mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-26 12:27:44 +00:00
Optimized the 16-bit -> 32-bit SSE pixel conversion
Test code:
---
int main( int argc, char *argv[] )
{
SDL_Surface *orig = SDL_LoadPNG("testyuv.png");
SDL_Surface *surf16 = SDL_ConvertSurface(orig, SDL_PIXELFORMAT_RGB565);
SDL_Surface *surf32 = SDL_ConvertSurface(surf16, SDL_PIXELFORMAT_ARGB8888);
Uint64 then = SDL_GetTicks();
for (int i = 0; i < 100000; ++i) {
SDL_BlitSurface(surf16, NULL, surf32, NULL);
}
Uint64 now = SDL_GetTicks();
SDL_Log("Blit took %d ms\n", (int)(now - then));
return 0;
}
---
Results on my system:
BlitNtoN: Blit took 34522 ms
Blit_RGB565_32 (3 LUT): Blit took 9316 ms
Blit_RGB565_32 (1 LUT): Blit took 5268 ms
Blit_RGB565_32_SSE41: Blit took 1619 ms
This commit is contained in:
@@ -870,28 +870,17 @@ static void ConvertAltivec32to32_prefetch(SDL_BlitInfo *info)
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vec_dss(DST_CHAN_DEST);
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}
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static Uint32 GetBlitFeatures(void)
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{
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static Uint32 features = ~0u;
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if (features == ~0u) {
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features = (0
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// Feature 1 is has-SSE41
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| ((SDL_HasSSE41()) ? BLIT_FEATURE_HAS_SSE41 : 0)
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// Feature 2 is has-AltiVec
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| ((SDL_HasAltiVec()) ? BLIT_FEATURE_HAS_ALTIVEC : 0)
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// Feature 4 is dont-use-prefetch
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// !!!! FIXME: Check for G5 or later, not the cache size! Always prefetch on a G4.
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| ((GetL3CacheSize() == 0) ? BLIT_FEATURE_ALTIVEC_DONT_USE_PREFETCH : 0));
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}
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return features;
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}
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// !!!! FIXME: Check for G5 or later, not the cache size! Always prefetch on a G4.
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#define GetBlitFeatures() \
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((SDL_HasAltiVec() ? BLIT_FEATURE_HAS_ALTIVEC : 0) | \
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((GetL3CacheSize() == 0) ? BLIT_FEATURE_ALTIVEC_DONT_USE_PREFETCH : 0))
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#ifdef __MWERKS__
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#pragma altivec_model off
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#endif
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#else
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// Feature 1 is has-SSE41
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#define GetBlitFeatures() ((SDL_HasSSE41() ? BLIT_FEATURE_HAS_SSE41 : 0))
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#define GetBlitFeatures() \
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(SDL_HasSSE41() ? BLIT_FEATURE_HAS_SSE41 : 0)
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#endif
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// This is now endian dependent
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@@ -1165,7 +1154,7 @@ static void Blit_XRGB8888_RGB565(SDL_BlitInfo *info)
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#ifdef SDL_SSE4_1_INTRINSICS
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static void SDL_TARGETING("sse4.1") Blit_RGB565_32_SSE41(SDL_BlitInfo *info, int Rshift, int Gshift, int Bshift, int Amask)
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static void SDL_TARGETING("sse4.1") Blit_RGB565_32_SSE41(SDL_BlitInfo *info)
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{
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int c;
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int width, height;
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@@ -1182,47 +1171,104 @@ static void SDL_TARGETING("sse4.1") Blit_RGB565_32_SSE41(SDL_BlitInfo *info, int
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dst = (Uint32 *)info->dst;
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dstskip = info->dst_skip / 4;
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// Red and blue channel multiplier to repeat 5 bits
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__m128i rb_mult = _mm_shuffle_epi32(_mm_cvtsi32_si128(0x01080108), 0);
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// Green channel multiplier to shift by 5 and then repeat 6 bits
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__m128i g_mult = _mm_shuffle_epi32(_mm_cvtsi32_si128(0x20802080), 0);
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// Red channel mask
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__m128i r_mask = _mm_shuffle_epi32(_mm_cvtsi32_si128(0xf800f800), 0);
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// Green channel mask
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__m128i g_mask = _mm_shuffle_epi32(_mm_cvtsi32_si128(0x07e007e0), 0);
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// Alpha channel mask
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__m128i a_mask = _mm_shuffle_epi32(_mm_cvtsi32_si128(0xff00ff00), 0);
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// Get the masks for converting from ARGB
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const SDL_PixelFormatDetails *dstfmt = info->dst_fmt;
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const Uint32 Rshift = dstfmt->Rshift;
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const Uint32 Gshift = dstfmt->Gshift;
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const Uint32 Bshift = dstfmt->Bshift;
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Uint32 Amask, Ashift;
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SDL_Get8888AlphaMaskAndShift(dstfmt, &Amask, &Ashift);
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// The byte offsets for the start of each pixel
