Commit Graph

  • a96b2b5b0d Update windows.yml Ray 2020-08-17 20:46:25 +02:00
  • e3709a9754 Create windows.yml Ray 2020-08-17 20:40:17 +02:00
  • 2d0811d94c Update Makefile raysan5 2020-08-17 20:38:06 +02:00
  • c32ae480af RENAMED: FormatText() -> TextFormat() raysan5 2020-08-16 11:28:15 +02:00
  • 26f6a64a39 NEW EXAMPLE: shaders_hot_reloading #1198 raysan5 2020-08-16 11:18:25 +02:00
  • ebdeab7e25 Code reorganization on example raysan5 2020-08-16 11:17:33 +02:00
  • 7b346dbbe1 Review issue with .fnt -> .png path #1351 Ray 2020-08-15 11:32:23 +02:00
  • 902a97f540 Update BINDINGS.md Ray 2020-08-15 11:00:32 +02:00
  • 53b17765f4 Added raylib-luajit Ray 2020-08-13 10:53:09 +02:00
  • 810f51b3e7 Change raylib version for VSCode mingw project makefile (#1347) Gaëtan Blaise-Cazalet 2020-08-12 15:04:17 +02:00
  • ad1b3330b7 Support mulstiple WAV sampleSize for MusicStream #1340 raysan5 2020-08-11 19:08:07 +02:00
  • 702341ae6e Making the windows build script a bit faster by verifying if the msvc environment was set up previously and only setting it up if it wasn't (#1346) Henrique de Lima 2020-08-10 16:08:51 -03:00
  • 959d0d2591 Review Makefiles for WEB compilation Ray 2020-08-08 14:08:56 +02:00
  • 1841a6bd3b CMake: allow spaces in CMAKE_INSTALL_PREFIX Ahmad Fatoum 2020-08-08 00:44:40 +02:00
  • 6108ba89df CMake: don't use raylib_static name for MinGW on Windows Ahmad Fatoum 2020-08-08 00:34:31 +02:00
  • 2c7dc70878 Reset close status for next frame #1339 raysan5 2020-08-06 11:47:46 +02:00
  • 2d866d5118 Added raylib-jai Ray 2020-08-05 12:19:13 +02:00
  • 9e75f870bb Update Makefile for web (#1332) Rfaile313 2020-08-02 13:21:59 -05:00
  • 168948d91d Update raudio_standalone.c raysan5 2020-07-31 12:31:40 +02:00
  • 7eb6cb470b Update raudio_standalone.c raysan5 2020-07-31 12:13:10 +02:00
  • 6e9e7bd6bc LoadSound(): Use memory loading (WAV, OGG, MP3, FLAC) #1312 raysan5 2020-07-31 12:13:04 +02:00
  • 3c095f9d34 Fix color of ambient light (#1330) Adrie 2020-07-30 03:51:58 -07:00
  • 1d895616f7 rlCheckErrors (#1321) seanpringle 2020-07-30 20:50:20 +10:00
  • 9c2ff464b0 Support pthreads on PLATFORM_WEB compilation raysan5 2020-07-28 20:36:10 +02:00
  • 20301d1e5d Corrected issue with framebuffer size storage #1298 raysan5 2020-07-28 11:44:45 +02:00
  • 488c60d139 Small shader fix on vec3 initialization #1298 raysan5 2020-07-28 11:27:05 +02:00
  • b5eb104b08 Consider empty title for window #1323 Ray 2020-07-24 18:20:37 +02:00
  • 14d37464ad DrawTriangleFan(): Add a comment about vertex order #1316 Ray 2020-07-22 11:12:04 +02:00
  • cebcdea80f [wip] MeshNormalsSmooth() (#1317) seanpringle 2020-07-20 19:05:18 +10:00
  • 6ec847a93f Find a better mechanism to avoid FBO on OpenGL 2.1 if required #1290 raysan5 2020-07-17 19:41:38 +02:00
  • feedf332a8 Issue with render size assignment on RPI/Android #1314 raysan5 2020-07-17 18:39:31 +02:00
  • 642f42bb4f Reviewed comment in LoadIQM() #1315 raysan5 2020-07-17 18:22:09 +02:00
  • bdd253a66a clamp ray hit y position to ground plane height (#1311) seanpringle 2020-07-15 19:13:03 +10:00
