Commit Graph

  • d1a4c1f789 Update ci_src_examples_win.yml Ray 2020-01-09 16:50:01 +01:00
  • 451969de1b Update ci_src_examples_macos.yml Ray 2020-01-09 16:36:01 +01:00
  • 7fe8d25253 Update ci_src_examples_linux.yml Ray 2020-01-09 16:35:42 +01:00
  • b17937dda8 Create ci_src_examples_macos.yml Ray 2020-01-09 16:33:57 +01:00
  • 6f0a4a7663 Rename ccpp.yml to ci_src_examples_linux.yml Ray 2020-01-09 16:06:58 +01:00
  • 98f4e06a37 Create ci_src_examples_win.yml Ray 2020-01-09 16:06:17 +01:00
  • 1db9a85b5d Added more examples to list Ray 2020-01-09 14:16:10 +01:00
  • e5c9e5e328 Added new categories Ray 2020-01-09 13:57:24 +01:00
  • eb8512b43c Added some more examples Ray 2020-01-09 13:45:34 +01:00
  • 6321dd4614 Added shapes examples Ray 2020-01-09 13:32:19 +01:00
  • 689f3c086b Update README.md Ray 2020-01-09 13:26:26 +01:00
  • 9f79ed2972 Create core_2d_camera_platformer.png Ray 2020-01-09 13:23:40 +01:00
  • 421bbde1e0 Redesigning tables Ray 2020-01-09 13:22:14 +01:00
  • 10982fa184 Renamed directory Ray 2020-01-09 13:14:57 +01:00
  • a1809fad4c Renamed directory: physac -> physics Ray 2020-01-09 13:11:56 +01:00
  • 8f05322263 Review example and screenshots Ray 2020-01-09 12:58:24 +01:00
  • 358ca7595d Review IsFileExtension() to be case-insensitive Ray 2020-01-09 10:43:21 +01:00
  • 89fedf0bb9 Comments review Ray 2020-01-08 18:33:21 +01:00
  • 4211056354 Reviewed some comments Ray 2020-01-08 18:21:08 +01:00
  • 6d56c99a37 Reorganized some variables for consistency Ray 2020-01-08 17:19:06 +01:00
  • f46fcb8307 IsAudioBufferPlaying() replace ERROR by WARNING Ray 2020-01-08 12:41:36 +01:00
  • b708965ab7 Added examples images to README Ray 2020-01-07 19:06:44 +01:00
  • 3c8b7a41b2 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2020-01-07 16:45:39 +01:00
  • a08508f6a4 Renamed LICENSE.md to LICENSE Ray 2020-01-07 16:45:17 +01:00
  • 7e0929e3b4 Create README.md Ray 2020-01-07 16:26:41 +01:00
  • 793977db4a Review resources LICENSE raysan5 2020-01-06 19:50:26 +01:00
  • b5b3bbb30b Review variable name raysan5 2020-01-06 19:49:52 +01:00
  • 615cb35d96 VS2017 project: Added x64 platform configuration raysan5 2020-01-05 20:13:35 +01:00
  • 21c30f43d4 Update year to 2020 raysan5 2020-01-05 20:01:54 +01:00
  • c20ccfe274 Review PR #1040 naming and formating raysan5 2019-12-29 13:55:15 +01:00
  • c0d1425aac Remove TABS raysan5 2019-12-29 13:53:05 +01:00
  • 350cb0a8a8 GenTextureCubemap(): renamed parameter raysan5 2019-12-29 13:52:48 +01:00
  • cedd5efe4c fixed free camera pitch (#1040) chriscamacho 2019-12-29 12:47:01 +00:00
  • f8bd56b07f Normals was not correctly updated when using animated meshes (#1052) las3rlars 2019-12-29 12:17:36 +01:00
  • 9fbf5c8ca2 Review VS2017 project configuration Ray 2019-12-25 10:12:59 +01:00
