Ray 
							
						 
					 
					
						
						
							
						
						a04dbe7ffd 
					 
					
						
						
							
							Update shaders_shapes_outline.c  
						
						 
						
						
						
						
					 
					
						2021-08-25 00:41:48 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						51fbde178f 
					 
					
						
						
							
							Update shaders_shapes_outline.c  
						
						 
						
						
						
						
					 
					
						2021-08-22 01:08:27 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						aeb1a0da84 
					 
					
						
						
							
							REVERTED: Removed the need for rlMatrix  
						
						 
						
						... 
						
						
						
						Now rlgl uses the `Matrix` type, just make sure it has been previously defined somewhere... I don't like this approach but it's probably the easier one for the users... still looking for a better solution... maybe using something like
`#define MATRIX_TYPE`, so it can be checked in other modules. 
						
						
					 
					
						2021-07-30 12:54:54 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						0fa295c72d 
					 
					
						
						
							
							Review formating to follow raylib style conventions  
						
						 
						
						
						
						
					 
					
						2021-07-23 18:16:08 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								GoldenThumbs 
							
						 
					 
					
						
						
							
						
						64e786fe28 
					 
					
						
						
							
							Add example shaders_shapes_outline.c ( #1883 )  
						
						 
						
						
						
						
					 
					
						2021-07-18 23:45:13 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						56cab4b6a9 
					 
					
						
						
							
							REVIEWED: shaders_basic_lighting  #1865  
						
						 
						
						... 
						
						
						
						Simplified the example 
						
						
					 
					
						2021-07-16 17:18:32 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						7d2845a661 
					 
					
						
						
							
							Improve assets license information  
						
						 
						
						
						
						
					 
					
						2021-07-16 14:29:20 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						30a3dae8a6 
					 
					
						
						
							
							Update texel_checker.png  
						
						 
						
						
						
						
					 
					
						2021-07-16 14:27:56 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						716e26aa37 
					 
					
						
						
							
							Review BeginTextureMode() usage  
						
						 
						
						... 
						
						
						
						Moved outside BeginDrawing()/EndDrawing() to illustrate drawing is happening to an external texture (not screen) 
						
						
					 
					
						2021-06-23 01:25:09 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lambert Wang 
							
						 
					 
					
						
						
							
						
						2545f62565 
					 
					
						
						
							
							Added support for additional mouse buttons ( #1753 )  
						
						 
						
						... 
						
						
						
						* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com > 
						
						
					 
					
						2021-05-08 18:26:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jeffery Myers 
							
						 
					 
					
						
						
							
						
						6c518008a5 
					 
					
						
						
							
							Fixes for 64 bit typecast warnings ( #1733 )  
						
						 
						
						
						
						
					 
					
						2021-04-25 18:50:26 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						8a55c60e47 
					 
					
						
						
							
							Update shaders_mesh_instancing.c  
						
						 
						
						
						
						
					 
					
						2021-04-23 09:09:34 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						dcf52c132f 
					 
					
						
						
							
							Remove trail spaces  
						
						 
						
						
						
						
					 
					
						2021-04-22 18:55:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						bdc5686e4c 
					 
					
						
						
							
							Update shaders_julia_set.c  
						
						 
						
						
						
						
					 
					
						2021-04-07 12:25:04 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						cdc3754449 
					 
					
						
						
							
							ADDED: Support model normal matrix location  #1691  
						
						 
						
						
						
						
					 
					
						2021-03-31 20:44:16 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						c772de702b 
					 
					
						
						
							
							REVIEWED: DrawMeshInstanced() matrix computations  
						
						 
						
						... 
						
						
						
						Simplified some parts and reviewed for a correct computation of matrices, considering stereo render view/projection per eye transformations 
						
						
					 
					
						2021-03-31 19:59:23 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						fd3e2fda00 
					 
					
						
						
							
							RENAMED: example: shaders_mesh_instancing  
						
						 
						
						... 
						