  • 7760575d3f fix emcc warning (-Wparentheses-equality) (#1310) Random 2020-07-14 12:25:21 -07:00
  • 6fb5207694 Update resources LICENSE raysan5 2020-07-14 19:17:08 +02:00
  • 67acb0f840 Update audio resources LICENSE raysan5 2020-07-14 19:11:09 +02:00
  • dd5f448f25 Update Makefile Android raysan5 2020-07-14 19:09:58 +02:00
  • 0b52c57a24 Update Makefile emsdk paths raysan5 2020-07-14 19:07:51 +02:00
  • d2d50bc60f Update miniaudio to v0.10.14 raysan5 2020-07-14 18:59:00 +02:00
  • a9d676a5fd scale perspective top calc for near culing plane (#1309) seanpringle 2020-07-14 18:36:22 +10:00
  • bf429a0058 Remove conditional __EMSCRIPTEN__ raysan5 2020-07-13 18:57:46 +02:00
  • 4de362b405 Updated miniaudio to v0.10.13, fixes emscripten compilation error (#1306) Random 2020-07-13 09:56:17 -07:00
  • 0db0e6acd8 WARNING: REMOVED: LoadImageEx() raysan5 2020-07-10 19:18:29 +02:00
  • 7199dd570f REVIEW: Pointer lock emscripten API does not work #1241 raysan5 2020-07-10 18:23:17 +02:00
  • 3f4c6fee11 Correct issue when not supporting GIF format raysan5 2020-07-10 17:24:37 +02:00
  • c57323f29c ADDED: LoadImageAnim() to load animated sequence of images raysan5 2020-07-10 13:59:01 +02:00
  • fa7799143e Update miniaudio to v0.10.12, solves #1288 raysan5 2020-07-10 13:29:42 +02:00
  • 57dc8a91dd Disable FBO support on OpenGL 2.1 #1290 raysan5 2020-07-10 13:14:56 +02:00
  • 86a8f1d5d5 Chromium needs a larger audio buffer (#1300) Random 2020-07-10 03:34:35 -07:00
  • b4ff6fdde3 Review skybox shaders raysan5 2020-07-10 12:20:57 +02:00
  • 956f61cf14 Merge branch 'master' of https://github.com/raysan5/raylib raysan5 2020-07-10 12:20:40 +02:00
  • 0877019fb6 Review comment raysan5 2020-07-10 12:15:52 +02:00
  • 2d4956feeb Fix format-security error in rlgl_standalone.c (#1305) Daniel Jour 2020-07-10 11:17:46 +02:00
  • 871cd1a76a Free leaked allocations from render objects (#1302) Terry Nguyen 2020-07-09 11:42:20 -07:00
  • 00fda3be65 Fix incorrect color transform to 255 space (#1297) Doyle 2020-07-06 04:02:32 +10:00
  • 6832da5aa7 Update SPONSORS.md Ray 2020-07-04 11:49:54 +02:00
  • 5986eee6ab Expose additional configuration options Ray 2020-06-30 11:05:09 +02:00
  • 00557df17f Update SPONSORS.md Ray 2020-06-29 21:15:27 +02:00
  • 4d71e9b44f Added new function DrawTextureTiled() (#1291) Vlad Adrian 2020-06-28 00:59:14 +03:00
  • eae6e6a828 Minor format tweak Ray 2020-06-27 14:11:21 +02:00
  • 5b294b7cff Corrected issue with OpenGL 1.1 support Ray 2020-06-27 14:10:53 +02:00
  • 03846342bb Update SPONSORS.md Ray 2020-06-25 16:50:51 +02:00
  • ba39a1b304 ADDED: UpdateTextureRec() Ray 2020-06-25 16:26:59 +02:00
  • 25fb24ba7d [add] GetMonitorRefreshRate(int monitor); (#1289) Shylie 2020-06-24 12:28:57 -04:00
  • be80708d41 REVIEWED: textures_raw_data #1286 Ray 2020-06-23 01:06:05 +02:00
  • 38530ebf12 REVIEWED: ToggleFullscreen(), issue #1287 Ray 2020-06-23 00:39:06 +02:00
  • bd13d4a471 Add missing include Ray 2020-06-23 00:33:51 +02:00