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const __m128i mask_offsets = _mm_set_epi8(12, 12, 12, 12, 8, 8, 8, 8, 4, 4, 4, 4, 0, 0, 0, 0);
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const __m128i convert_mask = _mm_add_epi32(
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_mm_set1_epi32(
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((16 >> 3) << Rshift) |
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(( 8 >> 3) << Gshift) |
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(( 0 >> 3) << Bshift) |
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((24 >> 3) << Ashift)),
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mask_offsets);
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while (height--) {
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// Copy in 4 pixel chunks
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for (c = width / 4; c; --c) {
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// Load 4 16-bit RGB565 pixels into an SSE register
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__m128i pixels_rgb565 = _mm_loadu_si128((__m128i*)src);
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// Copy in 8 pixel chunks
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for (c = width / 8; c; --c) {
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__m128i pixel = _mm_loadu_si128((__m128i *)src);
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__m128i red = pixel;
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__m128i green = pixel;
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__m128i blue = pixel;
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// Extract Red components (5 bits)
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__m128i red_5bit = _mm_and_si128(pixels_rgb565, _mm_set1_epi16(0xF800)); // Mask for Red
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red_5bit = _mm_srli_epi16(red_5bit, 11); // Shift to get 5-bit value
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__m128i red_8bit = _mm_cvtepu16_epi32(red_5bit); // Convert to 32-bit and zero-extend
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red_8bit = _mm_slli_epi32(red_8bit, 3); // Scale to 8 bits (multiply by 8)
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red_8bit = _mm_or_si128(red_8bit, _mm_srli_epi32(red_8bit, 5)); // Replicate top 3 bits for better scaling
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// Get red in the upper 5 bits and then multiply
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red = _mm_and_si128(red, r_mask);
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red = _mm_mulhi_epu16(red, rb_mult);
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// Extract Green components (6 bits)
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__m128i green_6bit = _mm_and_si128(pixels_rgb565, _mm_set1_epi16(0x07E0)); // Mask for Green
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green_6bit = _mm_srli_epi16(green_6bit, 5); // Shift to get 6-bit value
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__m128i green_8bit = _mm_cvtepu16_epi32(green_6bit); // Convert to 32-bit and zero-extend
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green_8bit = _mm_slli_epi32(green_8bit, 2); // Scale to 8 bits (multiply by 4)
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green_8bit = _mm_or_si128(green_8bit, _mm_srli_epi32(green_8bit, 6)); // Replicate top 2 bits
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// Get blue in the upper 5 bits and then multiply
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blue = _mm_slli_epi16(blue, 11);
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blue = _mm_mulhi_epu16(blue, rb_mult);
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// Extract Blue components (5 bits)
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__m128i blue_5bit = _mm_and_si128(pixels_rgb565, _mm_set1_epi16(0x001F)); // Mask for Blue
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__m128i blue_8bit = _mm_cvtepu16_epi32(blue_5bit); // Convert to 32-bit and zero-extend
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blue_8bit = _mm_slli_epi32(blue_8bit, 3); // Scale to 8 bits (multiply by 8)
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blue_8bit = _mm_or_si128(blue_8bit, _mm_srli_epi32(blue_8bit, 5)); // Replicate top 3 bits
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// Combine the red and blue channels
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__m128i red_blue = _mm_or_si128(_mm_slli_epi16(red, 8), blue);
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// Set Alpha to opaque (0xFF)
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__m128i alpha_8bit = _mm_set1_epi32(Amask);
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// Get the green channel and then multiply into place
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green = _mm_and_si128(green, g_mask);
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green = _mm_mulhi_epu16(green, g_mult);
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// Combine into 32-bit values
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__m128i argb_pixels_low = _mm_or_si128(alpha_8bit, _mm_slli_epi32(red_8bit, Rshift));
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argb_pixels_low = _mm_or_si128(argb_pixels_low, _mm_slli_epi32(green_8bit, Gshift));
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argb_pixels_low = _mm_or_si128(argb_pixels_low, _mm_slli_epi32(blue_8bit, Bshift));
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// Combine the green and alpha channels
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__m128i green_alpha = _mm_or_si128(green, a_mask);
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// Store the results
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_mm_storeu_si128((__m128i*)dst, argb_pixels_low);
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src += 4;
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dst += 4;
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// Unpack them into output ARGB pixels
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__m128i out1 = _mm_unpacklo_epi8(red_blue, green_alpha);
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__m128i out2 = _mm_unpackhi_epi8(red_blue, green_alpha);
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// Convert to dst format and save!