						
						
						shaders_rlgl_mesh_instanced -> shaders_mesh_instancing 
						
						
					 
					
						2021-03-31 18:40:04 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						f9bab14fdb 
					 
					
						
						
							
							REVIEWED: DrawMeshInstanced()  
						
						 
						
						
						
						
					 
					
						2021-03-26 00:12:29 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						dd59350485 
					 
					
						
						
							
							REVIEW: instancing example formating  
						
						 
						
						
						
						
					 
					
						2021-03-25 13:41:32 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Max 
							
						 
					 
					
						
						
							
						
						7e58838895 
					 
					
						
						
							
							added animation and keyboard controls to rlgl mesh Instancing example ( #1678 )  
						
						 
						
						
						
						
					 
					
						2021-03-25 11:12:59 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jeffery Myers 
							
						 
					 
					
						
						
							
						
						e48b9a6da1 
					 
					
						
						
							
							[Examples] Warning fixes (pt 1) ( #1668 )  
						
						 
						
						... 
						
						
						
						* Fix some warnings in examples.
* cleanups from review
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com > 
						
						
					 
					
						2021-03-23 07:51:52 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						ed4ca6a7f3 
					 
					
						
						
							
							WARNING: BREAKING: rlgl module redesign -WIP-  
						
						 
						
						... 
						
						
						
						- Some rlgl functions have been moved to core
 - Some functions have been made internal to rlgl
 - rlgl functions prefixed with rl*() 
						
						
					 
					
						2021-03-21 01:29:31 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						4fba09794f 
					 
					
						
						
							
							Example considering HighDPI on RenderTexture draw  #1086  
						
						 
						
						
						
						
					 
					
						2021-03-20 13:34:06 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						be8d5a7ae2 
					 
					
						
						
							
							RENAMED: camera.type -> camera.projection  
						
						 
						
						
						
						
					 
					
						2021-03-19 20:14:14 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						bae423be41 
					 
					
						
						
							
							Create reload.fs  
						
						 
						
						
						
						
					 
					
						2021-03-17 19:18:31 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						ff6d5c8ddb 
					 
					
						
						
							
							REVIEWED: shaders_multi_sample2d  
						
						 
						
						
						
						
					 
					
						2021-03-17 19:03:51 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						01e28263be 
					 
					
						
						
							
							WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency  
						
						 
						
						... 
						
						
						
						Some enums values have been renamed to be more consistent and also provide a more detailed description:
 - ShaderLocationIndex:    LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
 - ShaderUniformDataType:  UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
 - MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
 - PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE 
						
						
					 
					
						2021-03-14 11:05:51 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						fe3256be9f 
					 
					
						
						
							
							Renamed some functions to use latest raylib version  
						
						 
						
						
						
						
					 
					
						2021-03-12 18:00:36 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jeffery Myers 
							
						 
					 
					
						
						
							
						
						2884b88101 
					 
					
						
						
							
							out is a keyword in shaders and can't be used as a variable name. ( #1558 )  
						
						 
						
						... 
						
						
						
						Co-authored-by: Jeffery Myers <JefMyers@blizzard.com > 
						
						
					 
					
						2021-01-31 21:37:27 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						65b299c6cf 
					 
					
						
						
							
							Replace tabs by 4 spaces  
						
						 
						
						
						
						
					 
					
						2021-01-25 17:53:04 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						22b179e66c 
					 
					
						
						
							
							Review rlights helper module  #1489  
						
						 
						
						
						
						
					 
					
						2020-12-29 22:01:48 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						b68e522ffc 
					 
					
						
						
							
							Updated several files while porting examples to web  
						
						 
						
						
						
						
					 
					
						2020-12-24 13:51:24 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						d9a9bacb48 
					 
					
						
						
							
							Review formatting  
						
						 
						
						
						
						
					 
					
						2020-12-23 20:30:00 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						7e9028ae08 
					 
					
						
						
							
							Update user name  
						
						 
						
						
						
						
					 
					
						2020-12-03 20:17:50 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						8e15dae5ed 
					 
					
						
						
							
							Review contributed examples  
						
						 
						
						
						
						
					 
					
						2020-11-01 13:39:48 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						8327857488 
					 
					
						
						
							
							Update shaders_multi_sample2d.c  
						
						 
						
						
						
						
					 
					
						2020-10-31 11:49:19 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						fbc51e822b 
					 
					
						
						
							
							REDESIGNED: Multiple sampler2D usage on batch system  
						
						 
						
						... 
						
