Ray
ba31219141
Merge pull request #4937 from Bigfoot71/fix-gen-tangents
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[rmodels] Fix and improve `GenMeshTangents`
2025-05-13 20:52:51 +02:00
Jeffery Myers
aa684a33de
make save file callback match const correctness of calling function
2025-05-12 19:54:34 -07:00
Bigfoot71
d135eef462
fix and improve GenMeshTangents
2025-05-12 23:16:06 +02:00
Ray
f7d03efb49
REVIEWED: DecodeDataBase64()
, follow convention:
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- All `char *` refer to text strings
- All `unsigned char *` refer to generic byte arrays
2025-05-11 11:05:25 +02:00
Ray
3083f0cd43
REVIEWED: SaveFileText()
, const input text
2025-05-11 11:03:49 +02:00
Ray
693c9c292a
Formatting tweaks
2025-05-10 22:45:08 +02:00
Jeffery Myers
ebaa922f6b
Properly clean up the default font on unload, it may be reused if the window is created again
2025-05-08 09:57:31 -07:00
Ray
7e07278368
Update rprand.h
2025-05-08 17:06:29 +02:00
Karl Zylinski
a15548fb5a
Add normals to DrawSphereEx
2025-05-06 13:09:05 +02:00
Ray
3d6e24af4f
Merge pull request #4906 from Bigfoot71/fix-clip
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[rlgl] Proposed fix for default near/far clipping range
2025-05-06 11:12:35 +02:00
Jeffery Myers
ee2ab11cc5
Use the animated verts and normals in GL 1.1 if they exist
2025-05-05 15:49:23 -07:00
Ray
31d63d08e2
Merge pull request #4922 from Bigfoot71/review-file-dir-2
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[rcore] Some adjustments for `FilePathList`
2025-05-05 16:57:22 +02:00
Ray
a7ad2d1965
Merge pull request #4918 from JeffM2501/default_font_image_leaks
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[rText] Fix issues with default font being used before InitWindow in the image API.
2025-05-05 12:06:55 +02:00
Jeffery Myers
e53a43b7b5
Assign meshes without bone weights to the bone they are attached to so they animate.
2025-05-04 17:32:37 -07:00
Bigfoot71
38aec920b5
makes path
static in ScanDirectoryFilesRecursively
2025-05-04 14:47:52 +02:00
Bigfoot71
03988d2ce8
added a NULL check in UnloadDirectoryFiles
2025-05-04 14:46:39 +02:00
Le Juez Victor
c087144385
Merge branch 'raysan5:master' into fix-clip
2025-05-04 12:29:19 +02:00
Jeffery Myers
94c5de33a0
Make the default font loadable before InitWindow, for use with the image API.
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Make the default font loader early out if we have already loaded parts of it, so we don't leak memory
2025-04-30 17:56:30 -07:00
Ray
1ec281e86f
Merge pull request #4914 from Servall4/master
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[raudio] fix: GetMusicTimePlayed returns incorrect time after restarting a paused track
2025-04-28 23:13:31 +02:00
Duy Tran
f0de896f36
cmake: replace custom variable with built-in one
2025-04-28 11:57:53 -04:00
Ivan Ugryumov
ec5ce8c7fe
Update raudio.c
2025-04-28 14:29:51 +03:00
Gavin Rohrer
10478ff756
Revert GLFW_SCALE_FRAMEBUFFER to pre GLFW 4.3 behavior
2025-04-25 14:32:02 -04:00
Le Juez Victor
461c9c9d90
review tabs
2025-04-22 15:02:09 +02:00
Le Juez Victor
a7333a9dae
review near/far
2025-04-22 15:00:54 +02:00
Jeffery Myers
0f6b9ee738
format math the way ray likes it
2025-04-18 07:27:20 -07:00
Ray
b185f482d0
Merge pull request #4896 from mUnicorn/fix_bones_animation_scale
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[rmodels] Fix bones animation scale
2025-04-18 10:46:00 +02:00
Ray
73030e02d4
Merge pull request #4895 from AndrewHamel111/descriptive-window-flag-warning
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Add Warning to direct users to appropriate WindowState / ConfigFlag function
2025-04-18 10:43:24 +02:00
Jeffery Myers
5185d4c427
use the device channels and sample size when computing the default buffer size.
