Ray
b6ae380260
REVIEWED: Examples comments, consistent code sections
2025-09-02 12:10:16 +02:00
JohnnyCena123
0e73e0ea64
reviewed ALL non-external files to follow raylib's convention of no spaces around / or * ( #5153 )
2025-08-29 14:53:16 +02:00
Ray
42abcb9492
Updated examples init window title
2025-08-26 00:36:32 +02:00
Ray
a72b4b177b
Updated examples short description
2025-08-26 00:32:24 +02:00
Ray
570082deba
WARNING
: **NEW** raylib code CONVENTION: Comments do not end with '.'
2025-08-07 18:23:20 +02:00
Ray
f0889a74fe
EXAMPLES: Format tweaks
2025-08-07 17:08:22 +02:00
Ray
64fbf07e7b
Update audio_sound_multi.c
2025-08-07 17:06:11 +02:00
Daniel Abbott
696f225f29
Update audio_sound_positioning.c
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Calculate `right` Vector3 for correct audio stereo positioning.
2025-04-30 10:12:35 -06:00
Ray
cc5739a6d7
REVIEWED: Some PRs formating
2025-04-13 20:55:38 +02:00
Bigfoot71
a554ef339b
add audio_sound_positionning
example
2025-04-09 17:27:45 +02:00
Anstro Pleuton
945f181f1d
[examples] Update examples to be consistent ( #4699 )
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* Update examples inconsistencies
* Happy new years, examples!
* Missed one inconsistency
* Update final few examples inconsistencies
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Co-authored-by: Anstro Pleuton <anstropleuton@github.com >
2025-01-18 19:41:56 +01:00
Anthony Carbajal
27e530eb18
update examples with difficulty stars ( #4694 )
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* update examples with difficulty stars
* manual fix script issues
* manual fix script issues
2025-01-17 10:42:30 +01:00
Jeffery Myers
9ef678d90a
Fix warnings ( #4239 )
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* Update raylib_api.* by CI
* Fix typecast warnings
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-08-09 08:54:22 +02:00
Anthony Carbajal
4b84b5563e
Update audio mixed processor ( #4214 )
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* updated audio mixed processor
* remove float cast, better parenthesis
2024-08-06 18:29:10 +02:00
Jeffery Myers
e96bab7ce6
[Build] Fix warnings when building in VS 2022 ( #4095 )
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* Update raylib_api.* by CI
* Fix warnings when building examples in MSVC 2022
* fix auto-format that sneaked in there.
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-24 17:47:32 +02:00
Ray
a6a08c75eb
Update corrupted-header sounds #3554
2024-04-17 18:30:02 +02:00
Ray
3f1e59a7cf
Update copyright to 2024
2024-01-02 20:58:12 +01:00
lipx
a57a0ecd96
Update audio_stream_effects.c ( #3618 )
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* Update audio_stream_effects.c
This may slightly improve performance and be more welcoming for new users despite being an more advanced feature.
void * usually throws an error in most compilers and it would be better to just avoid it.
Also added <stdbool.h> because booleans are, sometimes, not defined by <stddef.h>.
* Update audio_stream_effects.c
2023-12-13 21:19:14 +01:00
riadbettole
31d3ed97c7
Update audio_raw_stream.c ( #3624 )
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AudioInputCallBack has this
audioFrequency += 1.0f;
audioFrequency -= 1.0f;
cancels out each others
2023-12-11 09:12:30 +01:00
Asdqwe
1d2b43402e
Remove a duplicated screenshot and add missing one ( #3275 )
2023-08-30 22:39:44 +02:00
Asdqwe
d047597244
Fix example/audio/audio_module_player.c help instructions and small bug ( #3272 )
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* Fix example/audio/audio_module_player.c help instructions and small bug
* Update example/audio/audio_module_player.png screenshot
2023-08-29 19:04:27 +02:00
Jeffery Myers
62f5382d56
[AUDIO] Add an example of how to use LoadSoundAlias ( #3223 )
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* Add a function to clone a sound and share data with another sound.
* rename items based on feedback
* PR Feedback, use custom unload for sound alias, not variant of normal sound unloading
* sound_multi example
2023-08-04 17:14:04 +02:00
Ray
1b873b028f
WARNING: REMOVED: Multichannel audio support API
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It was quite restrictive and hacky implementation, just load multiple types same sound to play multiple instances.
