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Sync SDL3 wiki -> header
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@@ -2055,7 +2055,8 @@ typedef struct SDL_GPUColorTargetInfo
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*
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* Note that depth/stencil targets do not support multisample resolves.
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*
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* Due to ABI limitations, depth textures with more than 255 layers are not supported.
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* Due to ABI limitations, depth textures with more than 255 layers are not
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* supported.
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*
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* \since This struct is available since SDL 3.2.0.
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*
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