Fixed Rotate function and precomputed SinTheta and CosTheta

This commit is contained in:
Kyle De'Vir
2016-06-05 19:57:25 +10:00
parent 693551b11a
commit a1f4117d4b

View File

@@ -801,8 +801,8 @@ HMM_Rotate(float Angle, hmm_vec3 Axis)
{
hmm_mat4 Result = HMM_Mat4d(1.0f);
SinTheta = sinf(HMM_ToRadians(Angle));
CosTheta = cosf(HMM_ToRadians(Angle));
float SinTheta = sinf(HMM_ToRadians(Angle));
float CosTheta = cosf(HMM_ToRadians(Angle));
Result.Elements[0][0] = (Axis.X * Axis.X * (1.0f - CosTheta)) + CosTheta;
Result.Elements[0][1] = (Axis.X * Axis.Y * (1.0f - CosTheta)) - (Axis.Z * SinTheta);