						
						
						New implementation allow enabling additional textures per batch only. 
						
						
					 
					
						2020-10-31 11:48:44 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						8a16348131 
					 
					
						
						
							
							Support multiple sample2D on batch drawing  #1333  
						
						 
						
						
						
						
					 
					
						2020-10-29 20:22:52 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ray 
							
						 
					 
					
						
						
							
						
						37e2d993e7 
					 
					
						
						
							
							Updated assets  
						
						 
						
						... 
						
						
						
						Reduce size and better license CC0 
						
						
					 
					
						2020-10-29 18:41:05 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								seanpringle 
							
						 
					 
					
						
						
							
						
						4bcddc3b15 
					 
					
						
						
							
							[wip] rlDrawMeshInstanced ( #1318 )  
						
						 
						
						... 
						
						
						
						* rlDrawMeshInstanced first attempt
* rlDrawMeshInstanced OpenGL 3.3 and VAO checks
* rlDrawMeshInstanced GetShaderAttribLocation; comments
* example instanced shader
* RLGL_STANDALONE RAYMATH_STANDALONE Vector4
* apply suggested naming changes; add instanced mesh example
* remove orphan variables 
						
						
					 
					
						2020-09-27 10:29:05 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						405d3fac0c 
					 
					
						
						
							
							Corrected issue with floor()  #1377  
						
						 
						
						
						
						
					 
					
						2020-09-15 11:40:51 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								chriscamacho 
							
						 
					 
					
						
						
							
						
						d140dc81c0 
					 
					
						
						
							
							work on quat and matrix math - deleted multiple copies of raymath.h causing issues ( #1359 )  
						
						 
						
						... 
						
						
						
						Co-authored-by: codifies <nospam@antispam.com > 
						
						
					 
					
						2020-08-23 21:01:26 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						c32ae480af 
					 
					
						
						
							
							RENAMED: FormatText() -> TextFormat()  
						
						 
						
						... 
						
						
						
						This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText() 
						
						
					 
					
						2020-08-16 11:28:15 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						26f6a64a39 
					 
					
						
						
							
							NEW EXAMPLE: shaders_hot_reloading  #1198  
						
						 
						
						
						
						
					 
					
						2020-08-16 11:18:25 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						ebdeab7e25 
					 
					
						
						
							
							Code reorganization on example  
						
						 
						
						
						
						
					 
					
						2020-08-16 11:17:33 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Adrie 
							
						 
					 
					
						
						
							
						
						3c095f9d34 
					 
					
						
						
							
							Fix color of ambient light ( #1330 )  
						
						 
						
						
						
						
					 
					
						2020-07-30 12:51:58 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						0fda4b1183 
					 
					
						
						
							
							Update raysan.png  
						
						 
						
						
						
						
					 
					
						2020-06-07 11:49:10 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						8a501ef06d 
					 
					
						
						
							
							Review some png images  
						
						 
						
						
						
						
					 
					
						2020-06-02 12:58:46 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						fed4716c3b 
					 
					
						
						
							
							resources PNG chunks cleaning  
						
						 
						
						
						
						
					 
					
						2020-05-28 21:18:58 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								raysan5 
							
						 
					 
					
						
						
							
						
						15e1e9ba24 
					 
					
						
						
							
							Added resources license  
						
						 
						
						
						
						
					 
					
						2020-05-28 21:17:40 +02:00