  • caa1f45643 Forcibly ensure .xm playback starts in the right place; fixes #1043. (#1045) illegalinstruction 2019-12-21 04:02:54 -08:00
  • 5e8b6b0157 Review flags and web compilation Ray 2019-12-16 18:07:17 +01:00
  • 8473e94879 Add some comments on desktop multi-touch Ray 2019-12-16 18:06:48 +01:00
  • 8dece6a179 Update README.md Ray 2019-12-15 23:09:20 +01:00
  • ccf085ac70 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2019-12-15 23:02:35 +01:00
  • dde1d68a02 Remove KDevelop Ray 2019-12-15 23:02:04 +01:00
  • 14884a2a6c Update supported projects Ray 2019-12-15 23:01:08 +01:00
  • 9c62d8a400 Remove VS2015 project Ray 2019-12-15 22:57:53 +01:00
  • 6e1326143e Typo fixes (#1039) Shylie 2019-12-13 14:40:47 -05:00
  • 03e6006ac8 Corrected bug on rlReadTexturePixels() Ray 2019-12-11 23:26:42 +01:00
  • e614942a2d Read texture data as RGBA from FBO on GLES 2.0 Ray 2019-12-11 23:22:10 +01:00
  • 1397242d88 Small code tweak to avoid warning Ray 2019-12-11 23:14:32 +01:00
  • b8246d8592 Minor format tweaks for PR #1036 Ray 2019-12-10 00:18:29 +01:00
  • 7eacac24d5 SetWindowMonitor made functioning again. (#1036) Justin 2019-12-09 15:14:56 -08:00
  • 2a64aa2abd external: glfw: reinstate export of GLFW_PKG_{DEPS,LIBS} Ahmad Fatoum 2019-05-04 22:19:09 +02:00
  • f976b03a4f Update ccpp.yml Ray 2019-12-04 20:23:13 +01:00
  • 8db130289e Update ccpp.yml Ray 2019-12-04 20:11:34 +01:00
  • 3aad221b1e Review some shaders to work on GLSL 100 raysan5 2019-12-04 19:52:53 +01:00
  • ff499fe57d Update ccpp.yml Ray 2019-12-04 18:42:50 +01:00
  • 3c75bb5e6d Update ccpp.yml Ray 2019-12-04 18:34:11 +01:00
  • 8a08a9b225 Fix IsMouseButtonReleased() when press/release events come too fast (#1032) Oskari Timperi 2019-12-04 19:29:11 +02:00
  • 1b7d136daa Create ccpp.yml Ray 2019-12-04 18:25:17 +01:00
  • f346c672fb Work on macOS HighDPI issue #826 raysan5 2019-12-04 18:09:56 +01:00
  • 08adb4b8c3 Check and testing timming #865 raysan5 2019-12-04 17:59:17 +01:00
  • 3d936061c8 Corrected issue #1027 raysan5 2019-12-04 11:05:46 +01:00
  • 95f3b6e18e Review VSync on fullscreen mode Ray 2019-12-01 13:58:29 +01:00
  • 8eecbbe4aa fixes for switching full-screen and v-sync (#963) MasterZean 2019-12-01 14:46:09 +02:00
  • ea5cd42e6c Update GLFW to version 3.4 Ray 2019-12-01 13:30:02 +01:00
  • 3ffe34f9bb ADDED: DrawTextCodepoint() Ray 2019-12-01 13:28:14 +01:00
  • 416a52b5bc Minor comments tweak Ray 2019-12-01 12:55:33 +01:00
  • 91faf72dda Rename and review: core_2d_camera_platformer Ray 2019-11-25 13:06:56 +01:00
  • 60e8511543 Update miniaudio.h to v0.9.8 Ray 2019-11-25 11:42:49 +01:00
  • 97abaff4c5 Support rlPushMatrix() and rlPopMatrix() on mesh drawing Ray 2019-11-25 11:29:04 +01:00
  • 5ad65d9291 Minor format tweaks Ray 2019-11-25 11:26:26 +01:00