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// This is an SSSE3 instruction
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out1 = _mm_shuffle_epi8(out1, convert_mask);
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out2 = _mm_shuffle_epi8(out2, convert_mask);
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_mm_storeu_si128((__m128i*)dst, out1);
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_mm_storeu_si128((__m128i*)(dst + 4), out2);
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src += 8;
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dst += 8;
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}
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// Get any leftovers
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switch (width & 3) {
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switch (width & 7) {
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case 7:
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RGB_FROM_RGB565(*src, r, g, b);
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*dst++ = (r << Rshift) | (g << Gshift) | (b << Bshift) | Amask;
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++src;
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SDL_FALLTHROUGH;
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case 6:
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RGB_FROM_RGB565(*src, r, g, b);
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*dst++ = (r << Rshift) | (g << Gshift) | (b << Bshift) | Amask;
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++src;
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SDL_FALLTHROUGH;
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case 5:
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RGB_FROM_RGB565(*src, r, g, b);
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*dst++ = (r << Rshift) | (g << Gshift) | (b << Bshift) | Amask;
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++src;
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SDL_FALLTHROUGH;
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case 4:
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RGB_FROM_RGB565(*src, r, g, b);
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*dst++ = (r << Rshift) | (g << Gshift) | (b << Bshift) | Amask;
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++src;
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SDL_FALLTHROUGH;
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case 3:
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RGB_FROM_RGB565(*src, r, g, b);
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*dst++ = (r << Rshift) | (g << Gshift) | (b << Bshift) | Amask;
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@@ -1244,26 +1290,6 @@ static void SDL_TARGETING("sse4.1") Blit_RGB565_32_SSE41(SDL_BlitInfo *info, int
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}
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}
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static void Blit_RGB565_ARGB8888_SSE41(SDL_BlitInfo * info)
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{
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Blit_RGB565_32_SSE41(info, 16, 8, 0, 0xFF000000);
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}
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static void Blit_RGB565_ABGR8888_SSE41(SDL_BlitInfo * info)
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{
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Blit_RGB565_32_SSE41(info, 0, 8, 16, 0xFF000000);
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}
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static void Blit_RGB565_RGBA8888_SSE41(SDL_BlitInfo * info)
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{
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Blit_RGB565_32_SSE41(info, 24, 16, 8, 0x000000FF);
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}
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static void Blit_RGB565_BGRA8888_SSE41(SDL_BlitInfo * info)
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{
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Blit_RGB565_32_SSE41(info, 8, 16, 24, 0x000000FF);
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}
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#endif // SDL_SSE4_1_INTRINSICS
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#ifdef SDL_HAVE_BLIT_N_RGB565
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@@ -2555,6 +2581,7 @@ static void SDL_TARGETING("sse4.1") Blit8888to8888PixelSwizzleSSE41(SDL_BlitInfo
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__m128i src128 = _mm_loadu_si128((__m128i *)src);
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// Convert to dst format
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// This is an SSSE3 instruction
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src128 = _mm_shuffle_epi8(src128, convert_mask);
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if (fill_alpha) {
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@@ -2950,13 +2977,13 @@ static const struct blit_table normal_blit_2[] = {
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#endif
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#ifdef SDL_SSE4_1_INTRINSICS
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{ 0x0000F800, 0x000007E0, 0x0000001F, 4, 0x00FF0000, 0x0000FF00, 0x000000FF,
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BLIT_FEATURE_HAS_SSE41, Blit_RGB565_ARGB8888_SSE41, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
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BLIT_FEATURE_HAS_SSE41, Blit_RGB565_32_SSE41, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
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{ 0x0000F800, 0x000007E0, 0x0000001F, 4, 0x000000FF, 0x0000FF00, 0x00FF0000,
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BLIT_FEATURE_HAS_SSE41, Blit_RGB565_ABGR8888_SSE41, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
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BLIT_FEATURE_HAS_SSE41, Blit_RGB565_32_SSE41, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
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{ 0x0000F800, 0x000007E0, 0x0000001F, 4, 0xFF000000, 0x00FF0000, 0x0000FF00,
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BLIT_FEATURE_HAS_SSE41, Blit_RGB565_RGBA8888_SSE41, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
