Fixed crash in the vulkan renderer when the window is minimized

There's more work to do here in other cases where we can't recreate the swap chain, but this fixes the common minimize case.

Fixes https://github.com/libsdl-org/SDL/issues/14434
This commit is contained in:
Sam Lantinga
2025-11-14 12:34:17 -08:00
parent ed6d41f55b
commit 0ae3d7b0b0

View File

@@ -909,7 +909,7 @@ static void VULKAN_RecordPipelineImageBarrier(VULKAN_RenderData *rendererData, V
static VkResult VULKAN_AcquireNextSwapchainImage(SDL_Renderer *renderer)
{
VULKAN_RenderData *rendererData = ( VULKAN_RenderData * )renderer->internal;
VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
VkResult result;
@@ -917,10 +917,12 @@ static VkResult VULKAN_AcquireNextSwapchainImage(SDL_Renderer *renderer)
result = vkAcquireNextImageKHR(rendererData->device, rendererData->swapchain, UINT64_MAX,
rendererData->imageAvailableSemaphores[rendererData->currentCommandBufferIndex], VK_NULL_HANDLE, &rendererData->currentSwapchainImageIndex);
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_ERROR_SURFACE_LOST_KHR) {
result = VULKAN_CreateWindowSizeDependentResources(renderer);
if (!(renderer->window->flags & SDL_WINDOW_MINIMIZED)) {
result = VULKAN_CreateWindowSizeDependentResources(renderer);
}
return result;
} else if(result == VK_SUBOPTIMAL_KHR) {
// Suboptimal, but we can contiue
// Suboptimal, but we can continue
} else if (result != VK_SUCCESS) {
SET_ERROR_CODE("vkAcquireNextImageKHR()", result);
return result;