  • 776304e8e8 Comments (#1026) Darryl Dixon - Piece Digital 2019-11-24 18:13:05 -05:00
  • d5aab98ac9 Review PR #1015 raysan5 2019-11-24 14:08:27 +01:00
  • 1f66f0d9a2 [text] TextFormat() caching (#1015) brankoku 2019-11-24 08:01:35 -05:00
  • c1a02e9fca Review PR #1022 raysan5 2019-11-24 13:43:48 +01:00
  • f987ac9dca fix example build on macos (#1022) Richard Smith 2019-11-24 12:41:23 +00:00
  • 1d3f230c92 Review key input queue PR #1012 raysan5 2019-11-24 13:39:45 +01:00
  • ae301a1d23 add api FIFO based character input. (#1012) Ushio 2019-11-24 20:46:00 +09:00
  • b132ae099b Fix camera not working problem at align z direction. #924 (#1013) Ushio 2019-11-24 20:37:52 +09:00
  • 2783d0d63e DrawPoint3D(): PR review Ray 2019-11-22 00:33:50 +01:00
  • 5d27c1e6c9 Add DrawPoint3D() function to models.c (#1019) Eric J 2019-11-21 18:30:19 -05:00
  • d2882a68fe Adding double ended stack & Mempool Reset function (#1021) Kevin Yonan 2019-11-21 16:27:23 -07:00
  • 2ae5849826 Update BINDINGS.md Ray 2019-11-22 00:18:03 +01:00
  • 25ae374f62 Added raylib binding Ray 2019-11-20 21:46:04 +01:00
  • 8b7db29ba0 Fix Makefile missing X11 lib when building as a shared library on Linux. (#1018) JuDelCo 2019-11-16 04:46:20 +01:00
  • 74642ba1c6 Fix VSCode template for debugging. (#1014) JuDelCo 2019-11-12 19:30:45 +01:00
  • 96b0563249 [rlgl] Create function rlUpdateMeshAt (#1010) brankoku 2019-11-11 05:49:13 -05:00
  • 00c611a5fb [Core] Added ColorFromNormalized which is the reverse of ColorNormalize. (#1011) ChrisDill 2019-11-08 20:02:41 +00:00
  • bba8454034 rlUpdateMesh now supports updating indices (#1009) brankoku 2019-11-06 05:43:36 -05:00
  • 29b9b054dd REVIEW: rlLoadTexture() raysan5 2019-11-04 13:40:59 +01:00
  • e8b89b5ecf REVIEW: GetImageData() and GetImageAlphaBorder() raysan5 2019-11-04 13:30:55 +01:00
  • 5d9df629d7 Fix generation of web examples (#1007) Pablo Marcos Oltra 2019-11-01 19:09:38 +01:00
  • dc6136e820 Review formatting for PR #1004 Ray 2019-10-29 16:03:21 +01:00
  • 75b0264f35 fix various problems, thanks CppCheck :) (#1005) João Coelho 2019-10-29 14:57:19 +00:00
  • 64c588e9d8 Review latest PR #1003 Ray 2019-10-29 15:56:14 +01:00
  • 862ef0524e Raysan (#1003) Jean-Seb / jseb 2019-10-29 15:54:01 +01:00
  • d73abe73e5 REDESIGN: TextToUtf8() Ray 2019-10-28 20:53:32 +01:00
  • 6bf746d531 Corrected issue with function renamed Ray 2019-10-28 20:39:39 +01:00
  • f6df47dfe5 ADDED: TextToUtf8() -WIP- Ray 2019-10-27 23:56:48 +01:00
  • 3f12fa54f7 Update Bindings list include raylib-pas info (#1001) Donald Duvall 2019-10-27 09:15:25 -07:00
  • 90b3dceb54 added GetMatrixProjection fixed issue with GL11 where model matrix was identity (#999) chriscamacho 2019-10-27 11:13:18 +00:00
  • a6db31c01e updated RayMarching Demo (#997) Industrious Nomad 2019-10-26 03:45:15 -04:00