Merge pull request #2307 from Sanian-Creations/update_vendor-sdl2

Removed multiple "SDL_" prefixes that were missed
This commit is contained in:
gingerBill
2023-01-18 12:21:31 +00:00
committed by GitHub
3 changed files with 5 additions and 5 deletions

View File

@@ -294,7 +294,7 @@ WindowShapeModeEnum :: enum c.int {
ColorKey,
}
SDL_SHAPEMODEALPHA :: #force_inline proc "c" (mode: WindowShapeModeEnum) -> bool {
SHAPEMODEALPHA :: #force_inline proc "c" (mode: WindowShapeModeEnum) -> bool {
return bool(mode == .Default || mode == .BinarizeAlpha || mode == .ReverseBinarizeAlpha)
}

View File

@@ -38,7 +38,7 @@ SystemCursor :: enum c.int {
NUM_SYSTEM_CURSORS,
}
SDL_MouseWheelDirection :: enum c.int {
MouseWheelDirection :: enum c.int {
NORMAL, /**< The scroll direction is normal */
FLIPPED, /**< The scroll direction is flipped / natural */
}

View File

@@ -49,9 +49,9 @@ TextureAccess :: enum c.int {
TARGET, /**< Texture can be used as a render target */
}
SDL_TEXTUREMODULATE_NONE :: 0x00000000 /**< No modulation */
SDL_TEXTUREMODULATE_COLOR :: 0x00000001 /**< srcC = srcC * color */
SDL_TEXTUREMODULATE_ALPHA :: 0x00000002 /**< srcA = srcA * alpha */
TEXTUREMODULATE_NONE :: 0x00000000 /**< No modulation */
TEXTUREMODULATE_COLOR :: 0x00000001 /**< srcC = srcC * color */
TEXTUREMODULATE_ALPHA :: 0x00000002 /**< srcA = srcA * alpha */
/**
* Flip constants for SDL_RenderCopyEx