Ray
adda398e65
REXM: RENAME: example: shapes_easings_rectangle_array
--> shapes_easings_rectangles
2025-09-08 20:36:48 +02:00
Ray
5ac0539481
REXM: RENAME: example: shapes_easings_box_anim
--> shapes_easings_box
2025-09-08 20:36:41 +02:00
Ray
84baaa6ee7
REXM: RENAME: example: shapes_easings_ball_anim
--> shapes_easings_ball
2025-09-08 20:36:29 +02:00
Ray
ede4547015
REXM: RENAME: example: models_draw_cube_texture
--> models_textured_cube
2025-09-08 20:35:37 +02:00
Ray
d8f3b51a3f
REXM: RENAME: example: models_animation
--> models_animation_playing
2025-09-08 20:35:27 +02:00
Ray
4a23ed698f
REXM: RENAME: example: shaders_raymarching
--> shaders_raymarching_rendering
2025-09-08 20:34:48 +02:00
Ray
f4f3325e1e
REXM: RENAME: example: shaders_spotlight
--> shaders_spotlight_rendering
2025-09-08 20:34:33 +02:00
Ray
11ca32493a
REXM: RENAME: example: shaders_lightmap
--> shaders_lightmap_rendering
2025-09-08 20:34:16 +02:00
Ray
07070b81e8
REXM: RENAME: example: shaders_shadowmap
--> shaders_shadowmap_rendering
2025-09-08 20:33:36 +02:00
Ray
6afc608477
REXM: RENAME: example: shaders_normal_map
--> shaders_normalmap_rendering
2025-09-08 20:33:18 +02:00
Ray
4cf4c6645e
REXM: RENAME: example: shaders_hybrid_render
--> shaders_hybrid_rendering
2025-09-08 20:30:45 +02:00
Ray
14bef50464
REXM: RENAME: example: shaders_deferred_render
--> shaders_deferred_rendering
2025-09-08 20:30:26 +02:00
Ray
ab3e99fd30
REXM: RENAME: example: models_cubicmap
--> models_cubicmap_rendering
2025-09-08 20:30:07 +02:00
Ray
463d069eff
REXM: RENAME: example: models_heightmap
--> models_heightmap_rendering
2025-09-08 20:29:53 +02:00
Ray
b67e7ffc44
REXM: RENAME: example: shapes_draw_circle_sector
--> shapes_circle_sector_drawing
2025-09-08 20:28:17 +02:00
Ray
16fbca2e8b
REXM: RENAME: example: shapes_draw_rectangle_rounded
--> shapes_rounded_rectangle_drawing
2025-09-08 20:27:00 +02:00
Ray
266b8efbd6
REXM: Reviewed examples inconsistencies
2025-09-07 12:05:11 +02:00
Ray
688cf680c0
Update examples_list.txt
2025-09-07 12:03:16 +02:00
Ray
25f4e544d1
REXM: UPDATED: Examples source code header info, aligned with name
2025-09-07 12:01:51 +02:00
Ray
8544020023
Update required files for example rename
2025-09-07 11:47:58 +02:00
Ray
e1dfb4cd4e
Update shaders_normal_map.c
2025-09-07 11:44:03 +02:00
Ray
1bbd4c3566
REXM: RENAME: example: shapes_draw_ring
--> shapes_ring_drawing
2025-09-07 11:19:29 +02:00
Ray
c0234e5e3d
REXM: RENAME: example: textures_sprite_anim
--> textures_sprite_animation
2025-09-07 11:14:56 +02:00
Ray
2d19abb2cf
REXM: REVIEWED: Examples header info inconsistencies
2025-09-07 11:04:00 +02:00
Ray
e5cef3c0d8
REXM: Reviewed examples source code headers metadata
2025-09-07 10:46:51 +02:00
Ray
eb816898e5
Revert "Added creation-review years to examples"
...
This reverts commit b5e25916fc
.
2025-09-05 23:02:06 +02:00
Ray
424cdebda5
Updated examples_list.txt to include example year created/reviewed
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Reviewed star used, aligned with empty star and examples header
2025-09-05 14:04:28 +02:00
Ray
b5e25916fc
Added creation-review years to examples
2025-09-05 11:25:24 +02:00
Ray
47bdfb91a2
Update README.md
2025-09-05 10:57:25 +02:00
Ray
a51cb7fe30
REXM: Updated some examples inconsistencies
2025-09-04 19:15:37 +02:00
Ray
7646d08751
Updated some examples with inconsistencies
2025-09-04 18:57:00 +02:00
Ray
d418704c0b
REXM: Update examples collection
2025-09-04 16:17:23 +02:00
Ray
293477e2b5
Reorganized examples list
2025-09-04 16:05:54 +02:00
Ray
6d7dd43c13
Update core_input_gestures_testbed.c
2025-09-04 16:05:38 +02:00
Ray
e21093d434
REXM: RENAME: example: core_input_gestures_web
--> core_input_gestures_testbed
2025-09-04 15:59:53 +02:00
Ray
c17f82a78c
REMOVED: core_basic_window_web
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The example is not following examples conventions and it will be moved to `others` with a new name
2025-09-04 15:43:54 +02:00
Ray
d97e0a8ac7
REXM: RENAME: example: shaders_texture_drawing
--> shaders_texture_rendering
2025-09-04 11:27:32 +02:00
Ray
41dee9e9f9
REXM: RENAME: example: shaders_fog
--> shaders_fog_rendering
2025-09-04 11:12:01 +02:00
Ray
3cbe911613
REXM: RENAME: example: models_billboard
--> models_billboard_rendering
2025-09-04 11:04:00 +02:00
Ray
b17936de22
REXM: RENAME: example: models_billboard
--> models_billboard_rendering
2025-09-04 10:55:48 +02:00
Ray
dd0587e12a
Update shaders_texture_drawing.c
2025-09-04 10:33:22 +02:00
Ray
2e376c6f5b
Update shaders_spotlight.c
2025-09-04 10:33:14 +02:00
Ray
2a295210fb
Update shaders_spotlight.c
2025-09-03 19:58:38 +02:00
Ray
a7e62e73d8
REXM: REMOVE: example: core_loading_thread
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This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.
It will be re-added in the `others` category, that is not processed for web.
2025-09-03 19:00:33 +02:00
Ray
5cbe013273
REXM: RENAME: example: models_skybox
--> models_skybox_rendering
2025-09-03 18:48:20 +02:00
Ray
d8ee8a45c4
REXM: RENAME: example: textures_draw_tiled
--> textures_tiled_drawing
2025-09-03 18:45:50 +02:00
Ray
33327760f1
REXM: RENAME: example: text_draw_3d
--> text_3d_drawing
2025-09-03 18:43:17 +02:00
Ray
785ad4015c
REXM: RENAME: example: textures_polygon
--> textures_polygon_drawing
2025-09-03 18:40:53 +02:00
Ray
cadd28e5a0
REXM: RENAME: example: text_raylib_fonts
-> text_sprite_fonts
2025-09-03 18:33:33 +02:00
Ray
64d6a90d48
REXM: RENAME: example: text_unicode
--> text_unicode_emojis
2025-09-03 18:14:47 +02:00