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Add HMM_QFromNormPair() and HMM_QFromVecPair()
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@@ -2600,6 +2600,27 @@ static inline HMM_Quat HMM_QFromAxisAngle_LH(HMM_Vec3 Axis, float Angle)
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return HMM_QFromAxisAngle_RH(Axis, -Angle);
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}
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COVERAGE(HMM_QFromNormPair, 1)
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static inline HMM_Quat HMM_QFromNormPair(HMM_Vec3 Left, HMM_Vec3 Right)
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{
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ASSERT_COVERED(HMM_QFromNormPair);
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HMM_Quat Result;
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Result.XYZ = HMM_Cross(Left, Right);
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Result.W = 1.0f + HMM_DotV3(Left, Right);
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return HMM_NormQ(Result);
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}
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COVERAGE(HMM_QFromVecPair, 1)
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static inline HMM_Quat HMM_QFromVecPair(HMM_Vec3 Left, HMM_Vec3 Right)
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{
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ASSERT_COVERED(HMM_QFromVecPair);
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return HMM_QFromNormPair(HMM_NormV3(Left), HMM_NormV3(Right));
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}
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COVERAGE(HMM_RotateV2, 1)
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static inline HMM_Vec2 HMM_RotateV2(HMM_Vec2 V, float Angle)
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{
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@@ -273,3 +273,25 @@ TEST(QuaternionOps, RotateVectorAxisAngle)
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EXPECT_NEAR(result.Z, 0.707170f, 0.001f);
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}
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}
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TEST(QuaternionOps, QuatFromPairs)
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{
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{
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HMM_Vec3 n1 = HMM_V3(0.0f, 1.0f, 0.0f);
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HMM_Vec3 n2 = HMM_V3(0.0f, 0.0f, 1.0f);
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HMM_Quat q = HMM_QFromNormPair(n1, n2);
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HMM_Vec3 result = HMM_RotateV3Q(n1, q);
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EXPECT_NEAR(result.X, n2.X, 0.001f);
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EXPECT_NEAR(result.Y, n2.Y, 0.001f);
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EXPECT_NEAR(result.Z, n2.Z, 0.001f);
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}
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{
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HMM_Vec3 v1 = HMM_V3(2.0f, 2.0f, 2.0f);
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HMM_Vec3 v2 = HMM_V3(3.0f, 0.0f, 0.0f);
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HMM_Quat q = HMM_QFromVecPair(v1, v2);
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HMM_Vec3 result = HMM_RotateV3Q(HMM_V3(0.0f, 1.0f, 0.0f), q);
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EXPECT_NEAR(result.X, 0.577350, 0.001f);
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EXPECT_NEAR(result.Y, 0.788675, 0.001f);
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EXPECT_NEAR(result.Z, -0.211325, 0.001f);
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}
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}
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