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BLIT_FEATURE_HAS_SSE41, Blit_RGB565_32_SSE41, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
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{ 0x0000F800, 0x000007E0, 0x0000001F, 4, 0x0000FF00, 0x00FF0000, 0xFF000000,
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BLIT_FEATURE_HAS_SSE41, Blit_RGB565_BGRA8888_SSE41, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
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BLIT_FEATURE_HAS_SSE41, Blit_RGB565_32_SSE41, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
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#endif
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#ifdef SDL_HAVE_BLIT_N_RGB565
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{ 0x0000F800, 0x000007E0, 0x0000001F, 4, 0x00FF0000, 0x0000FF00, 0x000000FF,
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@@ -1680,39 +1680,53 @@ static Uint32 Calculate(int v, int bits, int vmax, int shift)
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#endif
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}
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static Uint32 Calculate565toARGB(int v)
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static Uint32 Calculate565toARGB(int v, const SDL_PixelFormatDetails *fmt)
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{
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Uint8 r = (v & 0xF800) >> 11;
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Uint8 g = (v & 0x07E0) >> 5;
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Uint8 b = (v & 0x001F);
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return 0xFF000000 |
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Calculate(r, 5, 31, 16) |
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Calculate(g, 6, 63, 8) |
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Calculate(b, 5, 31, 0);
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return fmt->Amask |
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Calculate(r, 5, 31, fmt->Rshift) |
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Calculate(g, 6, 63, fmt->Gshift) |
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Calculate(b, 5, 31, fmt->Bshift);
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}
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static int SDLCALL surface_test16BitTo32Bit(void *arg)
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{
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static const SDL_PixelFormat formats[] = {
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SDL_PIXELFORMAT_ARGB8888,
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SDL_PIXELFORMAT_ABGR8888,
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SDL_PIXELFORMAT_RGBA8888,
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SDL_PIXELFORMAT_BGRA8888
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};
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static Uint16 pixels[1 << 16];
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static Uint32 expected[1 << 16];
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int i, ret;
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int i, p, ret;
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SDL_Surface *surface16;
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SDL_Surface *surface32;
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SDL_Surface *expected32;
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for (i = 0; i < SDL_arraysize(pixels); ++i) {
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pixels[i] = i;
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expected[i] = Calculate565toARGB(i);
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for (p = 0; p < SDL_arraysize(pixels); ++p) {
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pixels[p] = p;
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}
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surface16 = SDL_CreateSurfaceFrom(SDL_arraysize(pixels), 1, SDL_PIXELFORMAT_RGB565, pixels, sizeof(pixels));
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surface32 = SDL_ConvertSurface(surface16, SDL_PIXELFORMAT_ARGB8888);
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expected32 = SDL_CreateSurfaceFrom(SDL_arraysize(expected), 1, SDL_PIXELFORMAT_ARGB8888, expected, sizeof(expected));
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ret = SDLTest_CompareSurfaces(surface32, expected32, 0);
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SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
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for (i = 0; i < SDL_arraysize(formats); ++i) {
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SDL_PixelFormat format = formats[i];
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const SDL_PixelFormatDetails *fmt = SDL_GetPixelFormatDetails(format);
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SDLTest_Log("Checking conversion from SDL_PIXELFORMAT_RGB565 to %s", SDL_GetPixelFormatName(format));
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surface32 = SDL_ConvertSurface(surface16, format);
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for (p = 0; p < SDL_arraysize(pixels); ++p) {
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expected[p] = Calculate565toARGB(p, fmt);
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}
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expected32 = SDL_CreateSurfaceFrom(SDL_arraysize(expected), 1, format, expected, sizeof(expected));
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ret = SDLTest_CompareSurfaces(surface32, expected32, 0);
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SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
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SDL_DestroySurface(surface32);
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SDL_DestroySurface(expected32);
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}
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SDL_DestroySurface(surface16);
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SDL_DestroySurface(surface32);
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SDL_DestroySurface(expected32);
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return TEST_COMPLETED;
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}
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Reference in New Issue
Block a user