:07 +02:00
Ahmad Fatoum
bd2300fed3
CMake+Android: Skip tests with SetCameraMode
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src/core.c does explicitly skip including <camera.h> on Android
and tests fail. Therefore skip these failing tests.
Closes #507 .
2018-05-21 01:17:13 +02:00
Ahmad Fatoum
20ddc6a2bb
Move utils.cmake to separate cmake/ directory
2018-05-21 01:08:28 +02:00
Ahmad Fatoum
c1b9104d54
Makefile: Remove unnecessary -no-pie for older GCC support
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Currently, if:
* GCC doesn't supports -no-pie: Build error
* GCC supports -no-pie
* GCC is not configured with --enable-default-pie: No-op
* GCC is configured with --enable-default-pie:
Slightly worse performance because we still generate -fpie code
(-pie affects linker, -fpie affects compiler)
So instead of probing for existence of -fno-pie -no-pie, remove it altogether.
Fixes #540 : Build breakage on Debian 8 with gcc 4.9.
2018-05-12 11:41:12 +02:00
Ray
245704df72
Reviewed examples
2018-05-11 18:14:51 +02:00
Ray
aa76985c0d
Review raylib version to 2.0
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Review raylib_icon resource
2018-05-11 18:14:19 +02:00
Ray
04db494db0
Renamed shader variable
2018-05-06 00:44:59 +02:00
Ray San
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
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- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
Ray San
6045062a05
Renamed some functions
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- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
2018-05-04 16:54:05 +02:00
Ray San
6324697ffd
Rectangle parameters changed to float
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- Some examples tweaks
- Reviewed ImageFormat()
- Use float for text fontSize
2018-05-04 16:25:31 +02:00
raysan5
198d739256
BREAKING CHANGE: Renamed Camera -> Camera3D
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Just added a fallback in the meantime...
2018-05-01 12:31:03 +02:00
raysan5
23e335d933
Implemented MeshTangents()
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- Added Vector3OrthoNormalize() to raymath.h - not sure if it is correct
- Implemented MeshBinormals() - Mesh struct has not a place for them...
- Updated model_material_pbr example - tested but not working on my GPU
(old Intel HD), actually, it never worked on it...
2018-04-30 02:47:48 +02:00
Ray San
4cc12ef2b3
Review camera definition on examples
2018-04-11 10:13:00 +02:00
Ray San
cc3b8645df
Updated release version
2018-04-10 10:37:48 +02:00
lumaio teon
7bd0f8b28c
Fix mesh picking example
2018-04-07 04:00:06 -04:00
Ray
3e0de31424
Merge pull request #504 from Martinfx/master
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Fix potential bugs from static analysis
2018-04-02 18:10:38 +02:00
maficccc@gmail.com
551cf50685
Fix Uninitialized argument value
2018-04-02 13:30:20 +02:00
maficccc@gmail.com
6a3eca3f92
Fix value stored to 'body' is never read
2018-04-02 13:30:20 +02:00
maficccc@gmail.com
9459186125
Fix call argument is an uninitialized value
2018-04-02 13:30:19 +02:00
maficccc@gmail.com
df74607479
Fix warning: illegal character encoding in string literal
2018-04-02 13:30:19 +02:00
Max Danielsson
42e64e931b
Simplify camera data switch in orthographic 3d example
2018-03-27 21:16:25 +02:00
Max Danielsson
e38d28543a
Remove state bool in camera projection type example.
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Changes made based on commentary in pull request 513
2018-03-27 19:58:42 +02:00
Max Danielsson
d91179f8ab
Add orthographic projection example
2018-03-25 18:49:15 +02:00
Ray
6c6d6776c0
Merge pull request #482 from a3f/master
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raymath.h: Use C99 inline semantics
2018-03-15 12:27:40 +01:00
raysan5
b9573e583f
Merge branch 'master' of https://github.com/raysan5/raylib
2018-03-11 11:02:03 +01:00
raysan5
d6c1159fce
Corrected typo
2018-03-11 11:01:58 +01:00
victorfisac
5b4197afeb
Updated copyright years
2018-03-10 21:14:11 +01:00
victorfisac
3201bad65a
Fixed memory leaks in physics step operations
2018-03-10 19:25:17 +01:00
Ray
276847eca9
Correct issue with tangents
2018-03-04 23:24:30 +01:00
maficccc@gmail.com
8cb324b2da
Fix result of operation is garbage or undefined
2018-03-04 16:26:49 +01:00
Ray
fd2adbe62d
Renamed CalculateBoundingBox() to MeshBoundingBox()
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Renamed function for consistency with a possible Mesh manipulation functions (maybe added in a future). Naming follows Image*() manipulation functions.
2018-02-26 12:10:45 +01:00