gingerBill
7e41340510
Unify IUnknown COM interface
2024-07-10 15:20:07 +01:00
Fabian Sperber
0e9bf86123
Fix d3d11 IInfoQueue_VTable & Add LoadLibraryExW
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- wrong order & was missing PushStorageFilter & PushRetrievalFilter
2024-06-19 22:22:26 +02:00
Mark Sniffen
cd4375061c
D3D11 - fixed VIDEO_SUPPORT flag
2024-06-05 10:11:18 -04:00
Andreas T Jonsson
6298d4a36c
Fixed some build tags in vendor libs
2024-05-13 10:00:19 +02:00
gingerBill
944fdd11f2
Keep -vet happy
2024-05-10 12:03:08 +01:00
gingerBill
07739b48ee
Merge pull request #3565 from wschiefer/update-d3d12
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Update d3d12 API
2024-05-10 12:00:39 +01:00
Waldemar Schiefer
935865a978
Update d3d12 API
2024-05-09 19:46:02 +02:00
Waldemar Schiefer
cceac781e7
Add DXGI 1.5 & 1.6 APIs
2024-05-09 17:36:26 +02:00
gingerBill
2af777b6cb
Merge pull request #3419 from puzzleddev/fixup-d3d12-thiscall-affected-methods
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Fixup vendor/d3d12 calling convention mistakes
2024-04-15 13:19:19 +01:00
wrapperup
b22e43c335
add freebsd, openbsd to dxcdef_unix.odin
2024-04-13 15:27:02 -04:00
tim4242
d5bb67e9e6
Fixup vendor/d3d12 calling convention mistakes
2024-04-12 20:47:02 +02:00
Lucas Perlind
9469b90b01
Add ID3DUserDefinedAnnotation
2024-02-13 17:13:17 +11:00
gingerBill
8c2eb5df78
stdcall -> system
2024-01-17 16:54:50 +00:00
gingerBill
72d6b9b683
Replace stdcall with system
2024-01-17 16:43:27 +00:00
Igor Dreher
de84db85cb
[vendor:directx/dxgi] change u32 flags to bit_sets
2023-12-28 09:42:37 -03:00
jakubtomsu
9e36e28217
Update d3d12.odin
2023-11-04 17:40:13 +01:00
gingerBill
f96579824b
Merge pull request #2791 from ftphikari/master
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[core:sys/windows] Added couple of procedures
2023-09-15 11:22:30 +01:00
AbdelHameed-Hamed
06d26df046
Move API into one file and use "system" calling convention, and move data definitions into platform specific files.
2023-09-14 19:24:44 +02:00
hikari
aaccaa19bf
[vendor:directx/d3d11] Added CalcSubresource helper macro
2023-09-13 23:47:18 +03:00
AbdelHameed-Hamed
d0ef6d2a9b
Add unix bindings for DXC.
2023-08-31 11:50:29 +02:00
hikari
d2375a79f2
[vendor:directx/d3d11] Added missing UUIDs for shader reflection
2023-07-25 14:42:08 +03:00
hikari
20dc8b222d
[vendor:directx/dxgi] Removed GetDebugInterface
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Since Windows 8.1 `DXGIGetDebugInterface1` is present, which eliminates the need for `GetDebugInterface`. Odin does not support Windows versions that Microsoft doesn't support, so anything Windows 7 and earlier is basically useless anyway.
2023-07-18 02:35:05 +03:00
ftphikari
ab7652010b
[vendor:directx/dxgi] Rename debug_interface_init to InitDebugInterface
2023-07-13 17:41:21 +03:00
ftphikari
7990566f6b
Code review fixes
2023-07-13 17:16:32 +03:00
ftphikari
b6baee5f77
[vendor:directx/dxgi] Added GetDebugInterface
2023-07-13 02:11:46 +03:00
ftphikari
24c3ec235a
[vendor:directx/d3d_compiler] Added default include file handler
2023-07-12 00:56:01 +03:00
gingerBill
d56fdd2937
Add fmt:"s,0" tags to UTF-16 strings in dxgi.odin
2023-05-18 12:00:23 +01:00
gingerBill
6639b7d017
Merge pull request #2500 from Ahsan-Sarbaz/master
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Fixed a bug in DXGI
2023-05-18 11:57:55 +01:00
Ahsan-Sarbaz
808e7ed4ae
Fixed Bug in DXGI
2023-05-01 00:16:20 +05:00
Charlie Shenton
c7d4af5c79
Add Dynamic Resource Root Signature flags
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Add flag values associated with dynamics resources (ResourceDescriptorHeap and SamplerDescriptorHeap) see https://microsoft.github.io/DirectX-Specs/d3d/HLSL_SM_6_6_DynamicResources.html for details
2023-04-22 16:39:01 +10:00
Jeroen van Rijn
33ca85bd4e
Fix #2385
2023-03-16 10:59:19 +01:00
Marko
ede57720fd
Fix brace style and indentation
2023-03-13 23:08:15 +01:00
Marko
731b9c902f
Add RegisterMessageCallback for d3d12
2023-03-11 05:25:17 +01:00
Jeroen van Rijn
96fb5eb0ba
Add license for dxcompiler libs.
2023-02-26 19:48:44 +01:00
gingerBill
de6c0f682f
Merge pull request #2343 from Hyp-X/pr-heapflags
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Fix d3d12 HEAP_FLAG_ALLOW_ONLY_BUFFERS flags
2023-02-24 11:58:30 +00:00
gingerBill
9cfcb43725
Merge pull request #2345 from Hyp-X/pr-dxc
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Add vendor:directx/dxc package
2023-02-24 11:57:59 +00:00
Hyp-X
450c535e9a
Add vendor:directx/dxc package:
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DirectX Shader Compiler
2023-02-24 11:34:00 +01:00
Hyp-X
0dc166e594
Add d3d12shader missing types and UUID's
2023-02-24 10:02:12 +01:00
Hyp-X
8ba080a66d
Fix d3d12 HEAP_FLAG_ALLOW_ONLY_BUFFERS flags
2023-02-23 17:15:13 +01:00
gingerBill
7801582819
Merge pull request #2341 from Hyp-X/pr-getresourceallocationinfo
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Fix d3d12 GetResourceAllocationInfo signature
2023-02-23 15:48:02 +00:00
gingerBill
bc882e678d
Merge pull request #2340 from Hyp-X/pr-shader-reflection-fix
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Fixed d3d12 shader reflection vtables
2023-02-23 15:40:15 +00:00
Hyp-X
b7d7b9d6b3
Fix d3d12 GetResourceAllocationInfo signature
2023-02-23 16:30:28 +01:00
Hyp-X
cf091a48b4
Fixed d3d12 shader reflection vtables
2023-02-23 14:48:58 +01:00
Hyp-X
d9bfe9e5d4
Add dxgidebug.h implementation to dxgi package
2023-02-23 14:39:39 +01:00
hikari
6ec7284467
vendor/d3d11: fixed function definition
2023-01-29 01:38:28 +02:00
gingerBill
b54fc8ff95
Fix UUID
2022-11-21 11:53:49 +00:00
gingerBill
8745942255
Fix #2174
2022-11-21 11:42:43 +00:00
Hyp-X
1d9d79542c
d3d12: Fixed RESOURCE_STATE_GENERIC_READ flags
2022-11-03 10:49:45 +01:00
gingerBill
1a6d4c955a
Add more bit_sets to direct packages
2022-11-02 23:12:43 +00:00
gingerBill
717522efe4
Correct more flags for d3d12
2022-11-02 22:45:05 +00:00