Anders Holmberg
71f2e2b1e4
Add macos support to zig build system ( #2175 )
2021-11-27 10:46:18 +01:00
Ray
2b2141902b
ADDED: Support for QOI image format
2021-11-27 10:35:00 +01:00
Ray
9088135b49
REVIEWED: Formating and comments
2021-11-25 01:07:54 +01:00
Arnaud Valensi
b248a00c90
Fix scissor on macos ( #2170 )
...
* Expose GetRenderWidth and GetRenderHeight functions
* Fix scissor on macos
* Fix typo
2021-11-25 01:03:20 +01:00
Novaleaf
c5fc7c7640
allow physac to be built as a shared library ( #2168 )
...
if `BUILD_LIBTYPE_SHARED` is defined allow build as a shared dll
2021-11-23 22:21:01 +01:00
めぐみ発動機 (isVowel / GreenWing)
924b1c7b0c
fixed typo: aproximation to approximation ( #2164 )
2021-11-21 18:06:52 +01:00
めぐみ発動機 (isVowel / GreenWing)
478b70e53e
fixed typo: aproximation to approximation ( #2163 )
2021-11-21 18:06:20 +01:00
raysan5
7755cd0019
Tweak to minimize buffer overflow possibility
2021-11-18 10:25:28 +01:00
WilledgeR
e24443bbbc
Fixes CC while compiling for ANDROID_ARCH x86 ( #2148 )
...
* Override CC while compiling for ANDROID_ARCH x86
* REfix Override CC while compiling
2021-11-17 20:45:07 +01:00
raysan5
03f55d8f9e
Minor tweaks
2021-11-17 13:36:28 +01:00
Ray
be371ebf99
REVIEWED: LoadTextureFromImage()
...
Allow texture loading with no data transfer (in case image.data = NULL)
2021-11-15 11:41:05 +01:00
Ray
b7bf220598
REVIEWED: rlUpdateTexture()
2021-11-15 10:25:24 +01:00
Ray
5a6aa52a7c
REVIEWED: ExportMesh() #2138
2021-11-15 10:14:00 +01:00
Ray
2c38dad214
Merge branch 'master' of https://github.com/raysan5/raylib
2021-11-11 18:26:28 +01:00
Ray
c8f029dba9
Expose MAX_KEYBOARD_KEYS
and MAX_MOUSE_BUTTONS
#2127
2021-11-11 18:26:25 +01:00
lib-omar
91135c8799
Fixed file/alloc limitation in GetDirectoryFiles() ( #2126 )
...
MAX_DIRECTORY_FILES macro removed.
ClearDirectoryFiles() tweaked to reflect changes.
2021-11-10 19:52:30 +01:00
Ray
da7e0ba9d9
ouch
2021-11-10 13:37:50 +01:00
Ray
c82390e3f1
Reviewed descriptions and notes
2021-11-10 13:31:42 +01:00
Ray
4853082a4f
REVIEWED: DrawRectanglePro(), support TRIANGLES drawing
2021-11-10 13:28:43 +01:00
Ray
f6180efd35
REVIEWED: CheckCollision*() consistency
2021-11-10 13:28:05 +01:00
Ray
7158c80448
tweak
2021-11-10 13:26:50 +01:00
Uneven Prankster
35cbacc68b
Allow GL4.3 capabilities to be shown ( #2124 )
...
Now that 4.3 was added this can be enabled with the compile flag.
2021-11-09 15:24:39 +01:00
Ray
14e4992d73
REVIEWED: rlGetCompressedFormatName()
2021-11-09 11:53:18 +01:00
Ray
21ec8c38ae
Review variables initialization
...
- All variables are initialized on declaration, some arrays were not properly initialized
- Static array buffers require memset() for re-initialization on every function call
2021-11-09 11:49:03 +01:00
Luke Krasnoff
8ec5b2dc2f
Protect TextIsEqual from NULLs ( #2121 )
2021-11-09 11:37:55 +01:00
KonPet
34f9f51835
Fix Render Batch Limit not being checked in DrawRectangleGradientEx() ( #2111 )
2021-11-07 11:50:15 +01:00
raysan5
7f4ae653f3
Review display output order
2021-11-03 13:24:56 +01:00
raysan5
703df42586
Avoid duplicate output info on PLATFORM_RPI
2021-11-03 12:55:46 +01:00
Ray
5e3db0aa83
Updated some scripts paths
...
NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly.
2021-11-02 18:40:45 +01:00
Ray
e930ad3102
Reviewed spelling mistake
2021-11-01 23:06:26 +01:00
Ray
2fe488a71c
Update version in CMake
2021-11-01 23:05:23 +01:00
raysan5
70a2118c49
REMOVED: rnet.h
...
It was not working properly... recommended to use `nbnet` instead.
2021-11-01 20:08:14 +01:00
raysan5
b02e737074
Update raygui.h
2021-11-01 20:07:22 +01:00
raysan5
bba035c20c
Minor type tweak
2021-11-01 19:14:55 +01:00
Ray
8c0f9c7f5a
Update miniaudio.h
2021-11-01 11:37:47 +01:00
Ray
8abba960c7
Review comments
2021-11-01 11:26:13 +01:00
Ray
8649032428
Update comment
2021-11-01 01:08:55 +01:00
Ray
1fac09d0f4
REVIEWED: example: Compute shader Game-of-life
2021-10-31 12:28:04 +01:00
Ray
b7240d6a36
Update raygui.h
2021-10-27 11:25:24 +02:00
Ray
65076464d5
REVIEWED: KeyCallback()
...
Register keys independently of the actions
2021-10-26 22:27:18 +02:00
Ray
72758de6ea
Reviewed warnings
2021-10-26 22:26:28 +02:00
Ray
25642cff36
Update comments for OpenGL 4.3
2021-10-26 22:23:16 +02:00
Jeffery Myers
daeccd03ac
Fix VC warnings for examples ( #2085 )
2021-10-25 10:21:16 +02:00
Jeffery Myers
086f76ba7a
Fix warnings in raylib build ( #2084 )
2021-10-25 10:18:42 +02:00
mandar1jn
affb707dd9
fixing the library so the workflows compile ( #2082 )
2021-10-24 18:24:01 +02:00
TheSergey496
08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. ( #2081 )
2021-10-24 17:31:13 +02:00
raysan5
62965aa6d7
Comments tweaks
2021-10-23 14:17:26 +02:00
raysan5
04a4efb591
Added some comments on LoadGLTF()
2021-10-23 14:00:05 +02:00
raysan5
c4f0e80895
REVIEWED: Size of bones id supported, max 255 bones per mesh
2021-10-23 13:59:20 +02:00
raysan5
ebee8ba3bb
REVIEWED: LoadGLTF()
#2075
2021-10-23 11:42:02 +02:00