  • e18c4c1158 REVIEWED: ColorAlphaBlend(), support tint color raysan5 2020-06-20 23:32:32 +02:00
  • 6b94ce2204 [UWP] Fix time query precision (#1284) Reece Mackie 2020-06-20 20:13:32 +01:00
  • 7ed7116e27 REVIEWED: ColorAlphaBlend(), integers-version, optimized #1218 raysan5 2020-06-20 19:57:09 +02:00
  • 5a862bce29 REVIEWED: ImageDraw(), consider negative source offset properly #1283 raysan5 2020-06-20 18:49:15 +02:00
  • da582e2eec REVIEWED: ImageDraw() #1283 raysan5 2020-06-20 18:10:21 +02:00
  • 0e26d514b8 Fix bug #1270 (#1282) peppemas 2020-06-20 17:55:56 +02:00
  • c833644a0e Update SPONSORS.md Ray 2020-06-19 13:42:23 +02:00
  • c078640fa5 Commented Fade() macro raysan5 2020-06-16 10:37:31 +02:00
  • afcc584fb6 RE-ADDED: Fade() function to avoid multiple breaking changes raysan5 2020-06-16 10:36:05 +02:00
  • 589d606000 REDESIGNED: ImageDraw(), optimized #1218 raysan5 2020-06-15 12:06:41 +02:00
  • 32c0a7a135 Small code optimization raysan5 2020-06-15 12:05:03 +02:00
  • bfa6544030 REDESIGNED: ImageResize(), optimized #1218 raysan5 2020-06-15 12:04:18 +02:00
  • 691c1f9391 REDESIGNED: ImageFromImage(), optimized #1218 raysan5 2020-06-15 12:03:33 +02:00
  • ad954dc7ab WARNING: BIG CHANGE: Move Color functions to texture module raysan5 2020-06-15 12:02:50 +02:00
  • ec09fea29a REDESIGNED: ImageDraw(), optimization #1218 raysan5 2020-06-11 22:47:25 +02:00
  • 15bfe44e73 REVIEWED: ImageDraw(), optimizations test #1218 raysan5 2020-06-11 12:47:47 +02:00
  • a6e6a99cb6 REDESIGNED: ImageAlphaClear(), optimized #1218 raysan5 2020-06-10 23:10:16 +02:00
  • 4745ebeed5 REVIEWED: ImageResizeCanvas(), optimization #1218 raysan5 2020-06-10 21:21:37 +02:00
  • dea0279a74 REVIEWED: ExportImage(), optimized raysan5 2020-06-09 19:52:10 +02:00
  • 7ef0fb4192 REVERTED: ExportImage() changes raysan5 2020-06-08 21:18:42 +02:00
  • 82f7dd017e REVIEWED: ImageAlphaPremultiply(), optimization raysan5 2020-06-08 18:24:53 +02:00
  • 40bc6afdbd REVIEWED: ImageAlphaClear(), minor optimization raysan5 2020-06-08 18:23:59 +02:00
  • 6264c4901b Fix wrong height used when using scissor mode with render texture of different height from window (#1272) Chang Si Yuan 2020-06-08 16:32:23 +08:00
  • 73cc33b493 Fix extra memory allocated when updating color buffer in mesh (#1271) Chang Si Yuan 2020-06-08 16:31:39 +08:00
  • 87592e2625 Update textures.c raysan5 2020-06-07 20:32:43 +02:00
  • d0e9228660 REDESIGNED: ImageResizeCanvas(), optimized #1218 raysan5 2020-06-07 18:33:30 +02:00
  • a9fb0aa207 ImageToPOT() renamed parameter raysan5 2020-06-07 18:32:20 +02:00
  • b5174a9990 REVIEWED: ImageCrop() #1218 raysan5 2020-06-07 12:57:57 +02:00
  • b7d53ce314 REVIEWED: ImageToPOT() #1218 raysan5 2020-06-07 12:56:47 +02:00
  • 78c3d619f9 REVIEWED: ImageAlphaCrop() #1218 raysan5 2020-06-07 12:33:42 +02:00
  • 02ff68e1a3 REDESIGNED: ImageCrop(), optimized #1218 raysan5 2020-06-07 12:16:27 +02:00
  • 7cf1e76d53 REVIEWED: ExportImage(), optimized #1218 raysan5 2020-06-07 11:57:22 +02:00
  • 776e4a37ef REDESIGNED: ImageRotateCCW(), optimized #1218 raysan5 2020-06-07 11:53:13 +02:00