egl: Patched to compile.

Yeehaw, cowboy committer!  🤦
This commit is contained in:
Ryan C. Gordon
2025-12-17 17:27:51 -05:00
parent 46df9ea92a
commit 2c3657a0ce

View File

@@ -1144,7 +1144,7 @@ SDL_GLContext SDL_EGL_CreateContext(SDL_VideoDevice *_this, EGLSurface egl_surfa
}
}
SDL_EGL_SetSwapInterval(0); // EGL tends to default to vsync=1. To make this consistent with the rest of SDL, we force it off at startup. Apps can explicitly enable it afterwards.
SDL_EGL_SetSwapInterval(_this, 0); // EGL tends to default to vsync=1. To make this consistent with the rest of SDL, we force it off at startup. Apps can explicitly enable it afterwards.
return (SDL_GLContext)egl_context;
}