2023-03-07 19:48:47 +01:00
Ray
f4f6e25340
Support QOA audio file format by default
2023-03-05 14:07:02 +01:00
hkc
d26a56d4e1
Added mixed audio processor ( #2929 )
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* Use RL_QUADS/RL_TRIANGLES for single-pixel drawing
Addresses problem mentioned in
https://github.com/raysan5/raylib/issues/2744#issuecomment-1273568263
(in short: when drawing pixels using DrawPixel{,V} in camera mode,
upscaled pixel becomes a line instead of bigger pixel)
* [rtextures] Fixed scaling down in ImageTextEx
Closes #2755
* Added global audio processor
* Renamed struct member to follow naming conventions
* Added example for AttachAudioMixedProcessor
2023-02-20 11:13:24 +01:00
Jeffery Myers
81ca2f0bf3
Fix warnings and bad project settings for 4.5 release ( #2894 )
2023-01-27 19:20:42 +01:00
Ray
b59fab7ee6
Update year to 2023
2023-01-01 16:00:56 +01:00
Dor Shapira
773c0d78d8
removing typo ( #2790 )
2022-11-08 21:47:05 +01:00
SomeUnusualGames
71e43612d6
Fix typos and reworded a question in the FAQ ( #2628 )
2022-08-11 17:54:24 +02:00
TheManTheMythTheGameDev
090e47dca0
Fix rendering issue in audio_raw_stream.c example ( #2608 )
2022-08-03 08:36:23 +02:00
Ray
9cbbf149d8
Update audio_music_stream.c
2022-08-02 10:23:54 +02:00
Ray
c457835938
Update audio_raw_stream.c
2022-08-02 10:22:17 +02:00
Ray
93b633b6e6
Create audio_stream_effects.png
2022-07-29 19:56:36 +02:00
Ray
fccdb68df8
Create audio_stream_effects.c
2022-07-29 12:36:56 +02:00
Ray
277dd2bb57
Update audio_music_stream.c
2022-07-29 12:36:51 +02:00
Ray
721e7914b1
Update audio_music_stream.c
2022-07-29 12:08:04 +02:00
Ray
4a9391ae83
REVIEWED: examples descriptions
2022-07-20 01:28:37 +02:00
Ray
c1b01c0d5d
Added new comment to examples
2022-06-21 19:53:18 +02:00
ptarabbia
ea598f7d77
Fix crash with delay demo. ( #2472 )
2022-05-12 15:26:36 +02:00
Ray
709ec1663d
Update audio_music_stream.c
2022-03-30 20:25:46 +02:00
Ray
1612ba63ab
ADDED: Audio stream processors support -WIP- #2212
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This feature is still under consideration/testing and it doesn't work properly, at least the Delay Effect processor.
2022-03-30 20:13:02 +02:00
Ray
8e28872fe1
Rename audio callback
2022-03-25 10:19:40 +01:00
Ray
381236051f
ADDED: Audio stream input callback #2212 -WIP-
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WARNING: This addition is based on a PR and it's still under review, not sure if it will be maintained in the future. In general, raylib tries to avoid callbacks usage mechanisms.
2022-03-24 20:49:11 +01:00
ptarabbia
5ac07122bd
Add panning to raudio and update audio_raw_stream example. ( #2205 )
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* Add panning to raudio and update audio_raw_stream example.
* remove pan smoothing, code formatting changes following pull request comments
Co-authored-by: Ray <raysan5@gmail.com >
2022-01-16 12:49:58 +01:00
raysan5
7d2845a661
Improve assets license information
2021-07-16 14:29:20 +02:00
raysan5
a958cebdd9
Update audio_raw_stream.c
2021-07-05 19:47:50 +02:00
raysan5
e6aa713a37
REVIEWED: Need to set default buffer size for raw data #1770
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This design should probably be changed...
2021-07-05 19:45:57 +02:00
Ray
e00d2439b9
WARNING: BREAKING: Consistency renamings
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RENAMED: InitAudioStream() -> LoadAudioStream()
RENAMED: CloseAudioStream() -> UnloadAudioStream()
2021-06-03 23:36:47 +02:00
Lambert Wang
2545f62565
Added support for additional mouse buttons ( #1753 )
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* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com >
2021-05-08 18:26:24 +02:00
Ray
dcf52c132f
Remove trail spaces
2021-04-22 18:55:24 +02:00