Commit Graph

1085 Commits

Author SHA1 Message Date
Ray
d37a63fad7 Reviewed easings include 2022-06-12 23:01:48 +02:00
Ray
043fa4cba7 Removed extras directory 2022-06-12 21:13:46 +02:00
Ray
7743af853a Update easings.h 2022-06-12 21:13:27 +02:00
Ray
96292bc859 Update models_skybox.c 2022-06-12 01:00:13 +02:00
Ray
f9426912f6 Update text_font_filters.c 2022-06-12 00:52:15 +02:00
Ray
ad332f49ed Update core_drop_files.c 2022-06-12 00:04:25 +02:00
Ray
8c2019f5ad Update core_drop_files.c 2022-06-12 00:01:47 +02:00
Ray
b8f67c6285 WARNING: BREAKING: REDESIGNED: Filepath loading API
REDESIGNED: `LoadDirectoryFiles()`
ADDED: `LoadDirectoryFilesEx()`
REDESIGNED: `LoadDroppedFiles()`
ADDED: `IsPathFile()`

This BIG BREAKING change simplifies the functions and gives more control to the user:
 - A new `struct FilePathList` has been added to avoid exposing complex pointers.
 - User is responsible of memory loading/unloading
 - Filepaths loading support recursive directories and file extension filters
2022-06-11 23:24:13 +02:00
Ray
59a808516e Update README.md 2022-06-08 23:05:51 +02:00
Ray
e6bc401c93 WARNING: RENAMED: GetDroppedFiles() to LoadDroppedFiles()
RENAMED: `ClearDroppedFiles()` to `UnloadDroppedFiles()`
2022-06-06 20:39:37 +02:00
Ray
609d92003b WARNING: REMOVED raygui from raylib/src/extras 2022-06-06 11:11:39 +02:00
Ray
8da566d6e7 WARNING: Removed physac from raylib sources/examples
`physac` is available on its own repo
2022-06-06 11:00:06 +02:00
Ray
91af3a3152 Update text_draw_3d.c 2022-06-02 19:22:31 +02:00
Ray
1f806b555d ADDED: -latomic linkage, required by miniaudio on ARM 32bit #2452 2022-05-20 17:45:36 +02:00
ptarabbia
ea598f7d77 Fix crash with delay demo. (#2472) 2022-05-12 15:26:36 +02:00
Maiko Steeman
ccfac59c60 Fix for vr rendering not taking render target size into account (#2424) 2022-04-24 11:48:50 +02:00
Anilforextra
9c66e2f97e [Examples] Free Allocated Matrices. (#2425) 2022-04-04 10:32:46 +02:00
Ray
709ec1663d Update audio_music_stream.c 2022-03-30 20:25:46 +02:00
Ray
1612ba63ab ADDED: Audio stream processors support -WIP- #2212
This feature is still under consideration/testing and it doesn't work properly, at least the Delay Effect processor.
2022-03-30 20:13:02 +02:00
Ray
90fc7c0376 WARNING: BREAKING: REMOVED: GetRayCollisionModel() #2405 2022-03-30 20:11:22 +02:00
Ray
8e28872fe1 Rename audio callback 2022-03-25 10:19:40 +01:00
Ray
381236051f ADDED: Audio stream input callback #2212 -WIP-
WARNING: This addition is based on a PR and it's still under review, not sure if it will be maintained in the future. In general, raylib tries to avoid callbacks usage mechanisms.
2022-03-24 20:49:11 +01:00
Ray
ca12ef48e9 Fixes #2408 2022-03-24 11:44:52 +01:00
Ray
65f28460a1 Update shaders_raymarching.c 2022-03-22 23:53:32 +01:00
Ray
3634adf8d4 Update textures_draw_tiled.c 2022-03-22 21:11:56 +01:00
Ray
bd95408b06 Update textures_draw_tiled.c 2022-03-22 21:10:51 +01:00
Ray
cb62cb675f Minor tweaks const 2022-03-22 18:45:41 +01:00
Kristian Lein-Mathisen
4954778f68 Improve joystick visualisation in gamepad example again (#2391)
As prior commit, but complete fix for XBox controller and trigger
buttons too.

> The joystick range is a float from -1 through +1. Casting this to int
> yields only three possible values: -1, 0, and 1. This gives a
> misleading joystick placement in the demo.
>
> By casting to int after the multiplication to get pixel values, the
> demo reveals the analog feel of the joystick.
2022-03-14 17:16:09 +01:00
Kristian Lein-Mathisen
ec7250ca54 Improve joystick visualisation in gamepad example (#2390)
The joystick range is a float from -1 through +1. Casting this to int
yields only three possible values: -1, 0, and 1. This gives a
misleading joystick placement in the demo.

By casting to int after the multiplication, the demo reveals the
analog feel of the joystick.
2022-03-14 16:00:59 +01:00
raysan5
61d0c71b3c REVIEWED: example: shapes_top_down_lights 2022-01-16 18:07:11 +01:00
Jeffery Myers
4b998cfd05 [Examples] Top down lights example (#2199)
* Start 2d lights example.

* finish example

* update image.

* Cleanup render textures

* Fixes to handle shadows on edges that are near to the light better.

* tabs

* move to shapes

Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2022-01-16 17:47:17 +01:00
ptarabbia
5ac07122bd Add panning to raudio and update audio_raw_stream example. (#2205)
* Add panning to raudio and update audio_raw_stream example.

* remove pan smoothing, code formatting changes following pull request comments

Co-authored-by: Ray <raysan5@gmail.com>
2022-01-16 12:49:58 +01:00
Ray
a134b8bc6d Update Makefile 2022-01-11 15:39:08 +01:00
Ray
b61c9afd04 Update Makefile, simplified 2022-01-11 11:57:26 +01:00
Ray
0416d5ff7b Update Makefile 2022-01-11 11:26:45 +01:00
Ray
cabb5518e5 Improve Makefile organization 2022-01-11 11:20:04 +01:00
Archie
7b7424802f Fixes an error in the spelling of "appearance" (#2276) 2022-01-10 23:55:21 +01:00
raysan5
a940f41b4b Update year to 2022 2021-12-31 20:06:22 +01:00
Ray
611e54e67e Reviewed makefiles 2021-12-27 19:01:07 +01:00
Ray
31dd7b95bc Update Makefile.Web 2021-12-23 11:01:52 +01:00
Damien Pitard
bb7b13ef3c fixed cross-compilation from x86-64 (debian buster) to Raspberry Pi (raspbian) (#2233) 2021-12-21 19:03:25 +01:00
raysan5
22d0baa896 Review makefiles debug flag 2021-12-21 12:24:03 +01:00
raysan5
ef5be632fe REVIEWED: ExportMesh() #2220 2021-12-17 20:55:38 +01:00
Ray
7787102573 Remove hardcoded path #2200 2021-12-10 10:42:13 +01:00
Ray
48d4806e53 Update raylib_compile_execute.bat 2021-12-03 15:39:46 +01:00
Tobias Berger
7c6adc5d97 Update LICENSE.md (#2179)
Fix typo in link
2021-12-01 15:12:56 +01:00
Anders Holmberg
71f2e2b1e4 Add macos support to zig build system (#2175) 2021-11-27 10:46:18 +01:00
Ray
c3d32c156c REMOVED: Network examples
They were not working
2021-11-02 18:59:52 +01:00
Ray
5e3db0aa83 Updated some scripts paths
NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly.
2021-11-02 18:40:45 +01:00
Ray
1fac09d0f4 REVIEWED: example: Compute shader Game-of-life 2021-10-31 12:28:04 +01:00