Commit Graph

6 Commits

Author SHA1 Message Date
raysan5
e913de58c7 Added distortion shader for testing 2016-06-21 13:45:35 +02:00
raysan5
1d545449bb Reviewed shaders and added comments 2016-04-07 12:32:32 +02:00
raysan5
66b096d978 Added support for render to texture (use RenderTexture2D)
Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
2016-03-30 20:09:16 +02:00
raysan5
fb6ef2c2f4 Vertex shaders optimization 2016-01-13 17:13:28 +01:00
raysan5
9a578c5962 Added shaders examples resources 2015-09-02 01:06:55 +02:00
raysan5
eae98e1c34 Big batch of changes, check description:
- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
2015-05-04 23:46:31 +02:00