Commit Graph

  • 80c8599e81 Avoid warnings pre-evaluating values Ray 2019-05-06 10:07:06 +02:00
  • 4c33d38812 Avoid warnings pre-evaluating values Ray 2019-05-06 10:05:43 +02:00
  • 2ddc4bacba Example review Ray 2019-05-06 09:41:54 +02:00
  • 3e0e91013f Revert "CMake: make unsequenced modifications an error" Ahmad Fatoum 2019-05-04 23:56:38 +02:00
  • 23c1c0bdb2 CMake: make unsequenced modifications an error Ahmad Fatoum 2019-05-04 23:10:17 +02:00
  • 43bfb979e5 examples: CMake: warn once only about macOS OpenGL deprecation Ahmad Fatoum 2019-05-04 23:05:30 +02:00
  • ae2e48c77f CMake: don't use system GLFW headers if using built-in GLFW Ahmad Fatoum 2019-05-04 22:48:25 +02:00
  • 7d57a64337 Travis CI: build, don't download, external GLFW Ahmad Fatoum 2019-05-04 22:34:08 +02:00
  • 36d8a648f0 external: glfw: reinstate export of GLFW_PKG_{DEPS,LIBS} Ahmad Fatoum 2019-05-04 22:19:09 +02:00
  • 2cda760312 examples: CMake: don't build core_loading_thread if no pthreads Ahmad Fatoum 2019-05-04 19:36:16 +02:00
  • 6681fd7df2 examples: core_loading_thread: fix race condition Ahmad Fatoum 2019-05-04 19:02:50 +02:00
  • 53d9beb534 examples: core_loading_thread: use symbolic names for state machine states Ahmad Fatoum 2019-05-04 17:15:48 +02:00
  • 0fe409bfa9 Renamed example Ray 2019-05-03 17:57:36 +02:00
  • f53395694d Create examples_template.c Ray 2019-05-03 17:56:58 +02:00
  • 62f1511e5f Batch of 9 new shapes examples! Ray 2019-05-03 16:00:16 +02:00
  • 0c53360a3a new example: textures_sprite_explosion Ray 2019-05-03 15:56:07 +02:00
  • c6b7f9c5b0 Some minor comments Ray 2019-05-03 15:55:24 +02:00
  • f44888e466 Force HighDPI on macOS Ray 2019-05-03 09:45:16 +02:00
  • 4d00b5a8bb Merge pull request #824 from kawa-yoiko/highdpi-cmakeopt Ray 2019-05-03 09:42:48 +02:00
  • 780cefc3b0 Add SUPPORT_HIGH_DPI to CMakeOptions.txt Shiqing 2019-05-03 12:17:58 +08:00
  • 0b2bad4205 Update models_first_person_maze.c Ray 2019-05-02 13:24:02 +02:00
  • beda4180cd Added missing include Ray 2019-05-02 13:15:05 +02:00
  • a9ebf8e10d new example: textures_sprite_button Ray 2019-05-02 13:01:36 +02:00
  • 34feacc148 new example: core_loading_thread Ray 2019-05-02 12:22:54 +02:00
  • d46160fb6e example review: models_first_person_maze Ray 2019-05-02 12:22:15 +02:00
  • fc56f8d9ef Work on touch_as_mouse input -WIP- Ray 2019-05-02 09:46:01 +02:00
  • 73a54fcc3d Update Makefile Ray 2019-05-02 00:15:46 +02:00
  • 0f84f9f51f Merge pull request #823 from Narice/master Ray 2019-05-02 00:07:31 +02:00
  • a54af067c2 Added guards to PI define Narice 2019-05-01 22:03:32 +02:00
  • 59c436c922 Defined PI (#822) Narice 2019-05-01 21:41:51 +02:00
  • c9025ed205 Corrected issue with texture rendering Ray 2019-05-01 16:15:33 +02:00
  • bb2841a26d WARNING: Support high DPI displays Ray 2019-05-01 14:30:36 +02:00
