mirror of
https://github.com/odin-lang/Odin.git
synced 2026-02-17 16:38:22 +00:00
fix raylib.CameraMoveRight signature
This commit is contained in:
2
vendor/raylib/raylib.odin
vendored
2
vendor/raylib/raylib.odin
vendored
@@ -1205,7 +1205,7 @@ foreign lib {
|
||||
|
||||
CameraMoveForward :: proc(camera: ^Camera, distance: f32, moveInWorldPlane: bool) --- // move the camera in its forward direction
|
||||
CameraMoveUp :: proc(camera: ^Camera, distance: f32) --- // move camera in its up direction
|
||||
CameraMoveRight :: proc(camera: ^Camera, distance: f32, delta: f32) --- // move camera in it's current right direction
|
||||
CameraMoveRight :: proc(camera: ^Camera, distance: f32, moveInWorldPlane: bool) --- // move camera in it's current right direction
|
||||
CameraMoveToTarget :: proc(camera: ^Camera, delta: f32) --- // moves the camera position closer/farther to/from the camera target
|
||||
CameraYaw :: proc(camera: ^Camera, angle: f32, rotateAroundTarget: bool) --- // rotates the camera around its up vector (left and right)
|
||||
CameraPitch :: proc(camera: ^Camera, angle: f32, lockView: bool, rotateAroundTarget: bool, rotateUp: bool) --- // rotates the camera around its right vector (up and down)
|
||||
|
||||
Reference in New Issue
Block a user