2025-04-16 18:13:41 -07:00
d.isakov
42a40b3920
move first mesh bones calculation under check for its presense
2025-04-16 08:04:58 +02:00
d.isakov
b4f1ff9a00
#4888 fix UpdateModelAnimationBones scale transform
2025-04-16 07:49:26 +02:00
AndrewHamel111
fdb92b373b
Warning to direct users to appropriate function
2025-04-15 21:08:35 -04:00
Ray
5b940692ea
REVIEWED: ExportFontAsCode()
not checking isGpuReady
#4894
2025-04-15 13:09:44 +02:00
Ray
80fcca4155
Update rcore_desktop_glfw.c
2025-04-14 12:37:06 +02:00
Ray
cc5739a6d7
REVIEWED: Some PRs formating
2025-04-13 20:55:38 +02:00
Jeffery Myers
60eb3a14d7
Only scale the screenshot by the DPI scale if we are doing automatic High DPI scaling, otherwise the native resolution is correct.
2025-04-10 13:59:09 -07:00
Eike Decker
1c4aa1378f
[rcore][SDL2] First touch position is overwritten with mouse pos
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I believe it makes sense to only do this when there are no known
touch points. I am not even sure if this should be done at all.
See https://github.com/raysan5/raylib/issues/4872 for more information.
2025-04-01 23:10:19 +02:00
Ray
1a67dcb578
REVIEWED: RGB order on SDL3 #3568
2025-04-01 01:26:51 +02:00
Ray
9a049d1d27
Merge pull request #4859 from MikiZX1/master
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Update rcore_desktop_sdl.c
2025-03-28 18:03:32 +01:00
Jonathan Marler
af16f7823a
Improve description of RestoreWindow
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Restore window currently says it sets the window state to:
"not minimized/maximized"
However, if a window is maximized and then minimized, it's typical that
it would restore back to being maximized, which is what seems to happen
from my testing. I've reworded the description to better reflect
this behavior.
2025-03-28 10:39:22 -06:00
MikiZX1
55c6864092
Update rcore_desktop_sdl.c
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raylib app crashing when started and a gamepad is already connected to the PC (even if the gamepad is not used in the app). I only tested this with a gamepad that has a layout which is not recognized. Using SDL3 as backend.
2025-03-26 14:06:58 +01:00
Ray
3d83c1c796
Format tweak
2025-03-25 19:27:55 +01:00
Ray
909c83fd4a
Avoid path filtering on TakeScreenshot()
2025-03-25 16:22:46 +01:00
Ray
32c8f396c2
Merge branch 'master' of https://github.com/raysan5/raylib
2025-03-25 16:21:53 +01:00
Ray
63e608d485
comment tweak
2025-03-24 15:07:36 +01:00
sleeptightAnsiC
8e9c3ceb57
[rcore] fix: TRACELOG upon successfully changing directory
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InitWindow() prints CWD during initialization,
but ChangeDirectory() does not, which is quite confusing when you start
messing with CWD. Now said function should log similar message.
2025-03-22 21:20:17 +01:00
Ray
46cd07d2c7
WARNING: REVERTED CHANGE THAT BROKE BATCHING!!! #4849
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I'm sorry... I did not detect this change was breaking batching... :(
2025-03-21 17:17:45 +01:00
Ray
266fba1111
Minor tweaks
2025-03-21 17:07:55 +01:00
Myrddin Krustowski
589ad0a33d
Add early return to circle sector functions when angles are equal.
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Prevents unnecessary work and division by zero (when segments=0) in DrawCircleSector/DrawCircleSectorLines when startAngle equals endAngle, matching existing behavior in DrawRing/DrawRingLines.
2025-03-18 11:51:58 +02:00
Ray
2f63a15630
Merge pull request #4836 from JeffM2501/unscale_on_resize
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[rcore] Correctly handle window size on resize in auto-scaled HIGHDPI environment
2025-03-14 17:15:14 +01:00
Jeffery Myers
d56ab670c3
spaces not tabs
2025-03-14 08:18:26 -07:00