  • 270f563964 Minor tweaks raysan5 2019-04-28 18:30:27 +02:00
  • 100c82e369 Review formatting to follow raylib style raysan5 2019-04-28 18:23:21 +02:00
  • fc6186a632 Merge pull request #821 from NerdThings/gamepad-rework Ray 2019-04-28 18:12:36 +02:00
  • a51f3be38f Fix web Reece Mackie 2019-04-28 16:53:20 +01:00
  • f36ba6a2f4 Damn, made a mistake Reece Mackie 2019-04-28 16:32:05 +01:00
  • 948a442704 Update gamepad example to use new enums Reece Mackie 2019-04-28 16:20:14 +01:00
  • 86eba24970 This is dumb... Reece Mackie 2019-04-28 16:08:07 +01:00
  • e69688437a Why does visual studio keep using tabs!!! Reece Mackie 2019-04-28 16:06:56 +01:00
  • d42965b0b0 Fix tabs Reece Mackie 2019-04-28 16:05:45 +01:00
  • 3244ec2a1d Add another UWP comment for clarity Reece Mackie 2019-04-28 16:03:23 +01:00
  • 7ca856f9b7 Formatting changes Reece Mackie 2019-04-28 15:59:39 +01:00
  • f8c6226826 Merge branch 'master' into gamepad-rework Reece Mackie 2019-04-28 15:54:50 +01:00
  • 40940f4398 Some formatting review raysan5 2019-04-28 16:45:23 +02:00
  • 7c10f971c1 Expose enable/disable backface culling raysan5 2019-04-28 16:03:59 +02:00
  • 55cb13f1b8 Remove example on Android raysan5 2019-04-28 15:46:08 +02:00
  • 604a8c0b78 WARNING: Functions renamed raysan5 2019-04-28 14:45:46 +02:00
  • e0580e6322 Fix merge Reece Mackie 2019-04-27 21:59:01 +01:00
  • f70a640b2d Merge pull request #820 from NerdThings/readme-fix Ray 2019-04-27 22:48:32 +02:00
  • e8c413b7cd Review UWP implementation raysan5 2019-04-27 22:47:03 +02:00
  • c1f33eb817 Line cleaning Reece Mackie 2019-04-27 21:43:32 +01:00
  • 3506e3bf21 Update README.md Reece Mackie 2019-04-27 21:42:22 +01:00
  • 56ded3259d More work, UWP now supports it and deleted old gamepads Reece Mackie 2019-04-27 21:36:57 +01:00
  • 9434dc588a Merge branch 'master' into gamepad-rework Reece Mackie 2019-04-27 20:51:04 +01:00
  • b911cefab3 First gamepad stuff Reece Mackie 2019-04-27 20:49:33 +01:00
  • 2de1f31821 UWP Support Overhaul (#819) Reece Mackie 2019-04-27 19:33:51 +01:00
  • f37e55a77b Reverted HiDPI changes, they break 2D mode on HiDPI :( Ray 2019-04-25 13:45:37 +02:00
  • c76863b289 Working on HiDPI support -WIP- Ray 2019-04-25 11:39:45 +02:00
  • 04ed4dd40c Renamed internal variable Ray 2019-04-25 11:02:13 +02:00
  • e1cd4674e7 Merge pull request #817 from Demizdor/fix_draw_text_rec_ex Ray 2019-04-24 22:39:40 +02:00
  • 86f9ea6e7a Fixed selection in DrawTextRecEx() Demizdor 2019-04-24 22:08:57 +03:00
  • 96cd3b5abc Merge pull request #815 from ChrisDill/testing Ray 2019-04-24 11:42:39 +02:00
  • 6d65aa1acb Removed game binary Chris Dill 2019-04-24 10:13:13 +01:00
  • 303c886852 Added project for 4coder Using example from the VSCode project Chris Dill 2019-04-24 09:44:08 +01:00
  • 600cdb61a3 new example: models_first_person_maze -WIP- Ray 2019-04-23 23:28:11 +02:00
