Merge pull request #5946 from slowhei/master

Add NSWindow coordinate space conversion bindings
This commit is contained in:
gingerBill
2025-11-19 13:59:26 +00:00
committed by GitHub

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@@ -800,6 +800,38 @@ Window_delegate :: proc "c" (self: ^Window) -> ^WindowDelegate {
Window_backingScaleFactor :: proc "c" (self: ^Window) -> Float {
return msgSend(Float, self, "backingScaleFactor")
}
@(objc_type = Window, objc_name = "convertRectFromBacking")
Window_convertRectFromBacking :: proc "c" (self: ^Window, rect: Rect) -> Rect {
return msgSend(Rect, self, "convertRectFromBacking:", rect)
}
@(objc_type = Window, objc_name = "convertRectFromScreen")
Window_convertRectFromScreen :: proc "c" (self: ^Window, rect: Rect) -> Rect {
return msgSend(Rect, self, "convertRectFromScreen:", rect)
}
@(objc_type = Window, objc_name = "convertPointFromBacking")
Window_convertPointFromBacking :: proc "c" (self: ^Window, point: Point) -> Point {
return msgSend(Point, self, "convertPointFromBacking:", point)
}
@(objc_type = Window, objc_name = "convertPointFromScreen")
Window_convertPointFromScreen :: proc "c" (self: ^Window, point: Point) -> Point {
return msgSend(Point, self, "convertPointFromScreen:", point)
}
@(objc_type = Window, objc_name = "convertRectToBacking")
Window_convertRectToBacking :: proc "c" (self: ^Window, rect: Rect) -> Rect {
return msgSend(Rect, self, "convertRectToBacking:", rect)
}
@(objc_type = Window, objc_name = "convertRectToScreen")
Window_convertRectToScreen :: proc "c" (self: ^Window, rect: Rect) -> Rect {
return msgSend(Rect, self, "convertRectToScreen:", rect)
}
@(objc_type = Window, objc_name = "convertPointToBacking")
Window_convertPointToBacking :: proc "c" (self: ^Window, point: Point) -> Point {
return msgSend(Point, self, "convertPointToBacking:", point)
}
@(objc_type = Window, objc_name = "convertPointToScreen")
Window_convertPointToScreen :: proc "c" (self: ^Window, point: Point) -> Point {
return msgSend(Point, self, "convertPointToScreen:", point)
}
@(objc_type=Window, objc_name="setWantsLayer")
Window_setWantsLayer :: proc "c" (self: ^Window, ok: BOOL) {
msgSend(nil, self, "setWantsLayer:", ok)