Sync SDL3 wiki -> header

[ci skip]
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SDL Wiki Bot
2025-10-13 05:42:25 +00:00
parent f767809e25
commit 0331321a70

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@@ -3234,6 +3234,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GL_GetAttribute(SDL_GLAttr attr, int *value
* The OpenGL context will be created with the current states set through
* SDL_GL_SetAttribute().
*
* The SDL_Window specified must have been created with the SDL_WINDOW_OPENGL
* flag, or context creation will fail.
*
* Windows users new to OpenGL should note that, for historical reasons, GL
* functions added after OpenGL version 1.1 are not available by default.
* Those functions must be loaded at run-time, either with an OpenGL