  • cc1dd6b410 Review camera module Ray 2019-04-23 23:27:08 +02:00
  • f4ad144537 Merge pull request #812 from Demizdor/fix_draw_rectangle_rounded Ray 2019-04-23 21:39:38 +02:00
  • 0e683005b4 Fix for DrawRectangleRounded Demizdor 2019-04-23 20:48:00 +03:00
  • 0c567cd259 WARNING: Issues on web building Ray 2019-04-23 18:10:38 +02:00
  • 3aafa9d5ba Set a version for rGIF library Ray 2019-04-23 16:01:38 +02:00
  • 372d77957f Update STB libraries to latest version Ray 2019-04-23 16:01:18 +02:00
  • 958bf43eac Update README.md Ray 2019-04-23 15:22:20 +02:00
  • 4ad81ba2d4 Alloc custom allocators on standalone mode Ray 2019-04-23 15:14:15 +02:00
  • 87b75a6c95 Review issues on OpenGL 1.1 Ray 2019-04-23 15:12:08 +02:00
  • 10c2eea14b Correct RL_FREE bug Ray 2019-04-23 15:07:28 +02:00
  • e67ebabb02 Support custom memory management macros Ray 2019-04-23 14:55:35 +02:00
  • 8ed71b9d5a Some tweaks to custom memory management system Ray 2019-04-23 14:51:32 +02:00
  • 9835be7b7a Remove unnecesary GLFW deps (used by examples) Ray 2019-04-23 14:50:58 +02:00
  • 7e444d5a45 Renamed file to avoid breaking build Ray 2019-04-22 22:47:50 +02:00
  • e26cc01ba8 More rnet review to avoid warnings/errors Ray 2019-04-22 21:50:45 +02:00
  • 2d4c2ff351 Review rnet errors Ray 2019-04-22 20:54:50 +02:00
  • c7907a203b Update miniaudio to v0.9.3 Ray 2019-04-22 20:32:11 +02:00
  • f7d978e726 Reviewed rnet inclusion Ray 2019-04-22 20:27:54 +02:00
  • 4b8d06f501 [rnet] module WIP (#809) Jak 2019-04-22 19:03:00 +01:00
  • e41cb774c2 Merge pull request #789 from myd7349/fix-cmake-for-win32 Ray 2019-04-22 19:32:15 +02:00
  • cd934c9f66 Update GLFW to 3.3.1 Ray 2019-04-22 19:00:43 +02:00
  • a0449594e4 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2019-04-22 18:58:38 +02:00
  • 152b7471e9 Comment HiDPI window request Ray 2019-04-22 18:46:05 +02:00
  • 9ace10ff73 Merge pull request #810 from Demizdor/unicode_implementation Ray 2019-04-22 18:34:17 +02:00
  • 2249f12304 Expose rlgl functions on shared libraries Ray 2019-04-22 18:25:30 +02:00
  • 98070982bf Fix formatting ...not very good at this Vlad Adrian 2019-04-21 21:57:57 +03:00
  • 3dda1c41ec Fixed formatting! Grumble, grumble... Vlad Adrian 2019-04-21 21:51:03 +03:00
  • 86c887f0cf Added unicode example Demizdor 2019-04-21 13:44:17 +03:00
  • f3a5a6871d Initial unicode implementation for UTF8 encoded text Demizdor 2019-04-21 12:27:46 +03:00
  • 8c22f685d1 Check buffer overflow Ray 2019-04-14 22:29:14 +02:00
  • d690e734f9 Merge pull request #799 from flashjaysan/master Ray 2019-04-13 15:08:28 +02:00
  • 310d1d1589 Update raymath.h flashjaysan 2019-04-13 14:35:07 +02:00
  • 0ef146438a Merge pull request #798 from bjornwah/master Ray 2019-04-13 13:17:20 +02:00
  • 7cc8faf7da Use typedef rather than #define in order to avoid issues in application code Björn Wahlstrand 2019-04-12 21:41:30 +02:00