Update SDL_pixels.h

Added an opening bracket in line 520, in the comment block of SDL_PixelFormat. Simple addition to the readability of documentation.
This commit is contained in:
DracoRooks
2025-05-29 23:26:46 +05:30
committed by Sam Lantinga
parent 885e611f3c
commit 03a6d98aee

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@@ -517,7 +517,7 @@ typedef enum SDL_PackedLayout
* ABGR32, define a platform-independent encoding into bytes in the order
* specified. For example, in RGB24 data, each pixel is encoded in 3 bytes
* (red, green, blue) in that order, and in ABGR32 data, each pixel is
* encoded in 4 bytes alpha, blue, green, red) in that order. Use these
* encoded in 4 bytes (alpha, blue, green, red) in that order. Use these
* names if the property of a format that is important to you is the order
* of the bytes in memory or on disk.
* - Names with a bit count per component, such as ARGB8888 and XRGB1555, are