mirror of
https://github.com/odin-lang/Odin.git
synced 2026-01-13 16:25:25 +00:00
Merge pull request #724 from Skytrias/master
fix hsl math.mod to usual hsl conversion
This commit is contained in:
@@ -120,7 +120,9 @@ vector4_linear_to_srgb :: proc(col: Vector4) -> Vector4 {
|
||||
|
||||
vector4_hsl_to_rgb :: proc(h, s, l: Float, a: Float = 1) -> Vector4 {
|
||||
hue_to_rgb :: proc(p, q, t0: Float) -> Float {
|
||||
t := math.mod(t0, 1.0);
|
||||
t := t;
|
||||
if t < 0 do t += 1;
|
||||
if t > 1 do t -= 1;
|
||||
switch {
|
||||
case t < 1.0/6.0: return p + (q - p) * 6.0 * t;
|
||||
case t < 1.0/2.0: return q;
|
||||
|
||||
Reference in New Issue
Block a user