Commit Graph

3227 Commits

Author SHA1 Message Date
warzes
9f2ff3e4d6 Support create OpenGL debug context in OpenGL 4.3 (#2068)
* - support create OpenGL debug context in OpenGL 4.3

* - additional events in debug message
- fixed glEnable(GL_DEBUG_OUTPUT)

* Reviewed OpenGL Debug Context
2021-10-19 12:43:27 +02:00
raysan5
6ac3043e88 WARNING: REMOVED: glTF loading
Actually, it was broken and it that code has no maintainer.
2021-10-18 14:11:56 +02:00
raysan5
2ec8ce649a ADDED: EncodeDataBase64() and DecodeDataBase64() 2021-10-18 14:10:51 +02:00
raysan5
1c9093fd24 Avoid GRAPHICS_API_OPENGL_* defines
Those defines are only used inside `rlgl` module
2021-10-18 13:25:59 +02:00
raysan5
b28e353626 Reviewed glDisableVertexAttribArray() issue #2068 2021-10-18 13:22:52 +02:00
raysan5
a3f9ba8704 Removed useless GL calls #2068 2021-10-18 13:16:07 +02:00
Ray
ccf4329792 Review comments 2021-10-18 00:23:26 +02:00
Uneven Prankster
a6fb2dafc6 Fix rlLoadComputeShaderProgram define (#2067)
Now uses correct version.
2021-10-17 23:11:42 +02:00
raysan5
7a16834124 UPDATE: Officially support OpenGL 4.3 2021-10-17 21:41:19 +02:00
raysan5
f437f7b405 Reviewed makefile and examples building 2021-10-17 21:00:52 +02:00
raysan5
cf12992b6a Remove trailing spaces 2021-10-17 21:00:20 +02:00
Sage Hane
16d015d81e build.zig: Use addCSourceFiles (#2066) 2021-10-17 19:04:08 +02:00
warzes
d47d7c0001 Fixing the error of loading VOX models. (#2065)
* - Fixing the error of loading VOX models.

* - fixed spaces
2021-10-17 10:22:58 +02:00
michaelfiber
c87e91d27a Update SetupViewport so that it doesn't subtract offset from render dimensions when calling rlViewport (#2064)
Co-authored-by: Michael <michael@cubeofb.org>
2021-10-17 10:21:51 +02:00
Ray
99f6707e2c Support OpenGL 4.3
- Support Compute Shaders by rlgl API
 - Support SSBO by rlgl API
2021-10-16 23:49:31 +02:00
Ray
e36dc01b91 Support GRAPHICS_API_OPENGL_43 2021-10-16 23:39:21 +02:00
Ray
8523d13683 Update rlgl.h 2021-10-16 23:30:30 +02:00
Astie Teddy
dba29e4405 Compute shaders support (#2061)
* Add basic compute shader and ssbo support in rlgl.

* Add rlBindImageTexture (untested), now requires SUPPORT_COMPILE_SHADERS

* Delete glad.c

* Delete glad.h

* Delete khrplatform.h

* Revert to previous glad.h

* Remove "glad.c"

Co-authored-by: Ray <raysan5@gmail.com>
2021-10-16 23:26:25 +02:00
Ray
0aefe256d0 REVIEWED: rlLoadDrawQuad() description #2058 2021-10-16 22:39:22 +02:00
Ray
1b793e76dc Reviewed memory usage 2021-10-16 22:36:47 +02:00
Ray
226c0e362c Merge branch 'master' of https://github.com/raysan5/raylib 2021-10-15 11:25:28 +02:00
Ray
84edd22612 Reviewed unsigned int issue (discussion #2054) 2021-10-15 11:25:17 +02:00
raysan5
2a6bd973bd Review some comments 2021-10-14 15:38:50 +02:00
Ray
9ac5a96408 Update rmodels.c 2021-10-14 10:52:24 +02:00
Ray
8a5bc933de Starting to review glTF loading -WIP- 2021-10-14 10:43:29 +02:00
Ray
3e604a8645 Remove trailing spaces 2021-10-14 00:11:37 +02:00
Ray
83b3478fe4 Reviewed some TODO 2021-10-13 23:45:57 +02:00
raysan5
4390d3a122 Avoid raylib dependency 2021-10-13 20:47:57 +02:00
raysan5
a77afd5c8f Reviewed some MSVC warnings 2021-10-13 20:47:42 +02:00
raysan5
32c9d411b2 REVIEWED LoadVOX() -WIP-
It seems vox loader is not working properly...
2021-10-13 20:28:58 +02:00
raysan5
1350361f58 Reviewed formatting 2021-10-13 19:34:37 +02:00
Horrowind
e545286369 Fix issue with empty cylinder (#2050)
* Add DrawCylinderEx and DrawCylinderWiresEx

* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex

* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.

* This reverts commits f49b2598dd and
4542b32e4e.

* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.

* Added check for empty cylinder.

* Added check for empty cylinder.

* Fix bug.

Co-authored-by: Horrowind <you@example.com>
2021-10-13 19:32:30 +02:00
raysan5
4e88160e78 Update raylib.h 2021-10-13 19:22:47 +02:00
Ray
a1db0220a1 REVIEWED: LoadFontFromImage()
Avoid crash on wrong sprite font
2021-10-12 23:00:00 +02:00
raysan5
f1659d78d3 Reviewed models examples paths 2021-10-12 21:01:49 +02:00
raysan5
252bd22738 Merge branch 'master' of https://github.com/raysan5/raylib 2021-10-12 20:22:12 +02:00
raysan5
0b0711027a Remove unimplemented function 2021-10-12 20:21:56 +02:00
Horrowind
526e68afa8 Add DrawCylinder(Wires)Ex (#2049)
* Add DrawCylinderEx and DrawCylinderWiresEx

* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex

* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.

* This reverts commits f49b2598dd and
4542b32e4e.

* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.

Co-authored-by: Horrowind <you@example.com>
2021-10-12 19:36:06 +02:00
raysan5
599d6e810f REVIEWED: models resources structure 2021-10-12 12:47:50 +02:00
raysan5
4a1bd12e2d REVIEWED: DrawCubeTextureRec() formatting 2021-10-12 12:08:12 +02:00
Ray
282ec9bb76 Formatting tweak 2021-10-10 23:48:16 +02:00
Ray
a91f61262e Review RLAPI to avoid warnings 2021-10-10 23:24:05 +02:00
Ray
f8719e7ec3 Reviewed latest PR formatting 2021-10-10 22:38:58 +02:00
Arnaud Valensi
7c36f3f6b8 Fix dpi issues (#1987) 2021-10-10 22:34:56 +02:00
Jeffery Myers
3d6d5558c9 Add CheckCollisionPointLine to the header, it appears to have been missed (#2042) 2021-10-10 17:06:15 +02:00
Jeffery Myers
62554db48d Add missing #endif to windows API defines (#2038) 2021-10-08 19:12:21 +02:00
Ray
94650f0def Simplified RLAPI preprocessor branching 2021-10-08 17:22:58 +02:00
Jeffery Myers
33ed452439 Fix dll exports so that raylib builds in visual studio again. (#2037) 2021-10-07 20:17:45 +02:00
raysan5
3e71232a04 WARNING: BREAKING: REMOVED: GenImagePerlinNoise()
raylib was using `stb_perlin.h` library to generate perlin noise, it seems that recently this library has been flagged as it could be infringing some algorythm patent. For security, it has been removed from raylib.
2021-10-06 21:20:36 +02:00
raysan5
700d448d75 Updated external libraries 2021-10-06 21:13:17 +02:00