Commit Graph

  • 97fc266ad4 Updated raylib Oculus example raysan5 2016-06-14 17:20:00 +02:00
  • 3ce0228206 Move Oculus Rift support to rlgl module raysan5 2016-06-14 17:16:20 +02:00
  • 0d0f306fc2 Add Oculus SDK LibOVR library to external deps. raysan5 2016-06-14 17:15:00 +02:00
  • c25b4cdc69 Move OpenGL extensions loading to rlgl raysan5 2016-06-14 15:42:04 +02:00
  • 3a5fc0c320 Move global data to implementation raysan5 2016-06-14 12:12:02 +02:00
  • 3d6be7fd80 Added GetGestureDetected() again... raysan5 2016-06-14 12:01:57 +02:00
  • 47afda2549 Removed useless function: GetGestureDetected() raysan5 2016-06-14 11:55:32 +02:00
  • 6a2bbae521 Updated physics examples with new module changes victorfisac 2016-06-12 22:07:36 +02:00
  • 5625c11e99 Added internal hi-resolution timer to physac... victorfisac 2016-06-12 22:07:06 +02:00
  • 16609d6702 Revert "Make GetTime() public to be used externally" victorfisac 2016-06-12 22:04:51 +02:00
  • 8d2de09f3d Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-06-12 22:03:46 +02:00
  • 4dae3385c3 Record draw call for batch processing raysan5 2016-06-12 19:40:08 +02:00
  • 66ec0b5d82 Oculus tracking correction raysan5 2016-06-12 10:47:50 +02:00
  • 7999bbafa8 Make GetTime() public to be used externally victorfisac 2016-06-11 19:14:25 +02:00
  • 4c43a40788 Update physac examples with fixed timestep method victorfisac 2016-06-11 19:11:30 +02:00
  • c10c49e44f Convert physac module from static steps to fixed time steps victorfisac 2016-06-11 18:35:46 +02:00
  • 1a60f376a4 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-06-11 18:29:01 +02:00
  • 27ba7de1e4 Added some comments raysan5 2016-06-11 14:08:39 +02:00
  • 68a02e567d Avoid external variable whiteTexture raysan5 2016-06-11 12:41:03 +02:00
  • c46c0fc652 Corrected keywords usage raysan5 2016-06-11 12:18:08 +02:00
  • 3884716948 Corrected a couple of warnings raysan5 2016-06-11 12:01:39 +02:00
  • 8de1427803 Remove release files from src directory raysan5 2016-06-11 11:48:42 +02:00
  • bab08f1c89 Added release folder (again) raysan5 2016-06-11 11:21:55 +02:00
  • d63e32a377 Remove include, not supported on html5 raysan5 2016-06-11 11:21:24 +02:00
  • 52b88e0991 Reduce extensions dependencies raysan5 2016-06-11 10:58:17 +02:00
  • 3e8427799c Corrected bug on cubemap generation raysan5 2016-06-11 10:56:20 +02:00
  • 2963782992 Merge pull request #128 from victorfisac/develop Ray 2016-06-10 08:58:37 +02:00
  • 77f599885d Fixed GLSL 100 shaders victorfisac 2016-06-10 00:59:48 +02:00
  • 7b07b68bfd Adapt standard shader to GL ES 2.0 victorfisac 2016-06-10 00:49:51 +02:00
  • fb90477354 Merge pull request #127 from victorfisac/develop Ray 2016-06-09 23:27:50 +02:00
  • cbda329bfd Removed physac old module from Android MK file victorfisac 2016-06-09 22:12:46 +02:00
  • 5d186639c9 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-06-09 22:09:33 +02:00
  • e2cfc6b838 Reduced physic steps resolution raysan5 2016-06-09 21:00:21 +02:00
  • 3c1be60c66 Updated examples for new physac header-only raysan5 2016-06-09 20:02:42 +02:00
  • 5f4449f0a1 Removed physac functions from raylib header raysan5 2016-06-09 20:02:15 +02:00
  • 558ec3891b Converted physac module to header only raysan5 2016-06-09 20:01:59 +02:00
  • dcbfb83031 Updated comments... raysan5 2016-06-09 20:01:39 +02:00
  • 3524fc414b Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-06-09 13:12:18 +02:00
  • 420b85da98 Update README.md Ray 2016-06-09 11:42:00 +02:00
  • 28c2759ae1 Update README.md Ray 2016-06-09 01:30:08 +02:00
  • 374e3e7e11 Updated to raylib 1.5 Ray 2016-06-09 01:23:07 +02:00
  • 904ef0d4be Adjust to standard example screen size Ray 2016-06-08 22:55:38 +02:00
  • 99ee26b001 Review const char * Ray 2016-06-08 22:52:54 +02:00
  • ee049641ba Merge pull request #126 from kd7tck/develop Ray 2016-06-08 22:23:23 +02:00
  • 4f47f90336 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-06-08 12:02:39 -07:00
  • 2d90cc59b6 Update distortion.fs Ray 2016-06-08 18:48:25 +02:00
  • 5576dea00b Rename raylib_rlgl_standalone.c to rlgl_standalone.c Ray 2016-06-08 18:27:43 +02:00
  • 8323f81ab5 Add physac module to android compile instructions... victorfisac 2016-06-08 17:27:55 +02:00
