mirror of
https://github.com/odin-lang/Odin.git
synced 2026-07-20 06:31:07 +00:00
Rename GetWorldPointVelocity to Body_GetWorldPointVelocity
This commit is contained in:
2
vendor/box2d/box2d.odin
vendored
2
vendor/box2d/box2d.odin
vendored
@@ -773,7 +773,7 @@ foreign lib {
|
||||
Body_GetLocalPointVelocity :: proc(bodyId: BodyId, localPoint: Vec2) -> Vec2 ---
|
||||
|
||||
// Get the linear velocity of a world point attached to a body. Usually in meters per second.
|
||||
GetWorldPointVelocity :: proc(bodyId: BodyId, worldPoint: Vec2) -> Vec2 ---
|
||||
Body_GetWorldPointVelocity :: proc(bodyId: BodyId, worldPoint: Vec2) -> Vec2 ---
|
||||
|
||||
// Apply a force at a world point. If the force is not applied at the center of mass,
|
||||
// it will generate a torque and affect the angular velocity. This optionally wakes up the body.
|
||||
|
||||
Reference in New Issue
Block a user