  • f5f5ce0d33 Fix default android project game with new functions victorfisac 2016-06-08 17:27:13 +02:00
  • 88f4747437 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-06-08 15:55:08 +02:00
  • b79ede4edb Added distortion shader to render raysan5 2016-06-08 13:29:56 +02:00
  • 70a96fff80 Simplified Oculus integration raysan5 2016-06-08 13:16:01 +02:00
  • 7bf2854e94 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-06-07 16:07:57 -07:00
  • f0d8c009ae cleaned things up Joshua Reisenauer 2016-06-07 16:03:21 -07:00
  • 0ae486f07c Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-06-08 00:34:35 +02:00
  • 79a6235811 Stereo rendering test Ray 2016-06-08 00:32:34 +02:00
  • c99fc5108e Update screenshot Ray 2016-06-08 00:31:00 +02:00
  • 09fa002818 Corrected issue Ray 2016-06-08 00:04:56 +02:00
  • ee795150fa Updated some code Ray 2016-06-07 23:44:53 +02:00
  • f97f39987c Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-06-07 23:41:34 +02:00
  • 5631f822bd Reorganized device init/close raysan5 2016-06-07 20:46:03 +02:00
  • ca13c2ed0c Converted raygui module to header only raysan5 2016-06-07 20:33:49 +02:00
  • 058af472ea Converted GLAD to header only raysan5 2016-06-07 18:57:20 +02:00
  • 3d5a408177 Remove DEBUG flag for raylib lib compilation raysan5 2016-06-07 18:53:47 +02:00
  • 9281e477eb Embed standard shader into raylib Ray 2016-06-07 00:32:45 +02:00
  • 76536fe24b Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-06-06 15:30:41 -07:00
  • 1bcf500eca Review fallback mechanism Ray 2016-06-06 23:19:40 +02:00
  • 522af9f477 Fallback to default shader Ray 2016-06-06 23:16:14 +02:00
  • 1c98e6b698 Merge pull request #125 from raysan5/develop Ray 2016-06-06 20:46:06 +02:00
  • 4dada32693 Include GLFW3 DLL Ray 2016-06-06 20:40:17 +02:00
  • 34aea08ba2 Update to OpenAL Soft 1.17.2 Ray 2016-06-06 20:39:59 +02:00
  • 6b2823775e Remove OpenAL Soft Ray 2016-06-06 20:34:11 +02:00
  • d999b3ed53 Merge branch 'develop' of https://github.com/raysan5/raylib into develop Ray 2016-06-06 20:30:02 +02:00
  • 5f5d191d88 Updated to GLFW 3.2 Ray 2016-06-06 20:26:02 +02:00
  • dd468e9ef9 Merge pull request #124 from LelixSuper/patch-1 Ray 2016-06-06 20:20:21 +02:00
  • 302d84cedc Fix mistake in Makefile LelixSuper 2016-06-06 19:26:30 +02:00
  • ad8a5a95b2 Move and update CMakeList Ray 2016-06-06 14:38:54 +02:00
  • 29d505c98e Reorganize external libraries - BREAKING CHANGE - Ray 2016-06-06 14:34:43 +02:00
  • 688045307a Reorganize folder for Android library Ray 2016-06-06 13:52:06 +02:00
  • 72eb2632cc Corrected compilation bug on OpenGL 1.1 Ray 2016-06-05 23:51:41 +02:00
  • e3b2485453 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-06-03 14:01:04 -07:00
  • 60232810d8 Added some comments raysan5 2016-06-03 19:00:58 +02:00
  • d1133ca8d3 Some gestures comments tweaks... raysan5 2016-06-03 18:51:19 +02:00
  • 13bef7aa02 Work on Oculus functionality raysan5 2016-06-03 18:26:59 +02:00
  • b574e105dd Basic raylib Oculus Rift template for reference raysan5 2016-06-03 18:08:50 +02:00
  • 4dfffff19b Review uniform name raysan5 2016-06-03 17:30:09 +02:00
  • 9417b9969d Remove GLEW raysan5 2016-06-03 17:26:37 +02:00
  • 46a7822eee Remove useless folder raysan5 2016-06-03 17:25:02 +02:00
  • 501ef80bed Updated camera 2d example raysan5 2016-06-03 13:22:24 +02:00
  • 7ca6397223 Added support for Oculus Rift CV1 Ray 2016-06-03 00:53:51 +02:00
  • e2173922f0 Update eye render pose with layer data Ray 2016-06-03 00:46:56 +02:00
  • 96fa716525 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-06-02 13:43:11 -07:00
  • 4bc339ea4e Updated Oculus sample raysan5 2016-06-02 20:25:11 +02:00
  • 0bc71d84f8 Added functions to customize internal matrix raysan5 2016-06-02 20:23:09 +02:00
  • 2168d8aa1a Removed DrawPhysicObjectInfo() function raysan5 2016-06-02 19:16:11 +02:00
  • cafc66a3c1 Rename for consistency with other functions raysan5 2016-06-02 19:09:56 +02:00
  • 4c9d0f16a5 Comment to avoid warning raysan5 2016-06-02 19:09:31 +02:00
  • 80b3c4cd2b Review comments to be value-generic raysan5 2016-06-02 18:49:40 +02:00
  • 5bcddca5e1 Remove useless stuff raysan5 2016-06-02 18:29:49 +02:00
  • c286bea8e1 Remove GLEW dependency raysan5 2016-06-02 18:20:59 +02:00